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vcmi: remove FULL_HP_REGENERATION bonus
Just set HP_REGENERATION to high number (in OH3 doubled stack health is sufficient)
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@ -85,6 +85,9 @@ std::string CBonusTypeHandler::bonusToString(const std::shared_ptr<Bonus> & bonu
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if (text.find("${MR}") != std::string::npos)
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boost::algorithm::replace_all(text, "${MR}", std::to_string(bearer->magicResistance()));
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if (text.find("${SHval}") != std::string::npos) //regeneration case
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boost::algorithm::replace_all(text, "${SHval}", std::to_string(std::min(static_cast<si32>(bearer->MaxHealth()),bearer->valOfBonuses(Selector::typeSubtype(bonus->type, bonus->subtype)))));
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return text;
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}
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