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	Reworked image container classes for easier support of new features
This commit is contained in:
		| @@ -59,7 +59,7 @@ void CursorHardware::setImage(std::shared_ptr<IImage> image, const Point & pivot | ||||
|  | ||||
| 	CSDL_Ext::fillSurface(cursorSurface, CSDL_Ext::toSDL(Colors::TRANSPARENCY)); | ||||
|  | ||||
| 	image->draw(cursorSurface, Point(0,0)); | ||||
| 	image->draw(cursorSurface, Point(0,0), nullptr, GH.screenHandler().getScalingFactor()); | ||||
| 	auto cursorSurfaceScaled = CSDL_Ext::scaleSurface(cursorSurface, cursorDimensionsScaled.x, cursorDimensionsScaled.y ); | ||||
|  | ||||
| 	auto oldCursor = cursor; | ||||
|   | ||||
| @@ -65,7 +65,7 @@ void CursorSoftware::updateTexture() | ||||
|  | ||||
| 	CSDL_Ext::fillSurface(cursorSurface, CSDL_Ext::toSDL(Colors::TRANSPARENCY)); | ||||
|  | ||||
| 	cursorImage->draw(cursorSurface, Point(0,0)); | ||||
| 	cursorImage->draw(cursorSurface, Point(0,0), nullptr, GH.screenHandler().getScalingFactor()); | ||||
| 	SDL_UpdateTexture(cursorTexture, nullptr, cursorSurface->pixels, cursorSurface->pitch); | ||||
| 	needUpdate = false; | ||||
| } | ||||
|   | ||||
| @@ -1,172 +0,0 @@ | ||||
| /* | ||||
|  * ImageScaled.cpp, part of VCMI engine | ||||
|  * | ||||
|  * Authors: listed in file AUTHORS in main folder | ||||
|  * | ||||
|  * License: GNU General Public License v2.0 or later | ||||
|  * Full text of license available in license.txt file, in main folder | ||||
|  * | ||||
|  */ | ||||
| #include "StdInc.h" | ||||
| #include "ImageScaled.h" | ||||
|  | ||||
| #include "SDLImage.h" | ||||
| #include "SDL_Extensions.h" | ||||
|  | ||||
| #include "../gui/CGuiHandler.h" | ||||
| #include "../render/IScreenHandler.h" | ||||
| #include "../render/Colors.h" | ||||
|  | ||||
| #include "../../lib/constants/EntityIdentifiers.h" | ||||
|  | ||||
| #include <SDL_surface.h> | ||||
|  | ||||
| ImageScaled::ImageScaled(const ImageLocator & inputLocator, const std::shared_ptr<const ISharedImage> & source, EImageBlitMode mode) | ||||
| 	: source(source) | ||||
| 	, locator(inputLocator) | ||||
| 	, colorMultiplier(Colors::WHITE_TRUE) | ||||
| 	, alphaValue(SDL_ALPHA_OPAQUE) | ||||
| 	, blitMode(mode) | ||||
| { | ||||
| 	prepareImages(); | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> ImageScaled::getSharedImage() const | ||||
| { | ||||
| 	return body; | ||||
| } | ||||
|  | ||||
| void ImageScaled::scaleInteger(int factor) | ||||
| { | ||||
| 	assert(0); | ||||
| } | ||||
|  | ||||
| void ImageScaled::scaleTo(const Point & size) | ||||
| { | ||||
| 	if (source) | ||||
| 		source = source->scaleTo(size, nullptr); | ||||
|  | ||||
| 	if (body) | ||||
| 		body = body->scaleTo(size * GH.screenHandler().getScalingFactor(), nullptr); | ||||
| } | ||||
|  | ||||
| void ImageScaled::exportBitmap(const boost::filesystem::path &path) const | ||||
| { | ||||
| 	source->exportBitmap(path, nullptr); | ||||
| } | ||||
|  | ||||
| bool ImageScaled::isTransparent(const Point &coords) const | ||||
| { | ||||
| 	return source->isTransparent(coords); | ||||
| } | ||||
|  | ||||
| Rect ImageScaled::contentRect() const | ||||
| { | ||||
| 	return source->contentRect(); | ||||
| } | ||||
|  | ||||
| Point ImageScaled::dimensions() const | ||||
| { | ||||
| 	return source->dimensions(); | ||||
| } | ||||
|  | ||||
| void ImageScaled::setAlpha(uint8_t value) | ||||
| { | ||||
| 	alphaValue = value; | ||||
| } | ||||
|  | ||||
| void ImageScaled::setBlitMode(EImageBlitMode mode) | ||||
| { | ||||
| 	blitMode = mode; | ||||
| } | ||||
|  | ||||
| void ImageScaled::draw(SDL_Surface *where, const Point &pos, const Rect *src) const | ||||
| { | ||||
| 	if (shadow) | ||||
| 		shadow->draw(where, nullptr, pos, src, Colors::WHITE_TRUE, alphaValue, blitMode); | ||||
| 	if (body) | ||||
| 		body->draw(where, nullptr, pos, src, Colors::WHITE_TRUE, alphaValue, blitMode); | ||||
| 	if (overlay) | ||||
| 		overlay->draw(where, nullptr, pos, src, colorMultiplier, colorMultiplier.a * alphaValue / 255, blitMode); | ||||
| } | ||||
|  | ||||
| void ImageScaled::setOverlayColor(const ColorRGBA & color) | ||||
| { | ||||
| 	colorMultiplier = color; | ||||
| } | ||||
|  | ||||
| void ImageScaled::playerColored(PlayerColor player) | ||||
| { | ||||
| 	playerColor = player; | ||||
| 	prepareImages(); | ||||
| } | ||||
|  | ||||
| void ImageScaled::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) | ||||
| { | ||||
| 	// TODO: implement | ||||
| } | ||||
|  | ||||
| void ImageScaled::adjustPalette(const ColorFilter &shifter, uint32_t colorsToSkipMask) | ||||
| { | ||||
| 	// TODO: implement | ||||
| } | ||||
|  | ||||
| void ImageScaled::prepareImages() | ||||
| { | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::OPAQUE: | ||||
| 		case EImageBlitMode::COLORKEY: | ||||
| 		case EImageBlitMode::SIMPLE: | ||||
| 			locator.layer = blitMode; | ||||
| 			locator.playerColored = playerColor; | ||||
| 			body = GH.renderHandler().loadImage(locator, blitMode)->getSharedImage(); | ||||
| 			break; | ||||
|  | ||||
| 		case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 		case EImageBlitMode::ONLY_BODY: | ||||
| 			locator.layer = EImageBlitMode::ONLY_BODY; | ||||
| 			locator.playerColored = playerColor; | ||||
| 			body = GH.renderHandler().loadImage(locator, blitMode)->getSharedImage(); | ||||
| 			break; | ||||
|  | ||||
| 		case EImageBlitMode::WITH_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY: | ||||
| 			locator.layer = EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY; | ||||
| 			locator.playerColored = playerColor; | ||||
| 			body = GH.renderHandler().loadImage(locator, blitMode)->getSharedImage(); | ||||
| 			break; | ||||
|  | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 			body = nullptr; | ||||
| 			break; | ||||
| 	} | ||||
|  | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::WITH_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			locator.layer = EImageBlitMode::ONLY_SHADOW; | ||||
| 			locator.playerColored = PlayerColor::CANNOT_DETERMINE; | ||||
| 			shadow = GH.renderHandler().loadImage(locator, blitMode)->getSharedImage(); | ||||
| 			break; | ||||
| 		default: | ||||
| 			shadow = nullptr; | ||||
| 			break; | ||||
| 	} | ||||
|  | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 		case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			locator.layer = EImageBlitMode::ONLY_OVERLAY; | ||||
| 			locator.playerColored = PlayerColor::CANNOT_DETERMINE; | ||||
| 			overlay = GH.renderHandler().loadImage(locator, blitMode)->getSharedImage(); | ||||
| 			break; | ||||
| 		default: | ||||
| 			overlay = nullptr; | ||||
| 			break; | ||||
| 	} | ||||
| } | ||||
| @@ -1,66 +0,0 @@ | ||||
| /* | ||||
|  * ImageScaled.h, part of VCMI engine | ||||
|  * | ||||
|  * Authors: listed in file AUTHORS in main folder | ||||
|  * | ||||
|  * License: GNU General Public License v2.0 or later | ||||
|  * Full text of license available in license.txt file, in main folder | ||||
|  * | ||||
|  */ | ||||
| #pragma once | ||||
|  | ||||
| #include "../render/IImage.h" | ||||
| #include "../render/IRenderHandler.h" | ||||
|  | ||||
| #include "../../lib/Color.h" | ||||
| #include "../../lib/constants/EntityIdentifiers.h" | ||||
|  | ||||
| struct SDL_Palette; | ||||
|  | ||||
| class SDLImageShared; | ||||
|  | ||||
| // Upscaled image with several mechanisms to emulate H3 palette effects | ||||
| class ImageScaled final : public IImage | ||||
| { | ||||
| private: | ||||
|  | ||||
| 	/// Original unscaled image | ||||
| 	std::shared_ptr<const ISharedImage> source; | ||||
|  | ||||
| 	/// Upscaled shadow of our image, may be null | ||||
| 	std::shared_ptr<const ISharedImage> shadow; | ||||
|  | ||||
| 	/// Upscaled main part of our image, may be null | ||||
| 	std::shared_ptr<const ISharedImage> body; | ||||
|  | ||||
| 	/// Upscaled overlay (player color, selection highlight) of our image, may be null | ||||
| 	std::shared_ptr<const ISharedImage> overlay; | ||||
|  | ||||
| 	ImageLocator locator; | ||||
|  | ||||
| 	ColorRGBA colorMultiplier; | ||||
| 	PlayerColor playerColor = PlayerColor::CANNOT_DETERMINE; | ||||
|  | ||||
| 	uint8_t alphaValue; | ||||
| 	EImageBlitMode blitMode; | ||||
|  | ||||
| 	void prepareImages(); | ||||
| public: | ||||
| 	ImageScaled(const ImageLocator & locator, const std::shared_ptr<const ISharedImage> & source, EImageBlitMode mode); | ||||
|  | ||||
| 	void scaleInteger(int factor) override; | ||||
| 	void scaleTo(const Point & size) override; | ||||
| 	void exportBitmap(const boost::filesystem::path & path) const override; | ||||
| 	bool isTransparent(const Point & coords) const override; | ||||
| 	Rect contentRect() const override; | ||||
| 	Point dimensions() const override; | ||||
| 	void setAlpha(uint8_t value) override; | ||||
| 	void setBlitMode(EImageBlitMode mode) override; | ||||
| 	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override; | ||||
| 	void setOverlayColor(const ColorRGBA & color) override; | ||||
| 	void playerColored(PlayerColor player) override; | ||||
| 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override; | ||||
| 	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override; | ||||
|  | ||||
| 	std::shared_ptr<const ISharedImage> getSharedImage() const override; | ||||
| }; | ||||
| @@ -11,7 +11,7 @@ | ||||
| #include "RenderHandler.h" | ||||
|  | ||||
| #include "SDLImage.h" | ||||
| #include "ImageScaled.h" | ||||
| #include "ScalableImage.h" | ||||
| #include "FontChain.h" | ||||
|  | ||||
| #include "../gui/CGuiHandler.h" | ||||
| @@ -22,6 +22,7 @@ | ||||
| #include "../render/ColorFilter.h" | ||||
| #include "../render/IScreenHandler.h" | ||||
| #include "../../lib/json/JsonUtils.h" | ||||
| #include "../../lib/CThreadHelper.h" | ||||
| #include "../../lib/filesystem/Filesystem.h" | ||||
| #include "../../lib/VCMIDirs.h" | ||||
|  | ||||
| @@ -55,60 +56,7 @@ std::shared_ptr<CDefFile> RenderHandler::getAnimationFile(const AnimationPath & | ||||
| 	return result; | ||||
| } | ||||
|  | ||||
| std::optional<ResourcePath> RenderHandler::getPathForScaleFactor(const ResourcePath & path, const std::string & factor) | ||||
| { | ||||
| 	if(path.getType() == EResType::IMAGE) | ||||
| 	{ | ||||
| 		auto p = ImagePath::builtin(path.getName()); | ||||
| 		if(CResourceHandler::get()->existsResource(p.addPrefix("SPRITES" + factor + "X/"))) | ||||
| 			return std::optional<ResourcePath>(p.addPrefix("SPRITES" + factor + "X/")); | ||||
| 		if(CResourceHandler::get()->existsResource(p.addPrefix("DATA" + factor + "X/"))) | ||||
| 			return std::optional<ResourcePath>(p.addPrefix("DATA" + factor + "X/")); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		auto p = AnimationPath::builtin(path.getName()); | ||||
| 		auto pJson = p.toType<EResType::JSON>(); | ||||
| 		if(CResourceHandler::get()->existsResource(p.addPrefix("SPRITES" + factor + "X/"))) | ||||
| 			return std::optional<ResourcePath>(p.addPrefix("SPRITES" + factor + "X/")); | ||||
| 		if(CResourceHandler::get()->existsResource(pJson)) | ||||
| 			return std::optional<ResourcePath>(p); | ||||
| 		if(CResourceHandler::get()->existsResource(pJson.addPrefix("SPRITES" + factor + "X/"))) | ||||
| 			return std::optional<ResourcePath>(p.addPrefix("SPRITES" + factor + "X/")); | ||||
| 	} | ||||
|  | ||||
| 	return std::nullopt; | ||||
| } | ||||
|  | ||||
| std::pair<ResourcePath, int> RenderHandler::getScalePath(const ResourcePath & p) | ||||
| { | ||||
| 	auto path = p; | ||||
| 	int scaleFactor = 1; | ||||
| 	if(getScalingFactor() > 1) | ||||
| 	{ | ||||
| 		std::vector<int> factorsToCheck = {getScalingFactor(), 4, 3, 2}; | ||||
| 		for(auto factorToCheck : factorsToCheck) | ||||
| 		{ | ||||
| 			std::string name = boost::algorithm::to_upper_copy(p.getName()); | ||||
| 			boost::replace_all(name, "SPRITES/", std::string("SPRITES") + std::to_string(factorToCheck) + std::string("X/")); | ||||
| 			boost::replace_all(name, "DATA/", std::string("DATA") + std::to_string(factorToCheck) + std::string("X/")); | ||||
| 			ResourcePath scaledPath = ImagePath::builtin(name); | ||||
| 			if(p.getType() != EResType::IMAGE) | ||||
| 				scaledPath = AnimationPath::builtin(name); | ||||
| 			auto tmpPath = getPathForScaleFactor(scaledPath, std::to_string(factorToCheck)); | ||||
| 			if(tmpPath) | ||||
| 			{ | ||||
| 				path = *tmpPath; | ||||
| 				scaleFactor = factorToCheck; | ||||
| 				break; | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	return std::pair<ResourcePath, int>(path, scaleFactor); | ||||
| }; | ||||
|  | ||||
| void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & config) | ||||
| void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & config, EImageBlitMode mode) | ||||
| { | ||||
| 	std::string basepath; | ||||
| 	basepath = config["basepath"].String(); | ||||
| @@ -128,7 +76,7 @@ void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & c | ||||
| 			JsonNode toAdd = frame; | ||||
| 			JsonUtils::inherit(toAdd, base); | ||||
| 			toAdd["file"].String() = basepath + frame.String(); | ||||
| 			source[groupID].emplace_back(toAdd); | ||||
| 			source[groupID].emplace_back(toAdd, mode); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| @@ -149,15 +97,26 @@ void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & c | ||||
| 		if (toAdd.Struct().count("defFile")) | ||||
| 			toAdd["defFile"].String() = basepath + node["defFile"].String(); | ||||
|  | ||||
| 		source[group][frame] = ImageLocator(toAdd); | ||||
| 		source[group][frame] = ImageLocator(toAdd, mode); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(const AnimationPath & path) | ||||
| RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(const AnimationPath & path, int scalingFactor, EImageBlitMode mode) | ||||
| { | ||||
| 	auto tmp = getScalePath(path); | ||||
| 	auto animPath = AnimationPath::builtin(tmp.first.getName()); | ||||
| 	AnimationPath actualPath = boost::starts_with(animPath.getName(), "SPRITES") ? animPath : animPath.addPrefix("SPRITES/"); | ||||
| 	static constexpr std::array scaledSpritesPath = { | ||||
| 		"", // 0x | ||||
| 		"SPRITES/", | ||||
| 		"SPRITES2X/", | ||||
| 		"SPRITES3X/", | ||||
| 		"SPRITES4X/", | ||||
| 	}; | ||||
|  | ||||
| 	std::string pathString = path.getName(); | ||||
|  | ||||
| 	if (boost::starts_with(pathString, "SPRITES/")) | ||||
| 		pathString = pathString.substr(std::string("SPRITES/").length()); | ||||
|  | ||||
| 	AnimationPath actualPath = AnimationPath::builtin(scaledSpritesPath.at(scalingFactor) + pathString); | ||||
|  | ||||
| 	auto it = animationLayouts.find(actualPath); | ||||
|  | ||||
| @@ -184,15 +143,11 @@ RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(const Anim | ||||
| 		std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]); | ||||
| 		stream->read(textData.get(), stream->getSize()); | ||||
|  | ||||
| 		const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), animPath.getOriginalName()); | ||||
| 		const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), path.getOriginalName()); | ||||
|  | ||||
| 		initFromJson(result, config); | ||||
| 		initFromJson(result, config, mode); | ||||
| 	} | ||||
|  | ||||
| 	for(auto & g : result) | ||||
| 		for(auto & i : g.second) | ||||
| 			i.preScaledFactor = tmp.second; | ||||
|  | ||||
| 	animationLayouts[actualPath] = result; | ||||
| 	return animationLayouts[actualPath]; | ||||
| } | ||||
| @@ -202,209 +157,170 @@ int RenderHandler::getScalingFactor() const | ||||
| 	return GH.screenHandler().getScalingFactor(); | ||||
| } | ||||
|  | ||||
| ImageLocator RenderHandler::getLocatorForAnimationFrame(const AnimationPath & path, int frame, int group) | ||||
| ImageLocator RenderHandler::getLocatorForAnimationFrame(const AnimationPath & path, int frame, int group, EImageBlitMode mode) | ||||
| { | ||||
| 	const auto & layout = getAnimationLayout(path); | ||||
| 	const auto & layout = getAnimationLayout(path, 1, mode); | ||||
| 	if (!layout.count(group)) | ||||
| 		return ImageLocator(ImagePath::builtin("DEFAULT")); | ||||
| 		return ImageLocator(ImagePath::builtin("DEFAULT"), mode); | ||||
|  | ||||
| 	if (frame >= layout.at(group).size()) | ||||
| 		return ImageLocator(ImagePath::builtin("DEFAULT")); | ||||
| 		return ImageLocator(ImagePath::builtin("DEFAULT"), mode); | ||||
|  | ||||
| 	const auto & locator = layout.at(group).at(frame); | ||||
| 	if (locator.image || locator.defFile) | ||||
| 		return locator; | ||||
|  | ||||
| 	return ImageLocator(path, frame, group); | ||||
| 	return ImageLocator(path, frame, group, mode); | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> RenderHandler::loadImageImpl(const ImageLocator & locator) | ||||
| std::shared_ptr<ScalableImageShared> RenderHandler::loadImageImpl(const ImageLocator & locator) | ||||
| { | ||||
| 	auto it = imageFiles.find(locator); | ||||
| 	if (it != imageFiles.end()) | ||||
| 		return it->second; | ||||
|  | ||||
| 	// TODO: order should be different: | ||||
| 	// 1) try to find correctly scaled image | ||||
| 	// 2) if fails -> try to find correctly transformed | ||||
| 	// 3) if also fails -> try to find image from correct file | ||||
| 	// 4) load missing part of the sequence | ||||
| 	// TODO: check whether (load -> transform -> scale) or (load -> scale -> transform) order should be used for proper loading of pre-scaled data | ||||
| 	auto imageFromFile = loadImageFromFile(locator.copyFile()); | ||||
| 	auto transformedImage = transformImage(locator.copyFileTransform(), imageFromFile); | ||||
| 	auto scaledImage = scaleImage(locator.copyFileTransformScale(), transformedImage); | ||||
| 	auto sdlImage = loadImageFromFileUncached(locator); | ||||
| 	auto scaledImage = std::make_shared<ScalableImageShared>(locator, sdlImage); | ||||
|  | ||||
| 	storeCachedImage(locator, scaledImage); | ||||
| 	return scaledImage; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> RenderHandler::loadImageFromFileUncached(const ImageLocator & locator) | ||||
| std::shared_ptr<SDLImageShared> RenderHandler::loadImageFromFileUncached(const ImageLocator & locator) | ||||
| { | ||||
| 	if(locator.image) | ||||
| 	{ | ||||
| 		// TODO: create EmptySharedImage class that will be instantiated if image does not exists or fails to load | ||||
| 		return std::make_shared<SDLImageShared>(*locator.image, locator.preScaledFactor); | ||||
| 		return std::make_shared<SDLImageShared>(*locator.image); | ||||
| 	} | ||||
|  | ||||
| 	if(locator.defFile) | ||||
| 	{ | ||||
| 		auto defFile = getAnimationFile(*locator.defFile); | ||||
| 		int preScaledFactor = locator.preScaledFactor; | ||||
| 		if(!defFile) // no prescale for this frame | ||||
| 		{ | ||||
| 			auto tmpPath = (*locator.defFile).getName(); | ||||
| 			boost::algorithm::replace_all(tmpPath, "SPRITES2X/", "SPRITES/"); | ||||
| 			boost::algorithm::replace_all(tmpPath, "SPRITES3X/", "SPRITES/"); | ||||
| 			boost::algorithm::replace_all(tmpPath, "SPRITES4X/", "SPRITES/"); | ||||
| 			preScaledFactor = 1; | ||||
| 			defFile = getAnimationFile(AnimationPath::builtin(tmpPath)); | ||||
| 		} | ||||
| 		if(defFile->hasFrame(locator.defFrame, locator.defGroup)) | ||||
| 			return std::make_shared<SDLImageShared>(defFile.get(), locator.defFrame, locator.defGroup, preScaledFactor); | ||||
| 			return std::make_shared<SDLImageShared>(defFile.get(), locator.defFrame, locator.defGroup); | ||||
| 		else | ||||
| 		{ | ||||
| 			logGlobal->error("Frame %d in group %d not found in file: %s",  | ||||
| 				locator.defFrame, locator.defGroup, locator.defFile->getName().c_str()); | ||||
| 			return std::make_shared<SDLImageShared>(ImagePath::builtin("DEFAULT"), locator.preScaledFactor); | ||||
| 			return std::make_shared<SDLImageShared>(ImagePath::builtin("DEFAULT")); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	throw std::runtime_error("Invalid image locator received!"); | ||||
| } | ||||
|  | ||||
| void RenderHandler::storeCachedImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image) | ||||
| void RenderHandler::storeCachedImage(const ImageLocator & locator, std::shared_ptr<ScalableImageShared> image) | ||||
| { | ||||
| 	imageFiles[locator] = image; | ||||
|  | ||||
| #if 0 | ||||
| 	const boost::filesystem::path outPath = VCMIDirs::get().userExtractedPath() / "imageCache" / (locator.toString() + ".png"); | ||||
| 	boost::filesystem::path outDir = outPath; | ||||
| 	outDir.remove_filename(); | ||||
| 	boost::filesystem::create_directories(outDir); | ||||
| 	image->exportBitmap(outPath , nullptr); | ||||
| #endif | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> RenderHandler::loadImageFromFile(const ImageLocator & locator) | ||||
| std::shared_ptr<SDLImageShared> RenderHandler::loadSingleImage(const ImageLocator & locator) | ||||
| { | ||||
| 	if (imageFiles.count(locator)) | ||||
| 		return imageFiles.at(locator); | ||||
| 	assert(locator.scalingFactor != 0); | ||||
|  | ||||
| 	auto result = loadImageFromFileUncached(locator); | ||||
| 	storeCachedImage(locator, result); | ||||
| 	return result; | ||||
| 	static constexpr std::array scaledDataPath = { | ||||
| 		"", // 0x | ||||
| 		"DATA/", | ||||
| 		"DATA2X/", | ||||
| 		"DATA3X/", | ||||
| 		"DATA4X/", | ||||
| 	}; | ||||
|  | ||||
| 	static constexpr std::array scaledSpritesPath = { | ||||
| 		"", // 0x | ||||
| 		"SPRITES/", | ||||
| 		"SPRITES2X/", | ||||
| 		"SPRITES3X/", | ||||
| 		"SPRITES4X/", | ||||
| 	}; | ||||
|  | ||||
| 	if(locator.image) | ||||
| 	{ | ||||
| 		std::string imagePathString = locator.image->getName(); | ||||
|  | ||||
| 		if(locator.layer == EImageBlitMode::ONLY_OVERLAY) | ||||
| 			imagePathString += "-OVERLAY"; | ||||
| 		if(locator.layer == EImageBlitMode::ONLY_SHADOW) | ||||
| 			imagePathString += "-SHADOW"; | ||||
|  | ||||
| 		auto imagePath = ImagePath::builtin(imagePathString); | ||||
| 		auto imagePathSprites = ImagePath::builtin(imagePathString).addPrefix(scaledSpritesPath.at(locator.scalingFactor)); | ||||
| 		auto imagePathData = ImagePath::builtin(imagePathString).addPrefix(scaledDataPath.at(locator.scalingFactor)); | ||||
|  | ||||
| 		if(CResourceHandler::get()->existsResource(imagePathSprites)) | ||||
| 			return std::make_shared<SDLImageShared>(imagePathSprites); | ||||
|  | ||||
| 		if(CResourceHandler::get()->existsResource(imagePathData)) | ||||
| 			return std::make_shared<SDLImageShared>(imagePathData); | ||||
|  | ||||
| 		if(CResourceHandler::get()->existsResource(imagePath)) | ||||
| 			return std::make_shared<SDLImageShared>(imagePath); | ||||
| 	} | ||||
|  | ||||
| 	if(locator.defFile) | ||||
| 	{ | ||||
| 		AnimationPath defFilePath = locator.defFile->addPrefix(scaledSpritesPath.at(locator.scalingFactor)); | ||||
| 		auto defFile = getAnimationFile(defFilePath); | ||||
|  | ||||
| 		if(defFile && defFile->hasFrame(locator.defFrame, locator.defGroup)) | ||||
| 		{ | ||||
| 			return std::make_shared<SDLImageShared>(defFile.get(), locator.defFrame, locator.defGroup); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	return nullptr; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> RenderHandler::transformImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image) | ||||
| { | ||||
| 	if (imageFiles.count(locator)) | ||||
| 		return imageFiles.at(locator); | ||||
|  | ||||
| 	auto result = image; | ||||
|  | ||||
| 	if (locator.verticalFlip) | ||||
| 		result = result->verticalFlip(); | ||||
|  | ||||
| 	if (locator.horizontalFlip) | ||||
| 		result = result->horizontalFlip(); | ||||
|  | ||||
| 	storeCachedImage(locator, result); | ||||
| 	return result; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> RenderHandler::scaleImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image) | ||||
| { | ||||
| 	if (imageFiles.count(locator)) | ||||
| 		return imageFiles.at(locator); | ||||
|  | ||||
| 	auto handle = image->createImageReference(locator.layer); | ||||
|  | ||||
| 	assert(locator.scalingFactor != 1); // should be filtered-out before | ||||
| 	if (locator.playerColored != PlayerColor::CANNOT_DETERMINE) | ||||
| 		handle->playerColored(locator.playerColored); | ||||
|  | ||||
| 	handle->scaleInteger(locator.scalingFactor); | ||||
|  | ||||
| 	auto result = handle->getSharedImage(); | ||||
| 	storeCachedImage(locator, result); | ||||
| 	return result; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<IImage> RenderHandler::loadImage(const ImageLocator & locator, EImageBlitMode mode) | ||||
| std::shared_ptr<IImage> RenderHandler::loadImage(const ImageLocator & locator) | ||||
| { | ||||
| 	ImageLocator adjustedLocator = locator; | ||||
|  | ||||
| 	if(adjustedLocator.image) | ||||
| 	{ | ||||
| 		std::string imgPath = (*adjustedLocator.image).getName(); | ||||
| 		if(adjustedLocator.layer == EImageBlitMode::ONLY_OVERLAY) | ||||
| 			imgPath += "-OVERLAY"; | ||||
| 		if(adjustedLocator.layer == EImageBlitMode::ONLY_SHADOW) | ||||
| 			imgPath += "-SHADOW"; | ||||
|  | ||||
| 		if(CResourceHandler::get()->existsResource(ImagePath::builtin(imgPath)) || | ||||
| 		   CResourceHandler::get()->existsResource(ImagePath::builtin(imgPath).addPrefix("DATA/")) || | ||||
| 		   CResourceHandler::get()->existsResource(ImagePath::builtin(imgPath).addPrefix("SPRITES/"))) | ||||
| 			adjustedLocator.image = ImagePath::builtin(imgPath); | ||||
| 	} | ||||
|  | ||||
| 	if(adjustedLocator.defFile && adjustedLocator.scalingFactor == 0) | ||||
| 	{ | ||||
| 		auto tmp = getScalePath(*adjustedLocator.defFile); | ||||
| 		adjustedLocator.defFile = AnimationPath::builtin(tmp.first.getName()); | ||||
| 		adjustedLocator.preScaledFactor = tmp.second; | ||||
| 	} | ||||
| 	if(adjustedLocator.image && adjustedLocator.scalingFactor == 0) | ||||
| 	{ | ||||
| 		auto tmp = getScalePath(*adjustedLocator.image); | ||||
| 		adjustedLocator.image = ImagePath::builtin(tmp.first.getName()); | ||||
| 		adjustedLocator.preScaledFactor = tmp.second; | ||||
| 	} | ||||
|  | ||||
| 	if (adjustedLocator.scalingFactor == 0 && getScalingFactor() != 1 ) | ||||
| 	{ | ||||
| 		auto unscaledLocator = adjustedLocator; | ||||
| 		auto scaledLocator = adjustedLocator; | ||||
|  | ||||
| 		unscaledLocator.scalingFactor = 1; | ||||
| 		scaledLocator.scalingFactor = getScalingFactor(); | ||||
| 		auto unscaledImage = loadImageImpl(unscaledLocator); | ||||
|  | ||||
| 		return std::make_shared<ImageScaled>(scaledLocator, unscaledImage, mode); | ||||
| 	} | ||||
| 	std::shared_ptr<ScalableImageInstance> result; | ||||
|  | ||||
| 	if (adjustedLocator.scalingFactor == 0) | ||||
| 	{ | ||||
| 		auto scaledLocator = adjustedLocator; | ||||
| 		scaledLocator.scalingFactor = getScalingFactor(); | ||||
|  | ||||
| 		return loadImageImpl(scaledLocator)->createImageReference(mode); | ||||
| 		result = loadImageImpl(scaledLocator)->createImageReference(); | ||||
| 	} | ||||
| 	else | ||||
| 		return loadImageImpl(adjustedLocator)->createImageReference(mode); | ||||
| 		result = loadImageImpl(adjustedLocator)->createImageReference(); | ||||
|  | ||||
| 	if (locator.horizontalFlip) | ||||
| 		result->horizontalFlip(); | ||||
| 	if (locator.verticalFlip) | ||||
| 		result->verticalFlip(); | ||||
|  | ||||
| 	return result; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int frame, int group, EImageBlitMode mode) | ||||
| { | ||||
| 	auto tmp = getScalePath(path); | ||||
| 	ImageLocator locator = getLocatorForAnimationFrame(AnimationPath::builtin(tmp.first.getName()), frame, group); | ||||
| 	locator.preScaledFactor = tmp.second; | ||||
| 	return loadImage(locator, mode); | ||||
| 	ImageLocator locator = getLocatorForAnimationFrame(path, frame, group, mode); | ||||
| 	return loadImage(locator); | ||||
| } | ||||
|  | ||||
| std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path, EImageBlitMode mode) | ||||
| { | ||||
| 	ImageLocator locator(path); | ||||
| 	return loadImage(locator, mode); | ||||
| 	ImageLocator locator(path, mode); | ||||
| 	return loadImage(locator); | ||||
| } | ||||
|  | ||||
| std::shared_ptr<IImage> RenderHandler::createImage(SDL_Surface * source) | ||||
| { | ||||
| 	return std::make_shared<SDLImageShared>(source)->createImageReference(EImageBlitMode::SIMPLE); | ||||
| 	auto baseImage = std::make_shared<SDLImageShared>(source); | ||||
| 	SharedImageLocator locator; | ||||
| 	locator.layer = EImageBlitMode::SIMPLE; | ||||
| 	auto scalableImage = std::make_shared<ScalableImageShared>(locator, baseImage); | ||||
|  | ||||
| 	return scalableImage->createImageReference(); | ||||
| } | ||||
|  | ||||
| std::shared_ptr<CAnimation> RenderHandler::loadAnimation(const AnimationPath & path, EImageBlitMode mode) | ||||
| { | ||||
| 	return std::make_shared<CAnimation>(path, getAnimationLayout(path), mode); | ||||
| 	return std::make_shared<CAnimation>(path, getAnimationLayout(path, 1, mode), mode); | ||||
| } | ||||
|  | ||||
| void RenderHandler::addImageListEntries(const EntityService * service) | ||||
| @@ -416,7 +332,7 @@ void RenderHandler::addImageListEntries(const EntityService * service) | ||||
| 			if (imageName.empty()) | ||||
| 				return; | ||||
|  | ||||
| 			auto & layout = getAnimationLayout(AnimationPath::builtin("SPRITES/" + listName)); | ||||
| 			auto & layout = getAnimationLayout(AnimationPath::builtin("SPRITES/" + listName), 1, EImageBlitMode::SIMPLE); | ||||
|  | ||||
| 			JsonNode entry; | ||||
| 			entry["file"].String() = imageName; | ||||
| @@ -424,7 +340,7 @@ void RenderHandler::addImageListEntries(const EntityService * service) | ||||
| 			if (index >= layout[group].size()) | ||||
| 				layout[group].resize(index + 1); | ||||
|  | ||||
| 			layout[group][index] = ImageLocator(entry); | ||||
| 			layout[group][index] = ImageLocator(entry, EImageBlitMode::SIMPLE); | ||||
| 		}); | ||||
| 	}); | ||||
| } | ||||
|   | ||||
| @@ -17,7 +17,7 @@ VCMI_LIB_NAMESPACE_END | ||||
|  | ||||
| class CDefFile; | ||||
| class SDLImageShared; | ||||
| class ISharedImage; | ||||
| class ScalableImageShared; | ||||
|  | ||||
| class RenderHandler : public IRenderHandler | ||||
| { | ||||
| @@ -25,28 +25,22 @@ class RenderHandler : public IRenderHandler | ||||
|  | ||||
| 	std::map<AnimationPath, std::shared_ptr<CDefFile>> animationFiles; | ||||
| 	std::map<AnimationPath, AnimationLayoutMap> animationLayouts; | ||||
| 	std::map<ImageLocator, std::shared_ptr<const ISharedImage>> imageFiles; | ||||
| 	std::map<SharedImageLocator, std::shared_ptr<ScalableImageShared>> imageFiles; | ||||
| 	std::map<EFonts, std::shared_ptr<const IFont>> fonts; | ||||
|  | ||||
| 	std::shared_ptr<CDefFile> getAnimationFile(const AnimationPath & path); | ||||
| 	std::optional<ResourcePath> getPathForScaleFactor(const ResourcePath & path, const std::string & factor); | ||||
| 	std::pair<ResourcePath, int> getScalePath(const ResourcePath & p); | ||||
| 	AnimationLayoutMap & getAnimationLayout(const AnimationPath & path); | ||||
| 	void initFromJson(AnimationLayoutMap & layout, const JsonNode & config); | ||||
| 	AnimationLayoutMap & getAnimationLayout(const AnimationPath & path, int scalingFactor, EImageBlitMode mode); | ||||
| 	void initFromJson(AnimationLayoutMap & layout, const JsonNode & config, EImageBlitMode mode); | ||||
|  | ||||
| 	void addImageListEntry(size_t index, size_t group, const std::string & listName, const std::string & imageName); | ||||
| 	void addImageListEntries(const EntityService * service); | ||||
| 	void storeCachedImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image); | ||||
| 	void storeCachedImage(const ImageLocator & locator, std::shared_ptr<ScalableImageShared> image); | ||||
|  | ||||
| 	std::shared_ptr<const ISharedImage> loadImageImpl(const ImageLocator & config); | ||||
| 	std::shared_ptr<ScalableImageShared> loadImageImpl(const ImageLocator & config); | ||||
|  | ||||
| 	std::shared_ptr<const ISharedImage> loadImageFromFileUncached(const ImageLocator & locator); | ||||
| 	std::shared_ptr<const ISharedImage> loadImageFromFile(const ImageLocator & locator); | ||||
| 	std::shared_ptr<SDLImageShared> loadImageFromFileUncached(const ImageLocator & locator); | ||||
|  | ||||
| 	std::shared_ptr<const ISharedImage> transformImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image); | ||||
| 	std::shared_ptr<const ISharedImage> scaleImage(const ImageLocator & locator, std::shared_ptr<const ISharedImage> image); | ||||
|  | ||||
| 	ImageLocator getLocatorForAnimationFrame(const AnimationPath & path, int frame, int group); | ||||
| 	ImageLocator getLocatorForAnimationFrame(const AnimationPath & path, int frame, int group, EImageBlitMode mode); | ||||
|  | ||||
| 	int getScalingFactor() const; | ||||
|  | ||||
| @@ -55,10 +49,12 @@ public: | ||||
| 	// IRenderHandler implementation | ||||
| 	void onLibraryLoadingFinished(const Services * services) override; | ||||
|  | ||||
| 	std::shared_ptr<IImage> loadImage(const ImageLocator & locator, EImageBlitMode mode) override; | ||||
| 	std::shared_ptr<IImage> loadImage(const ImageLocator & locator) override; | ||||
| 	std::shared_ptr<IImage> loadImage(const ImagePath & path, EImageBlitMode mode) override; | ||||
| 	std::shared_ptr<IImage> loadImage(const AnimationPath & path, int frame, int group, EImageBlitMode mode) override; | ||||
|  | ||||
| 	std::shared_ptr<SDLImageShared> loadSingleImage(const ImageLocator & locator) override; | ||||
|  | ||||
| 	std::shared_ptr<CAnimation> loadAnimation(const AnimationPath & path, EImageBlitMode mode) override; | ||||
|  | ||||
| 	std::shared_ptr<IImage> createImage(SDL_Surface * source) override; | ||||
|   | ||||
| @@ -28,59 +28,6 @@ | ||||
|  | ||||
| class SDLImageLoader; | ||||
|  | ||||
| //First 8 colors in def palette used for transparency | ||||
| static constexpr std::array<SDL_Color, 8> sourcePalette = {{ | ||||
| 	{0,   255, 255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 150, 255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 100, 255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 50,  255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 0,   255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 255, 0,   SDL_ALPHA_OPAQUE}, | ||||
| 	{180, 0,   255, SDL_ALPHA_OPAQUE}, | ||||
| 	{0,   255, 0,   SDL_ALPHA_OPAQUE} | ||||
| }}; | ||||
|  | ||||
| static constexpr std::array<ColorRGBA, 8> targetPalette = {{ | ||||
| 	{0, 0, 0, 0  }, // 0 - transparency                  ( used in most images ) | ||||
| 	{0, 0, 0, 64 }, // 1 - shadow border                 ( used in battle, adventure map def's ) | ||||
| 	{0, 0, 0, 64 }, // 2 - shadow border                 ( used in fog-of-war def's ) | ||||
| 	{0, 0, 0, 128}, // 3 - shadow body                   ( used in fog-of-war def's ) | ||||
| 	{0, 0, 0, 128}, // 4 - shadow body                   ( used in battle, adventure map def's ) | ||||
| 	{0, 0, 0, 0  }, // 5 - selection / owner flag        ( used in battle, adventure map def's ) | ||||
| 	{0, 0, 0, 128}, // 6 - shadow body   below selection ( used in battle def's ) | ||||
| 	{0, 0, 0, 64 }  // 7 - shadow border below selection ( used in battle def's ) | ||||
| }}; | ||||
|  | ||||
| static ui8 mixChannels(ui8 c1, ui8 c2, ui8 a1, ui8 a2) | ||||
| { | ||||
| 	return c1*a1 / 256 + c2*a2*(255 - a1) / 256 / 256; | ||||
| } | ||||
|  | ||||
| static ColorRGBA addColors(const ColorRGBA & base, const ColorRGBA & over) | ||||
| { | ||||
| 	return ColorRGBA( | ||||
| 		mixChannels(over.r, base.r, over.a, base.a), | ||||
| 		mixChannels(over.g, base.g, over.a, base.a), | ||||
| 		mixChannels(over.b, base.b, over.a, base.a), | ||||
| 		static_cast<ui8>(over.a + base.a * (255 - over.a) / 256) | ||||
| 		); | ||||
| } | ||||
|  | ||||
| static bool colorsSimilar (const SDL_Color & lhs, const SDL_Color & rhs) | ||||
| { | ||||
| 	// it seems that H3 does not requires exact match to replace colors -> (255, 103, 255) gets interpreted as shadow | ||||
| 	// exact logic is not clear and requires extensive testing with image editing | ||||
| 	// potential reason is that H3 uses 16-bit color format (565 RGB bits), meaning that 3 least significant bits are lost in red and blue component | ||||
| 	static const int threshold = 8; | ||||
|  | ||||
| 	int diffR = static_cast<int>(lhs.r) - rhs.r; | ||||
| 	int diffG = static_cast<int>(lhs.g) - rhs.g; | ||||
| 	int diffB = static_cast<int>(lhs.b) - rhs.b; | ||||
| 	int diffA = static_cast<int>(lhs.a) - rhs.a; | ||||
|  | ||||
| 	return std::abs(diffR) < threshold && std::abs(diffG) < threshold && std::abs(diffB) < threshold && std::abs(diffA) < threshold; | ||||
| } | ||||
|  | ||||
| int IImage::width() const | ||||
| { | ||||
| 	return dimensions().x; | ||||
| @@ -91,12 +38,11 @@ int IImage::height() const | ||||
| 	return dimensions().y; | ||||
| } | ||||
|  | ||||
| SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group, int preScaleFactor) | ||||
| SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group) | ||||
| 	: surf(nullptr), | ||||
| 	margins(0, 0), | ||||
| 	fullSize(0, 0), | ||||
| 	originalPalette(nullptr), | ||||
| 	preScaleFactor(preScaleFactor) | ||||
| 	originalPalette(nullptr) | ||||
| { | ||||
| 	SDLImageLoader loader(this); | ||||
| 	data->loadFrame(frame, group, loader); | ||||
| @@ -104,12 +50,11 @@ SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group | ||||
| 	savePalette(); | ||||
| } | ||||
|  | ||||
| SDLImageShared::SDLImageShared(SDL_Surface * from, int preScaleFactor) | ||||
| SDLImageShared::SDLImageShared(SDL_Surface * from) | ||||
| 	: surf(nullptr), | ||||
| 	margins(0, 0), | ||||
| 	fullSize(0, 0), | ||||
| 	originalPalette(nullptr), | ||||
| 	preScaleFactor(preScaleFactor) | ||||
| 	originalPalette(nullptr) | ||||
| { | ||||
| 	surf = from; | ||||
| 	if (surf == nullptr) | ||||
| @@ -122,12 +67,11 @@ SDLImageShared::SDLImageShared(SDL_Surface * from, int preScaleFactor) | ||||
| 	fullSize.y = surf->h; | ||||
| } | ||||
|  | ||||
| SDLImageShared::SDLImageShared(const ImagePath & filename, int preScaleFactor) | ||||
| SDLImageShared::SDLImageShared(const ImagePath & filename) | ||||
| 	: surf(nullptr), | ||||
| 	margins(0, 0), | ||||
| 	fullSize(0, 0), | ||||
| 	originalPalette(nullptr), | ||||
| 	preScaleFactor(preScaleFactor) | ||||
| 	originalPalette(nullptr) | ||||
| { | ||||
| 	surf = BitmapHandler::loadBitmap(filename); | ||||
|  | ||||
| @@ -146,7 +90,6 @@ SDLImageShared::SDLImageShared(const ImagePath & filename, int preScaleFactor) | ||||
| 	} | ||||
| } | ||||
|  | ||||
|  | ||||
| void SDLImageShared::draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const | ||||
| { | ||||
| 	if (!surf) | ||||
| @@ -292,26 +235,20 @@ std::shared_ptr<const ISharedImage> SDLImageShared::scaleInteger(int factor, SDL | ||||
| 		SDL_SetSurfacePalette(surf, palette); | ||||
|  | ||||
| 	SDL_Surface * scaled = nullptr; | ||||
| 	if(preScaleFactor == factor) | ||||
| 		return shared_from_this(); | ||||
| 	else if(preScaleFactor == 1) | ||||
| 	{ | ||||
| 		// dump heuristics to differentiate tileable UI elements from map object / combat assets | ||||
| 		if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE) | ||||
| 			scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_OPAQUE); | ||||
| 		else | ||||
| 			scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_ALPHA); | ||||
| 	} | ||||
| 	else | ||||
| 		scaled = CSDL_Ext::scaleSurface(surf, (int) round((float)surf->w * factor / preScaleFactor), (int) round((float)surf->h * factor / preScaleFactor)); | ||||
|  | ||||
| 	auto ret = std::make_shared<SDLImageShared>(scaled, preScaleFactor); | ||||
| 	// dump heuristics to differentiate tileable UI elements from map object / combat assets | ||||
| 	if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE) | ||||
| 		scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_OPAQUE); | ||||
| 	else | ||||
| 		scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_ALPHA); | ||||
|  | ||||
| 	auto ret = std::make_shared<SDLImageShared>(scaled); | ||||
|  | ||||
| 	ret->fullSize.x = fullSize.x * factor; | ||||
| 	ret->fullSize.y = fullSize.y * factor; | ||||
|  | ||||
| 	ret->margins.x = (int) round((float)margins.x * factor / preScaleFactor); | ||||
| 	ret->margins.y = (int) round((float)margins.y * factor / preScaleFactor); | ||||
| 	ret->margins.x = (int) round((float)margins.x * factor); | ||||
| 	ret->margins.y = (int) round((float)margins.y * factor); | ||||
| 	ret->optimizeSurface(); | ||||
|  | ||||
| 	// erase our own reference | ||||
| @@ -340,7 +277,7 @@ std::shared_ptr<const ISharedImage> SDLImageShared::scaleTo(const Point & size, | ||||
| 	else | ||||
| 		CSDL_Ext::setDefaultColorKey(scaled);//just in case | ||||
|  | ||||
| 	auto ret = std::make_shared<SDLImageShared>(scaled, preScaleFactor); | ||||
| 	auto ret = std::make_shared<SDLImageShared>(scaled); | ||||
|  | ||||
| 	ret->fullSize.x = (int) round((float)fullSize.x * scaleX); | ||||
| 	ret->fullSize.y = (int) round((float)fullSize.y * scaleY); | ||||
| @@ -369,11 +306,6 @@ void SDLImageShared::exportBitmap(const boost::filesystem::path& path, SDL_Palet | ||||
| 		SDL_SetSurfacePalette(surf, originalPalette); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::playerColored(PlayerColor player) | ||||
| { | ||||
| 	graphics->setPlayerPalette(currentPalette, player); | ||||
| } | ||||
|  | ||||
| bool SDLImageShared::isTransparent(const Point & coords) const | ||||
| { | ||||
| 	if (surf) | ||||
| @@ -384,22 +316,21 @@ bool SDLImageShared::isTransparent(const Point & coords) const | ||||
|  | ||||
| Rect SDLImageShared::contentRect() const | ||||
| { | ||||
| 	auto tmpMargins = margins / preScaleFactor; | ||||
| 	auto tmpSize = Point(surf->w, surf->h) / preScaleFactor; | ||||
| 	auto tmpMargins = margins; | ||||
| 	auto tmpSize = Point(surf->w, surf->h); | ||||
| 	return Rect(tmpMargins, tmpSize); | ||||
| } | ||||
|  | ||||
| const SDL_Palette * SDLImageShared::getPalette() const | ||||
| { | ||||
| 	if (!surf) | ||||
| 		return nullptr; | ||||
| 	return surf->format->palette; | ||||
| } | ||||
|  | ||||
| Point SDLImageShared::dimensions() const | ||||
| { | ||||
| 	return fullSize / preScaleFactor; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<IImage> SDLImageShared::createImageReference(EImageBlitMode mode) const | ||||
| { | ||||
| 	if (surf && surf->format->palette) | ||||
| 		return std::make_shared<SDLImageIndexed>(shared_from_this(), originalPalette, mode); | ||||
| 	else | ||||
| 		return std::make_shared<SDLImageRGB>(shared_from_this(), mode); | ||||
| 	return fullSize; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const | ||||
| @@ -408,7 +339,7 @@ std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const | ||||
| 		return shared_from_this(); | ||||
|  | ||||
| 	SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf); | ||||
| 	auto ret = std::make_shared<SDLImageShared>(flipped, preScaleFactor); | ||||
| 	auto ret = std::make_shared<SDLImageShared>(flipped); | ||||
| 	ret->fullSize = fullSize; | ||||
| 	ret->margins.x = margins.x; | ||||
| 	ret->margins.y = fullSize.y - surf->h - margins.y; | ||||
| @@ -423,7 +354,7 @@ std::shared_ptr<const ISharedImage> SDLImageShared::verticalFlip() const | ||||
| 		return shared_from_this(); | ||||
|  | ||||
| 	SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf); | ||||
| 	auto ret = std::make_shared<SDLImageShared>(flipped, preScaleFactor); | ||||
| 	auto ret = std::make_shared<SDLImageShared>(flipped); | ||||
| 	ret->fullSize = fullSize; | ||||
| 	ret->margins.x = fullSize.x - surf->w - margins.x; | ||||
| 	ret->margins.y = margins.y; | ||||
| @@ -445,219 +376,8 @@ void SDLImageShared::savePalette() | ||||
| 	SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) | ||||
| { | ||||
| 	std::vector<SDL_Color> shifterColors(colorsToMove); | ||||
|  | ||||
| 	for(uint32_t i=0; i<colorsToMove; ++i) | ||||
| 		shifterColors[(i+distanceToMove)%colorsToMove] = originalPalette->colors[firstColorID + i]; | ||||
|  | ||||
| 	SDL_SetPaletteColors(currentPalette, shifterColors.data(), firstColorID, colorsToMove); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) | ||||
| { | ||||
| 	// If shadow is enabled, following colors must be skipped unconditionally | ||||
| 	if (blitMode == EImageBlitMode::WITH_SHADOW || blitMode == EImageBlitMode::WITH_SHADOW_AND_OVERLAY) | ||||
| 		colorsToSkipMask |= (1 << 0) + (1 << 1) + (1 << 4); | ||||
|  | ||||
| 	// Note: here we skip first colors in the palette that are predefined in H3 images | ||||
| 	for(int i = 0; i < currentPalette->ncolors; i++) | ||||
| 	{ | ||||
| 		if (i < std::size(sourcePalette) && colorsSimilar(sourcePalette[i], originalPalette->colors[i])) | ||||
| 			continue; | ||||
|  | ||||
| 		if(i < std::numeric_limits<uint32_t>::digits && ((colorsToSkipMask >> i) & 1) == 1) | ||||
| 			continue; | ||||
|  | ||||
| 		currentPalette->colors[i] = CSDL_Ext::toSDL(shifter.shiftColor(CSDL_Ext::fromSDL(originalPalette->colors[i]))); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| SDLImageIndexed::SDLImageIndexed(const std::shared_ptr<const ISharedImage> & image, SDL_Palette * originalPalette, EImageBlitMode mode) | ||||
| 	:SDLImageBase::SDLImageBase(image, mode) | ||||
| 	,originalPalette(originalPalette) | ||||
| { | ||||
| 	currentPalette = SDL_AllocPalette(originalPalette->ncolors); | ||||
| 	SDL_SetPaletteColors(currentPalette, originalPalette->colors, 0, originalPalette->ncolors); | ||||
|  | ||||
| 	preparePalette(); | ||||
| } | ||||
|  | ||||
| SDLImageIndexed::~SDLImageIndexed() | ||||
| { | ||||
| 	SDL_FreePalette(currentPalette); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::setShadowTransparency(float factor) | ||||
| { | ||||
| 	ColorRGBA shadow50(0, 0, 0, 128 * factor); | ||||
| 	ColorRGBA shadow25(0, 0, 0,  64 * factor); | ||||
|  | ||||
| 	std::array<SDL_Color, 5> colorsSDL = { | ||||
| 		originalPalette->colors[0], | ||||
| 		originalPalette->colors[1], | ||||
| 		originalPalette->colors[2], | ||||
| 		originalPalette->colors[3], | ||||
| 		originalPalette->colors[4] | ||||
| 	}; | ||||
|  | ||||
| 	// seems to be used unconditionally | ||||
| 	colorsSDL[0] = CSDL_Ext::toSDL(Colors::TRANSPARENCY); | ||||
| 	colorsSDL[1] = CSDL_Ext::toSDL(shadow25); | ||||
| 	colorsSDL[4] = CSDL_Ext::toSDL(shadow50); | ||||
|  | ||||
| 	// seems to be used only if color matches | ||||
| 	if (colorsSimilar(originalPalette->colors[2], sourcePalette[2])) | ||||
| 		colorsSDL[2] = CSDL_Ext::toSDL(shadow25); | ||||
|  | ||||
| 	if (colorsSimilar(originalPalette->colors[3], sourcePalette[3])) | ||||
| 		colorsSDL[3] = CSDL_Ext::toSDL(shadow50); | ||||
|  | ||||
| 	SDL_SetPaletteColors(currentPalette, colorsSDL.data(), 0, colorsSDL.size()); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::setOverlayColor(const ColorRGBA & color) | ||||
| { | ||||
| 	currentPalette->colors[5] = CSDL_Ext::toSDL(addColors(targetPalette[5], color)); | ||||
|  | ||||
| 	for (int i : {6,7}) | ||||
| 	{ | ||||
| 		if (colorsSimilar(originalPalette->colors[i], sourcePalette[i])) | ||||
| 			currentPalette->colors[i] = CSDL_Ext::toSDL(addColors(targetPalette[i], color)); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::preparePalette() | ||||
| { | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 			adjustPalette(ColorFilter::genAlphaShifter(0), 0); | ||||
| 			break; | ||||
| 	} | ||||
|  | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::SIMPLE: | ||||
| 		case EImageBlitMode::WITH_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			setShadowTransparency(1.0); | ||||
| 			break; | ||||
| 		case EImageBlitMode::ONLY_BODY: | ||||
| 		case EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY: | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 			setShadowTransparency(0.0); | ||||
| 			break; | ||||
| 	} | ||||
|  | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 		case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			setOverlayColor(Colors::WHITE_TRUE); | ||||
| 			break; | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_BODY: | ||||
| 			setOverlayColor(Colors::TRANSPARENCY); | ||||
| 			break; | ||||
| 	} | ||||
| } | ||||
|  | ||||
| SDLImageShared::~SDLImageShared() | ||||
| { | ||||
| 	SDL_FreeSurface(surf); | ||||
| 	SDL_FreePalette(originalPalette); | ||||
| } | ||||
|  | ||||
| SDLImageBase::SDLImageBase(const std::shared_ptr<const ISharedImage> & image, EImageBlitMode mode) | ||||
| 	:image(image) | ||||
| 	, alphaValue(SDL_ALPHA_OPAQUE) | ||||
| 	, blitMode(mode) | ||||
| {} | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> SDLImageBase::getSharedImage() const | ||||
| { | ||||
| 	return image; | ||||
| } | ||||
|  | ||||
| void SDLImageRGB::draw(SDL_Surface * where, const Point & pos, const Rect * src) const | ||||
| { | ||||
| 	image->draw(where, nullptr, pos, src, Colors::WHITE_TRUE, alphaValue, blitMode); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::draw(SDL_Surface * where, const Point & pos, const Rect * src) const | ||||
| { | ||||
| 	image->draw(where, currentPalette, pos, src, Colors::WHITE_TRUE, alphaValue, blitMode); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::exportBitmap(const boost::filesystem::path & path) const | ||||
| { | ||||
| 	image->exportBitmap(path, currentPalette); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::scaleTo(const Point & size) | ||||
| { | ||||
| 	image = image->scaleTo(size, currentPalette); | ||||
| } | ||||
|  | ||||
| void SDLImageRGB::scaleTo(const Point & size) | ||||
| { | ||||
| 	image = image->scaleTo(size, nullptr); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::scaleInteger(int factor) | ||||
| { | ||||
| 	image = image->scaleInteger(factor, currentPalette, blitMode); | ||||
| } | ||||
|  | ||||
| void SDLImageRGB::scaleInteger(int factor) | ||||
| { | ||||
| 	image = image->scaleInteger(factor, nullptr, blitMode); | ||||
| } | ||||
|  | ||||
| void SDLImageRGB::exportBitmap(const boost::filesystem::path & path) const | ||||
| { | ||||
| 	image->exportBitmap(path, nullptr); | ||||
| } | ||||
|  | ||||
| bool SDLImageBase::isTransparent(const Point & coords) const | ||||
| { | ||||
| 	return image->isTransparent(coords); | ||||
| } | ||||
|  | ||||
| Rect SDLImageBase::contentRect() const | ||||
| { | ||||
| 	return image->contentRect(); | ||||
| } | ||||
|  | ||||
| Point SDLImageBase::dimensions() const | ||||
| { | ||||
| 	return image->dimensions(); | ||||
| } | ||||
|  | ||||
| void SDLImageBase::setAlpha(uint8_t value) | ||||
| { | ||||
| 	alphaValue = value; | ||||
| } | ||||
|  | ||||
| void SDLImageBase::setBlitMode(EImageBlitMode mode) | ||||
| { | ||||
| 	blitMode = mode; | ||||
| } | ||||
|  | ||||
| void SDLImageRGB::setOverlayColor(const ColorRGBA & color) | ||||
| {} | ||||
|  | ||||
| void SDLImageRGB::playerColored(PlayerColor player) | ||||
| {} | ||||
|  | ||||
| void SDLImageRGB::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) | ||||
| {} | ||||
|  | ||||
| void SDLImageRGB::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) | ||||
| {} | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -35,9 +35,6 @@ class SDLImageShared final : public ISharedImage, public std::enable_shared_from | ||||
| 	//total size including borders | ||||
| 	Point fullSize; | ||||
|  | ||||
| 	//pre scaled image | ||||
| 	int preScaleFactor; | ||||
|  | ||||
| 	// Keep the original palette, in order to do color switching operation | ||||
| 	void savePalette(); | ||||
|  | ||||
| @@ -45,11 +42,11 @@ class SDLImageShared final : public ISharedImage, public std::enable_shared_from | ||||
|  | ||||
| public: | ||||
| 	//Load image from def file | ||||
| 	SDLImageShared(const CDefFile *data, size_t frame, size_t group=0, int preScaleFactor=1); | ||||
| 	SDLImageShared(const CDefFile *data, size_t frame, size_t group=0); | ||||
| 	//Load from bitmap file | ||||
| 	SDLImageShared(const ImagePath & filename, int preScaleFactor=1); | ||||
| 	SDLImageShared(const ImagePath & filename); | ||||
| 	//Create using existing surface, extraRef will increase refcount on SDL_Surface | ||||
| 	SDLImageShared(SDL_Surface * from, int preScaleFactor=1); | ||||
| 	SDLImageShared(SDL_Surface * from); | ||||
| 	~SDLImageShared(); | ||||
|  | ||||
| 	void draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const override; | ||||
| @@ -58,7 +55,9 @@ public: | ||||
| 	Point dimensions() const override; | ||||
| 	bool isTransparent(const Point & coords) const override; | ||||
| 	Rect contentRect() const override; | ||||
| 	[[nodiscard]] std::shared_ptr<IImage> createImageReference(EImageBlitMode mode) const override; | ||||
|  | ||||
| 	const SDL_Palette * getPalette() const override; | ||||
|  | ||||
| 	[[nodiscard]] std::shared_ptr<const ISharedImage> horizontalFlip() const override; | ||||
| 	[[nodiscard]] std::shared_ptr<const ISharedImage> verticalFlip() const override; | ||||
| 	[[nodiscard]] std::shared_ptr<const ISharedImage> scaleInteger(int factor, SDL_Palette * palette, EImageBlitMode blitMode) const override; | ||||
| @@ -66,58 +65,3 @@ public: | ||||
|  | ||||
| 	friend class SDLImageLoader; | ||||
| }; | ||||
|  | ||||
| class SDLImageBase : public IImage, boost::noncopyable | ||||
| { | ||||
| protected: | ||||
| 	std::shared_ptr<const ISharedImage> image; | ||||
|  | ||||
| 	uint8_t alphaValue; | ||||
| 	EImageBlitMode blitMode; | ||||
|  | ||||
| public: | ||||
| 	SDLImageBase(const std::shared_ptr<const ISharedImage> & image, EImageBlitMode mode); | ||||
|  | ||||
| 	bool isTransparent(const Point & coords) const override; | ||||
| 	Rect contentRect() const override; | ||||
| 	Point dimensions() const override; | ||||
| 	void setAlpha(uint8_t value) override; | ||||
| 	void setBlitMode(EImageBlitMode mode) override; | ||||
| 	std::shared_ptr<const ISharedImage> getSharedImage() const override; | ||||
| }; | ||||
|  | ||||
| class SDLImageIndexed final : public SDLImageBase | ||||
| { | ||||
| 	SDL_Palette * currentPalette = nullptr; | ||||
| 	SDL_Palette * originalPalette = nullptr; | ||||
|  | ||||
| 	void setShadowTransparency(float factor); | ||||
| 	void preparePalette(); | ||||
| public: | ||||
| 	SDLImageIndexed(const std::shared_ptr<const ISharedImage> & image, SDL_Palette * palette, EImageBlitMode mode); | ||||
| 	~SDLImageIndexed(); | ||||
|  | ||||
| 	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override; | ||||
| 	void setOverlayColor(const ColorRGBA & color) override; | ||||
| 	void playerColored(PlayerColor player) override; | ||||
| 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override; | ||||
| 	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override; | ||||
| 	void scaleInteger(int factor) override; | ||||
| 	void scaleTo(const Point & size) override; | ||||
| 	void exportBitmap(const boost::filesystem::path & path) const override; | ||||
| }; | ||||
|  | ||||
| class SDLImageRGB final : public SDLImageBase | ||||
| { | ||||
| public: | ||||
| 	using SDLImageBase::SDLImageBase; | ||||
|  | ||||
| 	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override; | ||||
| 	void setOverlayColor(const ColorRGBA & color) override; | ||||
| 	void playerColored(PlayerColor player) override; | ||||
| 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override; | ||||
| 	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override; | ||||
| 	void scaleInteger(int factor) override; | ||||
| 	void scaleTo(const Point & size) override; | ||||
| 	void exportBitmap(const boost::filesystem::path & path) const override; | ||||
| }; | ||||
|   | ||||
							
								
								
									
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								client/renderSDL/ScalableImage.cpp
									
									
									
									
									
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							| @@ -0,0 +1,489 @@ | ||||
| /* | ||||
|  * ScalableImage.cpp, part of VCMI engine | ||||
|  * | ||||
|  * Authors: listed in file AUTHORS in main folder | ||||
|  * | ||||
|  * License: GNU General Public License v2.0 or later | ||||
|  * Full text of license available in license.txt file, in main folder | ||||
|  * | ||||
|  */ | ||||
| #include "StdInc.h" | ||||
| #include "ScalableImage.h" | ||||
|  | ||||
| #include "SDLImage.h" | ||||
| #include "SDL_Extensions.h" | ||||
|  | ||||
| #include "../gui/CGuiHandler.h" | ||||
|  | ||||
| #include "../render/ColorFilter.h" | ||||
| #include "../render/Colors.h" | ||||
| #include "../render/Graphics.h" | ||||
| #include "../render/IRenderHandler.h" | ||||
| #include "../render/IScreenHandler.h" | ||||
|  | ||||
| #include "../../lib/constants/EntityIdentifiers.h" | ||||
|  | ||||
| #include <SDL_surface.h> | ||||
|  | ||||
| //First 8 colors in def palette used for transparency | ||||
| static constexpr std::array<SDL_Color, 8> sourcePalette = {{ | ||||
| 	{0,   255, 255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 150, 255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 100, 255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 50,  255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 0,   255, SDL_ALPHA_OPAQUE}, | ||||
| 	{255, 255, 0,   SDL_ALPHA_OPAQUE}, | ||||
| 	{180, 0,   255, SDL_ALPHA_OPAQUE}, | ||||
| 	{0,   255, 0,   SDL_ALPHA_OPAQUE} | ||||
| }}; | ||||
|  | ||||
| static constexpr std::array<ColorRGBA, 8> targetPalette = {{ | ||||
| 	{0, 0, 0, 0  }, // 0 - transparency                  ( used in most images ) | ||||
| 	{0, 0, 0, 64 }, // 1 - shadow border                 ( used in battle, adventure map def's ) | ||||
| 	{0, 0, 0, 64 }, // 2 - shadow border                 ( used in fog-of-war def's ) | ||||
| 	{0, 0, 0, 128}, // 3 - shadow body                   ( used in fog-of-war def's ) | ||||
| 	{0, 0, 0, 128}, // 4 - shadow body                   ( used in battle, adventure map def's ) | ||||
| 	{0, 0, 0, 0  }, // 5 - selection / owner flag        ( used in battle, adventure map def's ) | ||||
| 	{0, 0, 0, 128}, // 6 - shadow body   below selection ( used in battle def's ) | ||||
| 	{0, 0, 0, 64 }  // 7 - shadow border below selection ( used in battle def's ) | ||||
| }}; | ||||
|  | ||||
| static ui8 mixChannels(ui8 c1, ui8 c2, ui8 a1, ui8 a2) | ||||
| { | ||||
| 	return c1*a1 / 256 + c2*a2*(255 - a1) / 256 / 256; | ||||
| } | ||||
|  | ||||
| static ColorRGBA addColors(const ColorRGBA & base, const ColorRGBA & over) | ||||
| { | ||||
| 	return ColorRGBA( | ||||
| 		mixChannels(over.r, base.r, over.a, base.a), | ||||
| 		mixChannels(over.g, base.g, over.a, base.a), | ||||
| 		mixChannels(over.b, base.b, over.a, base.a), | ||||
| 		static_cast<ui8>(over.a + base.a * (255 - over.a) / 256) | ||||
| 		); | ||||
| } | ||||
| static bool colorsSimilar (const SDL_Color & lhs, const SDL_Color & rhs) | ||||
| { | ||||
| 	// it seems that H3 does not requires exact match to replace colors -> (255, 103, 255) gets interpreted as shadow | ||||
| 	// exact logic is not clear and requires extensive testing with image editing | ||||
| 	// potential reason is that H3 uses 16-bit color format (565 RGB bits), meaning that 3 least significant bits are lost in red and blue component | ||||
| 	static const int threshold = 8; | ||||
|  | ||||
| 	int diffR = static_cast<int>(lhs.r) - rhs.r; | ||||
| 	int diffG = static_cast<int>(lhs.g) - rhs.g; | ||||
| 	int diffB = static_cast<int>(lhs.b) - rhs.b; | ||||
| 	int diffA = static_cast<int>(lhs.a) - rhs.a; | ||||
|  | ||||
| 	return std::abs(diffR) < threshold && std::abs(diffG) < threshold && std::abs(diffB) < threshold && std::abs(diffA) < threshold; | ||||
| } | ||||
|  | ||||
| ScalableImageParameters::ScalableImageParameters(const SDL_Palette * originalPalette, EImageBlitMode blitMode) | ||||
| { | ||||
| 	if (originalPalette) | ||||
| 	{ | ||||
| 		palette = SDL_AllocPalette(originalPalette->ncolors); | ||||
| 		SDL_SetPaletteColors(palette, originalPalette->colors, 0, originalPalette->ncolors); | ||||
| 		preparePalette(originalPalette, blitMode); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| ScalableImageParameters::~ScalableImageParameters() | ||||
| { | ||||
| 	SDL_FreePalette(palette); | ||||
| } | ||||
|  | ||||
| void ScalableImageParameters::preparePalette(const SDL_Palette * originalPalette, EImageBlitMode blitMode) | ||||
| { | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 			adjustPalette(originalPalette, blitMode, ColorFilter::genAlphaShifter(0), 0); | ||||
| 			break; | ||||
| 	} | ||||
|  | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::SIMPLE: | ||||
| 		case EImageBlitMode::WITH_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			setShadowTransparency(originalPalette, 1.0); | ||||
| 			break; | ||||
| 		case EImageBlitMode::ONLY_BODY: | ||||
| 		case EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY: | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 			setShadowTransparency(originalPalette, 0.0); | ||||
| 			break; | ||||
| 	} | ||||
|  | ||||
| 	switch(blitMode) | ||||
| 	{ | ||||
| 		case EImageBlitMode::ONLY_OVERLAY: | ||||
| 		case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			setOverlayColor(originalPalette, Colors::WHITE_TRUE); | ||||
| 			break; | ||||
| 		case EImageBlitMode::ONLY_SHADOW: | ||||
| 		case EImageBlitMode::ONLY_BODY: | ||||
| 			setOverlayColor(originalPalette, Colors::TRANSPARENCY); | ||||
| 			break; | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void ScalableImageParameters::setOverlayColor(const SDL_Palette * originalPalette, const ColorRGBA & color) | ||||
| { | ||||
| 	palette->colors[5] = CSDL_Ext::toSDL(addColors(targetPalette[5], color)); | ||||
|  | ||||
| 	for (int i : {6,7}) | ||||
| 	{ | ||||
| 		if (colorsSimilar(originalPalette->colors[i], sourcePalette[i])) | ||||
| 			palette->colors[i] = CSDL_Ext::toSDL(addColors(targetPalette[i], color)); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void ScalableImageParameters::shiftPalette(const SDL_Palette * originalPalette, uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) | ||||
| { | ||||
| 	std::vector<SDL_Color> shifterColors(colorsToMove); | ||||
|  | ||||
| 	for(uint32_t i=0; i<colorsToMove; ++i) | ||||
| 		shifterColors[(i+distanceToMove)%colorsToMove] = originalPalette->colors[firstColorID + i]; | ||||
|  | ||||
| 	SDL_SetPaletteColors(palette, shifterColors.data(), firstColorID, colorsToMove); | ||||
| } | ||||
|  | ||||
| void ScalableImageParameters::setShadowTransparency(const SDL_Palette * originalPalette, float factor) | ||||
| { | ||||
| 	ColorRGBA shadow50(0, 0, 0, 128 * factor); | ||||
| 	ColorRGBA shadow25(0, 0, 0,  64 * factor); | ||||
|  | ||||
| 	std::array<SDL_Color, 5> colorsSDL = { | ||||
| 		originalPalette->colors[0], | ||||
| 		originalPalette->colors[1], | ||||
| 		originalPalette->colors[2], | ||||
| 		originalPalette->colors[3], | ||||
| 		originalPalette->colors[4] | ||||
| 	}; | ||||
|  | ||||
| 	// seems to be used unconditionally | ||||
| 	colorsSDL[0] = CSDL_Ext::toSDL(Colors::TRANSPARENCY); | ||||
| 	colorsSDL[1] = CSDL_Ext::toSDL(shadow25); | ||||
| 	colorsSDL[4] = CSDL_Ext::toSDL(shadow50); | ||||
|  | ||||
| 	// seems to be used only if color matches | ||||
| 	if (colorsSimilar(originalPalette->colors[2], sourcePalette[2])) | ||||
| 		colorsSDL[2] = CSDL_Ext::toSDL(shadow25); | ||||
|  | ||||
| 	if (colorsSimilar(originalPalette->colors[3], sourcePalette[3])) | ||||
| 		colorsSDL[3] = CSDL_Ext::toSDL(shadow50); | ||||
|  | ||||
| 	SDL_SetPaletteColors(palette, colorsSDL.data(), 0, colorsSDL.size()); | ||||
| } | ||||
|  | ||||
| void ScalableImageParameters::adjustPalette(const SDL_Palette * originalPalette, EImageBlitMode blitMode, const ColorFilter & shifter, uint32_t colorsToSkipMask) | ||||
| { | ||||
| 	// If shadow is enabled, following colors must be skipped unconditionally | ||||
| 	if (blitMode == EImageBlitMode::WITH_SHADOW || blitMode == EImageBlitMode::WITH_SHADOW_AND_OVERLAY) | ||||
| 		colorsToSkipMask |= (1 << 0) + (1 << 1) + (1 << 4); | ||||
|  | ||||
| 	// Note: here we skip first colors in the palette that are predefined in H3 images | ||||
| 	for(int i = 0; i < palette->ncolors; i++) | ||||
| 	{ | ||||
| 		if (i < std::size(sourcePalette) && colorsSimilar(sourcePalette[i], originalPalette->colors[i])) | ||||
| 			continue; | ||||
|  | ||||
| 		if(i < std::numeric_limits<uint32_t>::digits && ((colorsToSkipMask >> i) & 1) == 1) | ||||
| 			continue; | ||||
|  | ||||
| 		palette->colors[i] = CSDL_Ext::toSDL(shifter.shiftColor(CSDL_Ext::fromSDL(originalPalette->colors[i]))); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| ScalableImageShared::ScalableImageShared(const SharedImageLocator & locator, const std::shared_ptr<const ISharedImage> & baseImage) | ||||
| 	:locator(locator) | ||||
| { | ||||
| 	base[0] = baseImage; | ||||
| 	assert(base[0] != nullptr); | ||||
|  | ||||
| 	loadScaledImages(GH.screenHandler().getScalingFactor(), PlayerColor::CANNOT_DETERMINE); | ||||
| } | ||||
|  | ||||
| Point ScalableImageShared::dimensions() const | ||||
| { | ||||
| 	return base[0]->dimensions(); | ||||
| } | ||||
|  | ||||
| void ScalableImageShared::exportBitmap(const boost::filesystem::path & path, const ScalableImageParameters & parameters) const | ||||
| { | ||||
| 	base[0]->exportBitmap(path, parameters.palette); | ||||
| } | ||||
|  | ||||
| bool ScalableImageShared::isTransparent(const Point & coords) const | ||||
| { | ||||
| 	return base[0]->isTransparent(coords); | ||||
| } | ||||
|  | ||||
| Rect ScalableImageShared::contentRect() const | ||||
| { | ||||
| 	return base[0]->contentRect(); | ||||
| } | ||||
|  | ||||
| void ScalableImageShared::draw(SDL_Surface * where, const Point & dest, const Rect * src, const ScalableImageParameters & parameters, int scalingFactor) | ||||
| { | ||||
| 	const auto & flipAndDraw = [&](FlippedImages & images, const ColorRGBA & colorMultiplier, uint8_t alphaValue){ | ||||
| 		int index = 0; | ||||
| 		if (parameters.flipVertical) | ||||
| 		{ | ||||
| 			if (!images[index|1]) | ||||
| 				images[index|1] = images[index]->verticalFlip(); | ||||
|  | ||||
| 			index |= 1; | ||||
| 		} | ||||
|  | ||||
| 		if (parameters.flipHorizontal) | ||||
| 		{ | ||||
| 			if (!images[index|2]) | ||||
| 				images[index|2] = images[index]->horizontalFlip(); | ||||
|  | ||||
| 			index |= 2; | ||||
| 		} | ||||
|  | ||||
| 		images[index]->draw(where, parameters.palette, dest, src, colorMultiplier, alphaValue, locator.layer); | ||||
| 	}; | ||||
|  | ||||
| 	if (scalingFactor == 1) | ||||
| 	{ | ||||
| 		flipAndDraw(base, parameters.colorMultiplier, parameters.alphaValue); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		if (scaled.at(scalingFactor).shadow.at(0)) | ||||
| 			flipAndDraw(scaled.at(scalingFactor).shadow, Colors::WHITE_TRUE, parameters.alphaValue); | ||||
|  | ||||
| 		if (parameters.player != PlayerColor::CANNOT_DETERMINE) | ||||
| 		{ | ||||
| 			scaled.at(scalingFactor).playerColored[parameters.player.getNum()]->draw(where, parameters.palette, dest, src, Colors::WHITE_TRUE, parameters.alphaValue, locator.layer); | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			if (scaled.at(scalingFactor).body.at(0)) | ||||
| 				flipAndDraw(scaled.at(scalingFactor).body, parameters.colorMultiplier, parameters.alphaValue); | ||||
| 		} | ||||
|  | ||||
| 		if (scaled.at(scalingFactor).overlay.at(0)) | ||||
| 			flipAndDraw(scaled.at(scalingFactor).overlay, parameters.ovelayColorMultiplier, static_cast<int>(parameters.alphaValue) * parameters.ovelayColorMultiplier.a / 255); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| const SDL_Palette * ScalableImageShared::getPalette() const | ||||
| { | ||||
| 	return base[0]->getPalette(); | ||||
| } | ||||
|  | ||||
| std::shared_ptr<ScalableImageInstance> ScalableImageShared::createImageReference() | ||||
| { | ||||
| 	return std::make_shared<ScalableImageInstance>(shared_from_this(), locator.layer); | ||||
| } | ||||
|  | ||||
| ScalableImageInstance::ScalableImageInstance(const std::shared_ptr<ScalableImageShared> & image, EImageBlitMode blitMode) | ||||
| 	:image(image) | ||||
| 	,parameters(image->getPalette(), blitMode) | ||||
| 	,blitMode(blitMode) | ||||
| { | ||||
| 	assert(image); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::scaleTo(const Point & size) | ||||
| { | ||||
| 	assert(0); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::exportBitmap(const boost::filesystem::path & path) const | ||||
| { | ||||
| 	image->exportBitmap(path, parameters); | ||||
| } | ||||
|  | ||||
| bool ScalableImageInstance::isTransparent(const Point & coords) const | ||||
| { | ||||
| 	return image->isTransparent(coords); | ||||
| } | ||||
|  | ||||
| Rect ScalableImageInstance::contentRect() const | ||||
| { | ||||
| 	return image->contentRect(); | ||||
| } | ||||
|  | ||||
| Point ScalableImageInstance::dimensions() const | ||||
| { | ||||
| 	return image->dimensions(); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::setAlpha(uint8_t value) | ||||
| { | ||||
| 	parameters.alphaValue = value; | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::draw(SDL_Surface * where, const Point & pos, const Rect * src, int scalingFactor) const | ||||
| { | ||||
| 	image->draw(where, pos, src, parameters, scalingFactor); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::setOverlayColor(const ColorRGBA & color) | ||||
| { | ||||
| 	parameters.ovelayColorMultiplier = color; | ||||
|  | ||||
| 	if (parameters.palette) | ||||
| 		parameters.setOverlayColor(image->getPalette(), color); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::playerColored(PlayerColor player) | ||||
| { | ||||
| 	parameters.player = player; | ||||
|  | ||||
| 	if (!parameters.palette) | ||||
| 		parameters.playerColored(player); | ||||
|  | ||||
| 	image->preparePlayerColoredImage(player); | ||||
| } | ||||
|  | ||||
| void ScalableImageParameters::playerColored(PlayerColor player) | ||||
| { | ||||
| 	graphics->setPlayerPalette(palette, player); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) | ||||
| { | ||||
| 	if (parameters.palette) | ||||
| 		parameters.shiftPalette(image->getPalette(),firstColorID, colorsToMove, distanceToMove); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) | ||||
| { | ||||
| 	if (parameters.palette) | ||||
| 		parameters.adjustPalette(image->getPalette(), blitMode, shifter, colorsToSkipMask); | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::horizontalFlip() | ||||
| { | ||||
| 	parameters.flipHorizontal = !parameters.flipHorizontal; | ||||
| } | ||||
|  | ||||
| void ScalableImageInstance::verticalFlip() | ||||
| { | ||||
| 	parameters.flipVertical = !parameters.flipVertical; | ||||
| } | ||||
|  | ||||
| std::shared_ptr<const ISharedImage> ScalableImageShared::loadOrGenerateImage(EImageBlitMode mode, int8_t scalingFactor, PlayerColor color) const | ||||
| { | ||||
| 	ImageLocator loadingLocator; | ||||
|  | ||||
| 	loadingLocator.image = locator.image; | ||||
| 	loadingLocator.defFile = locator.defFile; | ||||
| 	loadingLocator.defFrame = locator.defFrame; | ||||
| 	loadingLocator.defGroup = locator.defGroup; | ||||
| 	loadingLocator.layer = mode; | ||||
| 	loadingLocator.scalingFactor = scalingFactor; | ||||
| 	loadingLocator.playerColored = color; | ||||
|  | ||||
| 	// best case - requested image is already available in filesystem | ||||
| 	auto loadedImage = GH.renderHandler().loadSingleImage(loadingLocator); | ||||
| 	if (loadedImage) | ||||
| 		return loadedImage; | ||||
|  | ||||
| 	// alternatively, find largest pre-scaled image, load it and rescale to desired scaling | ||||
| 	Point targetSize = base[0]->dimensions() * scalingFactor; | ||||
| 	for (int8_t scaling = 4; scaling > 1; --scaling) | ||||
| 	{ | ||||
| 		loadingLocator.scalingFactor = scaling; | ||||
| 		auto loadedImage = GH.renderHandler().loadSingleImage(loadingLocator); | ||||
| 		if (loadedImage) | ||||
| 			return loadedImage->scaleTo(targetSize, nullptr); | ||||
| 	} | ||||
|  | ||||
| 	// if all else fails - use base (presumably, indexed) image and convert it to desired form | ||||
| 	ScalableImageParameters parameters(getPalette(), mode); | ||||
| 	if (color != PlayerColor::CANNOT_DETERMINE) | ||||
| 		parameters.playerColored(color); | ||||
| 	return base[0]->scaleInteger(scalingFactor, parameters.palette, mode); | ||||
| } | ||||
|  | ||||
| void ScalableImageShared::loadScaledImages(int8_t scalingFactor, PlayerColor color) | ||||
| { | ||||
| 	if (scalingFactor == 1) | ||||
| 		return; // no op. TODO: consider loading 1x images for mods, as alternative to palette-based animations | ||||
|  | ||||
| 	if (scaled[scalingFactor].body[0] == nullptr) | ||||
| 	{ | ||||
| 		switch(locator.layer) | ||||
| 		{ | ||||
| 			case EImageBlitMode::OPAQUE: | ||||
| 			case EImageBlitMode::COLORKEY: | ||||
| 			case EImageBlitMode::SIMPLE: | ||||
| 				scaled[scalingFactor].body[0] = loadOrGenerateImage(locator.layer, scalingFactor, PlayerColor::CANNOT_DETERMINE); | ||||
| 				break; | ||||
|  | ||||
| 			case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			case EImageBlitMode::ONLY_BODY: | ||||
| 				scaled[scalingFactor].body[0] = loadOrGenerateImage(EImageBlitMode::ONLY_BODY, scalingFactor, PlayerColor::CANNOT_DETERMINE); | ||||
| 				break; | ||||
|  | ||||
| 			case EImageBlitMode::WITH_SHADOW: | ||||
| 			case EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY: | ||||
| 				scaled[scalingFactor].body[0] = loadOrGenerateImage(EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY, scalingFactor, PlayerColor::CANNOT_DETERMINE); | ||||
| 				break; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	if (color != PlayerColor::CANNOT_DETERMINE && scaled[scalingFactor].playerColored[color.getNum()] == nullptr) | ||||
| 	{ | ||||
| 		switch(locator.layer) | ||||
| 		{ | ||||
| 			case EImageBlitMode::OPAQUE: | ||||
| 			case EImageBlitMode::COLORKEY: | ||||
| 			case EImageBlitMode::SIMPLE: | ||||
| 				scaled[scalingFactor].playerColored[color.getNum()] = loadOrGenerateImage(locator.layer, scalingFactor, color); | ||||
| 				break; | ||||
|  | ||||
| 			case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 			case EImageBlitMode::ONLY_BODY: | ||||
| 				scaled[scalingFactor].playerColored[color.getNum()] = loadOrGenerateImage(EImageBlitMode::ONLY_BODY, scalingFactor, color); | ||||
| 				break; | ||||
|  | ||||
| 			case EImageBlitMode::WITH_SHADOW: | ||||
| 			case EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY: | ||||
| 				scaled[scalingFactor].playerColored[color.getNum()] = loadOrGenerateImage(EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY, scalingFactor, color); | ||||
| 				break; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	if (scaled[scalingFactor].shadow[0] == nullptr) | ||||
| 	{ | ||||
| 		switch(locator.layer) | ||||
| 		{ | ||||
| 			case EImageBlitMode::WITH_SHADOW: | ||||
| 			case EImageBlitMode::ONLY_SHADOW: | ||||
| 			case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 				scaled[scalingFactor].shadow[0] = loadOrGenerateImage(EImageBlitMode::ONLY_SHADOW, scalingFactor, PlayerColor::CANNOT_DETERMINE); | ||||
| 				break; | ||||
| 			default: | ||||
| 				break; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	if (scaled[scalingFactor].overlay[0] == nullptr) | ||||
| 	{ | ||||
| 		switch(locator.layer) | ||||
| 		{ | ||||
| 			case EImageBlitMode::ONLY_OVERLAY: | ||||
| 			case EImageBlitMode::WITH_SHADOW_AND_OVERLAY: | ||||
| 				scaled[scalingFactor].overlay[0] = loadOrGenerateImage(EImageBlitMode::ONLY_OVERLAY, scalingFactor, PlayerColor::CANNOT_DETERMINE); | ||||
| 				break; | ||||
| 			default: | ||||
| 				break; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void ScalableImageShared::preparePlayerColoredImage(PlayerColor color) | ||||
| { | ||||
| 	loadScaledImages(GH.screenHandler().getScalingFactor(), color); | ||||
| } | ||||
							
								
								
									
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								client/renderSDL/ScalableImage.h
									
									
									
									
									
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								client/renderSDL/ScalableImage.h
									
									
									
									
									
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							| @@ -0,0 +1,124 @@ | ||||
| /* | ||||
|  * ScalableImage.h, part of VCMI engine | ||||
|  * | ||||
|  * Authors: listed in file AUTHORS in main folder | ||||
|  * | ||||
|  * License: GNU General Public License v2.0 or later | ||||
|  * Full text of license available in license.txt file, in main folder | ||||
|  * | ||||
|  */ | ||||
| #pragma once | ||||
|  | ||||
| #include "../render/IImage.h" | ||||
| #include "../render/ImageLocator.h" | ||||
| #include "../render/Colors.h" | ||||
|  | ||||
| #include "../../lib/Color.h" | ||||
|  | ||||
| struct SDL_Palette; | ||||
|  | ||||
| class ScalableImageInstance; | ||||
|  | ||||
| struct ScalableImageParameters : boost::noncopyable | ||||
| { | ||||
| 	SDL_Palette * palette = nullptr; | ||||
|  | ||||
| 	ColorRGBA colorMultiplier = Colors::WHITE_TRUE; | ||||
| 	ColorRGBA ovelayColorMultiplier = Colors::WHITE_TRUE; | ||||
|  | ||||
| 	PlayerColor player = PlayerColor::CANNOT_DETERMINE; | ||||
| 	uint8_t alphaValue = 255; | ||||
|  | ||||
| 	bool flipVertical = false; | ||||
| 	bool flipHorizontal = false; | ||||
|  | ||||
| 	ScalableImageParameters(const SDL_Palette * originalPalette, EImageBlitMode blitMode); | ||||
| 	~ScalableImageParameters(); | ||||
|  | ||||
| 	void setShadowTransparency(const SDL_Palette * originalPalette, float factor); | ||||
| 	void shiftPalette(const SDL_Palette * originalPalette, uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove); | ||||
| 	void playerColored(PlayerColor player); | ||||
| 	void setOverlayColor(const SDL_Palette * originalPalette, const ColorRGBA & color); | ||||
| 	void preparePalette(const SDL_Palette * originalPalette, EImageBlitMode blitMode); | ||||
| 	void adjustPalette(const SDL_Palette * originalPalette, EImageBlitMode blitMode, const ColorFilter & shifter, uint32_t colorsToSkipMask); | ||||
| }; | ||||
|  | ||||
| class ScalableImageShared final : public std::enable_shared_from_this<ScalableImageShared>, boost::noncopyable | ||||
| { | ||||
| 	static constexpr int maxScaling = 4; | ||||
| 	static constexpr int maxFlips = 4; | ||||
|  | ||||
| 	using FlippedImages = std::array<std::shared_ptr<const ISharedImage>, maxFlips>; | ||||
| 	using PlayerColoredImages = std::array<std::shared_ptr<const ISharedImage>, PlayerColor::PLAYER_LIMIT_I>; | ||||
|  | ||||
| 	struct ScaledImage | ||||
| 	{ | ||||
| 		/// Upscaled shadow of our image, may be null | ||||
| 		FlippedImages shadow; | ||||
|  | ||||
| 		/// Upscaled main part of our image, may be null | ||||
| 		FlippedImages body; | ||||
|  | ||||
| 		/// Upscaled overlay (player color, selection highlight) of our image, may be null | ||||
| 		FlippedImages overlay; | ||||
|  | ||||
| 		// player-colored images of this particular scale. These are never flipped in h3 | ||||
| 		PlayerColoredImages playerColored; | ||||
| 	}; | ||||
|  | ||||
| 	// 1x image, usually indexed. Array of 4 images for every potential flip | ||||
| 	FlippedImages base; | ||||
|  | ||||
| 	// 1x-4x images. 1x versions are only used if dedicated image is present, othervice palette transform is applied to base image | ||||
| 	std::array<ScaledImage, maxScaling> scaled; | ||||
|  | ||||
| 	const SharedImageLocator locator; | ||||
|  | ||||
| 	std::shared_ptr<const ISharedImage> loadOrGenerateImage(EImageBlitMode mode, int8_t scalingFactor, PlayerColor color) const; | ||||
|  | ||||
| 	void loadScaledImages(int8_t scalingFactor, PlayerColor color); | ||||
|  | ||||
| public: | ||||
| 	ScalableImageShared(const SharedImageLocator & locator, const std::shared_ptr<const ISharedImage> & baseImage); | ||||
|  | ||||
| 	Point dimensions() const; | ||||
| 	void exportBitmap(const boost::filesystem::path & path, const ScalableImageParameters & parameters) const; | ||||
| 	bool isTransparent(const Point & coords) const; | ||||
| 	Rect contentRect() const; | ||||
| 	void draw(SDL_Surface * where, const Point & dest, const Rect * src, const ScalableImageParameters & parameters, int scalingFactor); | ||||
|  | ||||
| 	const SDL_Palette * getPalette() const; | ||||
|  | ||||
| 	std::shared_ptr<ScalableImageInstance> createImageReference(); | ||||
|  | ||||
| 	void preparePlayerColoredImage(PlayerColor color); | ||||
| }; | ||||
|  | ||||
| class ScalableImageInstance final : public IImage | ||||
| { | ||||
| 	friend class ScalableImageShared; | ||||
|  | ||||
| 	std::shared_ptr<ScalableImageShared> image; | ||||
|  | ||||
| 	ScalableImageParameters parameters; | ||||
| 	EImageBlitMode blitMode; | ||||
|  | ||||
| public: | ||||
| 	ScalableImageInstance(const std::shared_ptr<ScalableImageShared> & image, EImageBlitMode blitMode); | ||||
|  | ||||
| 	void scaleTo(const Point & size) override; | ||||
| 	void exportBitmap(const boost::filesystem::path & path) const override; | ||||
| 	bool isTransparent(const Point & coords) const override; | ||||
| 	Rect contentRect() const override; | ||||
| 	Point dimensions() const override; | ||||
| 	void setAlpha(uint8_t value) override; | ||||
| 	void draw(SDL_Surface * where, const Point & pos, const Rect * src, int scalingFactor) const override; | ||||
| 	void setOverlayColor(const ColorRGBA & color) override; | ||||
| 	void playerColored(PlayerColor player) override; | ||||
| 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override; | ||||
| 	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override; | ||||
|  | ||||
| 	void horizontalFlip(); | ||||
| 	void verticalFlip(); | ||||
| }; | ||||
|  | ||||
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