diff --git a/ChangeLog b/ChangeLog index adb6164f1..cd75da5d2 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,46 @@ +0.93 -> 0.94 (Oct 01 2013) +GENERAL: +* New Launcher application, see +* Filesystem now supports zip archives. They can be loaded similarly to other archives in filesystem.json. Mods can use Content.zip instead of Content/ directory. +* fixed "get txt" console command +* command "extract" to extract file by name +* command "def2bmp" to convert def into set of frames. +* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) +* fixed duels, added no-GUI mode for automatic AI testing +* Sir Mullich is available at the start of the game +* Upgrade cost will never be negative. +* support for Chinese fonts (GBK 2-byte encoding) + +ADVENTURE MAP +* if Quick Combat option is turned on, battles will be resolved by AI +* first hero is awakened on new turn +* fixed 3000 gems reward in shipwreck + + +BATTLES: +* autofight implemented +* most of the animations is time-based +* simplified postioning of units in battle, should fix remaining issues with unit positioning +* synchronized attack/defence animation +* spell animation speed uses game settings +* fixed disrupting ray duration +* added logging domain for battle animations +* Fixed crashes on Land Mines / Fire Wall casting. +* UI will be correctly greyed-out during opponent turn +* fixed remaining issues with blit order +* Catapult attacks should be identical to H3. Catapult may miss and attack another part of wall instead (this is how it works in H3) +* Fixed Remove Obstacle. +*defeating hero will yield 500 XP +* Added lots of missing spell immunities from Strategija +* Added stone gaze immunity for Troglodytes (did you know about it?) +* damage done by turrets is properly increased by built buldings +* Wyverns will cast Poison instead of Stone Gaze. + +TOWN: +* Fixed issue that allowed to build multiple boats in town. +* fix for lookout tower + + 0.92 -> 0.93 (Jun 01 2013) GENERAL: * Support for SoD-only installations, WoG becomes optional addition diff --git a/lib/GameConstants.h b/lib/GameConstants.h index 8e3187ce5..73c585eae 100644 --- a/lib/GameConstants.h +++ b/lib/GameConstants.h @@ -14,7 +14,7 @@ namespace GameConstants { - const std::string VCMI_VERSION = "VCMI 0.93e"; + const std::string VCMI_VERSION = "VCMI 0.94"; const int BFIELD_WIDTH = 17; const int BFIELD_HEIGHT = 11;