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Add debug code to save every loaded image to a file
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@@ -23,6 +23,7 @@
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#include "../../lib/json/JsonUtils.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/VCMIDirs.h"
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#include <vcmi/ArtifactService.h>
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#include <vcmi/CreatureService.h>
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@@ -188,13 +189,26 @@ std::shared_ptr<ISharedImage> RenderHandler::loadImageFromFileUncached(const Ima
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throw std::runtime_error("Invalid image locator received!");
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}
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void RenderHandler::storeCachedImage(const ImageLocator & locator, std::shared_ptr<ISharedImage> image)
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{
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imageFiles[locator] = image;
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#if 0
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const boost::filesystem::path outPath = VCMIDirs::get().userExtractedPath() / "imageCache" / (locator.toString() + ".png");
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boost::filesystem::path outDir = outPath;
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outDir.remove_filename();
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boost::filesystem::create_directories(outDir);
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image->exportBitmap(outPath , nullptr);
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#endif
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}
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std::shared_ptr<ISharedImage> RenderHandler::loadImageFromFile(const ImageLocator & locator)
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{
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if (imageFiles.count(locator))
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return imageFiles.at(locator);
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auto result = loadImageFromFileUncached(locator);
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imageFiles[locator] = result;
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storeCachedImage(locator, result);
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return result;
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}
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@@ -211,7 +225,7 @@ std::shared_ptr<ISharedImage> RenderHandler::transformImage(const ImageLocator &
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if (locator.horizontalFlip)
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result = result->horizontalFlip();
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imageFiles[locator] = result;
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storeCachedImage(locator, result);
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return result;
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}
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@@ -234,7 +248,7 @@ std::shared_ptr<ISharedImage> RenderHandler::scaleImage(const ImageLocator & loc
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// TODO: try to optimize image size (possibly even before scaling?) - trim image borders if they are completely transparent
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auto result = handle->getSharedImage();
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imageFiles[locator] = result;
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storeCachedImage(locator, result);
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return result;
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}
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