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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Refactoring of main menu related code

We need to make sure it's not stay active during gameplay.
Proper fix would require actually removing menu interface from GH, but then GH needs refactoring too.
This commit is contained in:
Arseniy Shestakov 2018-04-07 18:42:11 +07:00
parent 5c09f751b3
commit 4af288aee4
9 changed files with 27 additions and 35 deletions

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@ -1225,7 +1225,6 @@ static void handleEvent(SDL_Event & ev)
case EUserEvent::RETURN_TO_MAIN_MENU: case EUserEvent::RETURN_TO_MAIN_MENU:
{ {
CSH->endGameplay(); CSH->endGameplay();
GH.curInt = CMainMenu::create();
GH.defActionsDef = 63; GH.defActionsDef = 63;
} }
break; break;
@ -1237,7 +1236,6 @@ static void handleEvent(SDL_Event & ev)
case EUserEvent::CAMPAIGN_START_SCENARIO: case EUserEvent::CAMPAIGN_START_SCENARIO:
{ {
CSH->endGameplay(); CSH->endGameplay();
GH.curInt = CMainMenu::create();
auto ourCampaign = std::shared_ptr<CCampaignState>(reinterpret_cast<CCampaignState *>(ev.user.data1)); auto ourCampaign = std::shared_ptr<CCampaignState>(reinterpret_cast<CCampaignState *>(ev.user.data1));
auto & epilogue = ourCampaign->camp->scenarios[ourCampaign->mapsConquered.back()].epilog; auto & epilogue = ourCampaign->camp->scenarios[ourCampaign->mapsConquered.back()].epilog;
auto finisher = [=]() auto finisher = [=]()
@ -1259,11 +1257,8 @@ static void handleEvent(SDL_Event & ev)
break; break;
case EUserEvent::RETURN_TO_MENU_LOAD: case EUserEvent::RETURN_TO_MENU_LOAD:
CSH->endGameplay(); CSH->endGameplay();
CMainMenu::create();
GH.defActionsDef = 63; GH.defActionsDef = 63;
CMM->update(); CMM->menu->switchToTab("load");
CMM->menu->switchToTab(vstd::find_pos(CMM->menu->menuNameToEntry, "load"));
GH.curInt = CMM;
break; break;
case EUserEvent::FULLSCREEN_TOGGLED: case EUserEvent::FULLSCREEN_TOGGLED:
fullScreenChanged(); fullScreenChanged();

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@ -447,6 +447,8 @@ void CServerHandler::sendStartGame(bool allowOnlyAI) const
void CServerHandler::startGameplay() void CServerHandler::startGameplay()
{ {
if(CMM)
CMM->disable();
client = new CClient(); client = new CClient();
switch(si->mode) switch(si->mode)
@ -477,6 +479,16 @@ void CServerHandler::endGameplay(bool closeConnection)
// Tell the network thread to reach a stable state // Tell the network thread to reach a stable state
CSH->sendClientDisconnecting(); CSH->sendClientDisconnecting();
logNetwork->info("Closed connection."); logNetwork->info("Closed connection.");
if(CMM)
{
GH.curInt = CMM;
CMM->enable();
}
else
{
GH.curInt = CMainMenu::create();
}
} }
void CServerHandler::startCampaignScenario(std::shared_ptr<CCampaignState> cs) void CServerHandler::startCampaignScenario(std::shared_ptr<CCampaignState> cs)

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@ -114,7 +114,7 @@ bool LobbyStartGame::applyOnLobbyHandler(CServerHandler * handler)
void LobbyStartGame::applyOnLobbyScreen(CLobbyScreen * lobby, CServerHandler * handler) void LobbyStartGame::applyOnLobbyScreen(CLobbyScreen * lobby, CServerHandler * handler)
{ {
CMM->showLoadingScreen(std::bind(&CServerHandler::startGameplay, handler)); GH.pushInt(new CLoadingScreen(std::bind(&CServerHandler::startGameplay, handler)));
} }
bool LobbyUpdateState::applyOnLobbyHandler(CServerHandler * handler) bool LobbyUpdateState::applyOnLobbyHandler(CServerHandler * handler)

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@ -433,7 +433,6 @@ void CBonusSelection::startMap()
GH.popInt(this); GH.popInt(this);
LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[67], [=]() LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[67], [=]()
{ {
GH.curInt = CMainMenu::create();
showPrologVideo(); showPrologVideo();
}, 0); }, 0);
} }

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@ -71,8 +71,6 @@ PlayerInfo ISelectionScreenInfo::getPlayerInfo(int color)
CSelectionBase::CSelectionBase(ESelectionScreen type) CSelectionBase::CSelectionBase(ESelectionScreen type)
: CWindowObject(BORDERED | SHADOW_DISABLED), ISelectionScreenInfo(type) : CWindowObject(BORDERED | SHADOW_DISABLED), ISelectionScreenInfo(type)
{ {
CMainMenu::create(); //we depend on its graphics
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE; OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
IShowActivatable::type = BLOCK_ADV_HOTKEYS; IShowActivatable::type = BLOCK_ADV_HOTKEYS;
pos.w = 762; pos.w = 762;

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@ -101,7 +101,7 @@ CMenuScreen::CMenuScreen(const JsonNode & configNode)
std::shared_ptr<CIntObject> CMenuScreen::createTab(size_t index) std::shared_ptr<CIntObject> CMenuScreen::createTab(size_t index)
{ {
if(config["items"].Vector().size() == index) if(config["items"].Vector().size() == index)
return std::make_shared<CreditsScreen>(); return std::make_shared<CreditsScreen>(this->pos);
else else
return std::make_shared<CMenuEntry>(this, config["items"].Vector()[index]); return std::make_shared<CMenuEntry>(this, config["items"].Vector()[index]);
} }
@ -134,6 +134,11 @@ void CMenuScreen::switchToTab(size_t index)
tabs->setActive(index); tabs->setActive(index);
} }
void CMenuScreen::switchToTab(std::string name)
{
switchToTab(vstd::find_pos(menuNameToEntry, name));
}
//funciton for std::string -> std::function conversion for main menu //funciton for std::string -> std::function conversion for main menu
static std::function<void()> genCommand(CMenuScreen * menu, std::vector<std::string> menuType, const std::string & string) static std::function<void()> genCommand(CMenuScreen * menu, std::vector<std::string> menuType, const std::string & string)
{ {
@ -156,7 +161,7 @@ static std::function<void()> genCommand(CMenuScreen * menu, std::vector<std::str
{ {
size_t index2 = std::find(menuType.begin(), menuType.end(), commands.front()) - menuType.begin(); size_t index2 = std::find(menuType.begin(), menuType.end(), commands.front()) - menuType.begin();
if(index2 != menuType.size()) if(index2 != menuType.size())
return std::bind(&CMenuScreen::switchToTab, menu, index2); return std::bind((void(CMenuScreen::*)(size_t))&CMenuScreen::switchToTab, menu, index2);
break; break;
} }
case 1: //open campaign selection window case 1: //open campaign selection window
@ -354,21 +359,6 @@ CMainMenu * CMainMenu::create()
return CMM; return CMM;
} }
void CMainMenu::removeFromGui()
{
//remove everything but main menu and background
GH.popInts(GH.listInt.size() - 2);
GH.popInt(GH.topInt()); //remove main menu
GH.popInt(GH.topInt()); //remove background
}
void CMainMenu::showLoadingScreen(std::function<void()> loader)
{
if(GH.listInt.size() && GH.listInt.front() == CMM)
CMM->removeFromGui();
GH.pushInt(new CLoadingScreen(loader));
}
std::shared_ptr<CPicture> CMainMenu::createPicture(const JsonNode & config) std::shared_ptr<CPicture> CMainMenu::createPicture(const JsonNode & config)
{ {
return std::make_shared<CPicture>(config["name"].String(), config["x"].Float(), config["y"].Float()); return std::make_shared<CPicture>(config["name"].String(), config["x"].Float(), config["y"].Float());

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@ -54,6 +54,7 @@ public:
void deactivate() override; void deactivate() override;
void switchToTab(size_t index); void switchToTab(size_t index);
void switchToTab(std::string name);
}; };
class CMenuEntry : public CIntObject class CMenuEntry : public CIntObject
@ -140,8 +141,6 @@ public:
void openCampaignScreen(std::string name); void openCampaignScreen(std::string name);
static CMainMenu * create(); static CMainMenu * create();
void removeFromGui();
static void showLoadingScreen(std::function<void()> loader);
static std::shared_ptr<CPicture> createPicture(const JsonNode & config); static std::shared_ptr<CPicture> createPicture(const JsonNode & config);

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@ -18,14 +18,13 @@
#include "../../lib/filesystem/Filesystem.h" #include "../../lib/filesystem/Filesystem.h"
CreditsScreen::CreditsScreen() CreditsScreen::CreditsScreen(Rect rect)
: positionCounter(0) : CIntObject(LCLICK | RCLICK), positionCounter(0)
{ {
addUsedEvents(LCLICK | RCLICK); pos.w = rect.w;
pos.h = rect.h;
type |= REDRAW_PARENT; type |= REDRAW_PARENT;
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE; OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
pos.w = CMM->menu->pos.w;
pos.h = CMM->menu->pos.h;
auto textFile = CResourceHandler::get()->load(ResourceID("DATA/CREDITS.TXT"))->readAll(); auto textFile = CResourceHandler::get()->load(ResourceID("DATA/CREDITS.TXT"))->readAll();
std::string text((char *)textFile.first.get(), textFile.second); std::string text((char *)textFile.first.get(), textFile.second);
size_t firstQuote = text.find('\"') + 1; size_t firstQuote = text.find('\"') + 1;

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@ -20,7 +20,7 @@ class CreditsScreen : public CIntObject
std::shared_ptr<CMultiLineLabel> credits; std::shared_ptr<CMultiLineLabel> credits;
public: public:
CreditsScreen(); CreditsScreen(Rect rect);
void show(SDL_Surface * to) override; void show(SDL_Surface * to) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void clickRight(tribool down, bool previousState) override; void clickRight(tribool down, bool previousState) override;