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battlefields in VLC and custom bonuses for terrain patches
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@@ -37,6 +37,7 @@ void CGameInfo::setFromLib()
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spellh = VLC->spellh;
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skillh = VLC->skillh;
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objtypeh = VLC->objtypeh;
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battleFieldHandler = VLC->battlefieldsHandler;
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}
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const ArtifactService * CGameInfo::artifacts() const
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@@ -44,6 +45,11 @@ const ArtifactService * CGameInfo::artifacts() const
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return globalServices->artifacts();
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}
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const BattleFieldService * CGameInfo::battlefields() const
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{
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return globalServices->battlefields();
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}
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const CreatureService * CGameInfo::creatures() const
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{
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return globalServices->creatures();
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