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battlefields in VLC and custom bonuses for terrain patches
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@ -194,7 +194,7 @@ public:
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const auto t = gameCallback->getTile(tile);
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Terrain terrain = t->terType;
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BattleField terType = BattleField("grass_hills");
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BattleField terType = BattleField::fromString("grass_hills");
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//send info about battles
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