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battlefields in VLC and custom bonuses for terrain patches

This commit is contained in:
Andrii Danylchenko
2022-06-28 11:05:30 +03:00
parent 3b1d271ae0
commit 4b4cc3cf4b
47 changed files with 645 additions and 221 deletions

View File

@@ -92,7 +92,7 @@ void BattleFake::setupEmptyBattlefield()
{
EXPECT_CALL(*this, getDefendedTown()).WillRepeatedly(Return(nullptr));
EXPECT_CALL(*this, getAllObstacles()).WillRepeatedly(Return(IBattleInfo::ObstacleCList()));
EXPECT_CALL(*this, getBattlefieldType()).WillRepeatedly(Return(BattleField::NONE));
EXPECT_CALL(*this, getBattlefieldType()).WillRepeatedly(Return(BattleField::fromString("grass_hills")));
}