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Check CMAKE_GENERATOR, move iOS options to top level
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@ -81,10 +81,28 @@ endif()
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# On Linux, use -DCMAKE_CXX_COMPILER_LAUNCHER=ccache instead.
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# On Linux, use -DCMAKE_CXX_COMPILER_LAUNCHER=ccache instead.
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# The iOS and MSVC builds each require some configuration, which is enabled by the following option:
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# The iOS and MSVC builds each require some configuration, which is enabled by the following option:
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if(APPLE_IOS OR MSVC)
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if(CMAKE_GENERATOR MATCHES "Xcode" OR "Visual Studio")
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option(ENABLE_CCACHE "Speed up recompilation by caching previous compilations" ON)
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option(ENABLE_CCACHE "Speed up recompilation by caching previous compilations" ON)
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endif()
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endif()
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if(ENABLE_CCACHE)
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find_program(CCACHE ccache REQUIRED)
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if(CCACHE)
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# https://stackoverflow.com/a/36515503/2278742
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# Set up wrapper scripts
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configure_file(ios/launch-c.in ios/launch-c)
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configure_file(ios/launch-cxx.in ios/launch-cxx)
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execute_process(COMMAND chmod a+rx
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"${CMAKE_BINARY_DIR}/ios/launch-c"
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"${CMAKE_BINARY_DIR}/ios/launch-cxx")
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# Set Xcode project attributes to route compilation through our scripts
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set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_BINARY_DIR}/ios/launch-c")
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set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_BINARY_DIR}/ios/launch-cxx")
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set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_BINARY_DIR}/ios/launch-c")
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set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_BINARY_DIR}/ios/launch-cxx")
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endif()
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endif()
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# Allow to pass package name from Travis CI
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# Allow to pass package name from Travis CI
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set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
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set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
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set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
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set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
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@ -228,24 +246,6 @@ if(APPLE_IOS)
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED_FOR_APPS YES)
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED_FOR_APPS YES)
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set(CMAKE_XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "${BUNDLE_IDENTIFIER_PREFIX}.$(PRODUCT_NAME)")
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set(CMAKE_XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "${BUNDLE_IDENTIFIER_PREFIX}.$(PRODUCT_NAME)")
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set(CMAKE_XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
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set(CMAKE_XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
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if(ENABLE_CCACHE)
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find_program(CCACHE ccache REQUIRED)
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if(CCACHE)
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# https://stackoverflow.com/a/36515503/2278742
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# Set up wrapper scripts
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configure_file(ios/launch-c.in ios/launch-c)
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configure_file(ios/launch-cxx.in ios/launch-cxx)
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execute_process(COMMAND chmod a+rx
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"${CMAKE_BINARY_DIR}/ios/launch-c"
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"${CMAKE_BINARY_DIR}/ios/launch-cxx")
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# Set Xcode project attributes to route compilation through our scripts
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set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_BINARY_DIR}/ios/launch-c")
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set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_BINARY_DIR}/ios/launch-cxx")
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set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_BINARY_DIR}/ios/launch-c")
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set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_BINARY_DIR}/ios/launch-cxx")
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endif()
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endif()
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endif()
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endif()
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if(APPLE_MACOS)
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if(APPLE_MACOS)
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