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vcmi: add artifact component to second grail msg

This commit is contained in:
Konstantin 2023-03-11 00:52:38 +03:00
parent 3d33da0a9e
commit 4c31db52be

View File

@ -6057,6 +6057,7 @@ bool CGameHandler::dig(const CGHeroInstance *h)
sendAndApply(&iw);
iw.soundID = soundBase::invalid;
iw.components.emplace_back(Component::EComponentType::ARTIFACT, ArtifactID::GRAIL, 0, 0);
iw.text.clear();
iw.text.addTxt(MetaString::ART_DESCR, ArtifactID::GRAIL);
sendAndApply(&iw);