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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

Reorganization of boost filesystem usage

- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
This commit is contained in:
Ivan Savenko
2023-07-28 15:51:14 +03:00
parent 21a39f0b01
commit 4d08a131d3
23 changed files with 56 additions and 65 deletions

View File

@@ -14,9 +14,7 @@
VCMI_LIB_NAMESPACE_BEGIN
namespace bfs = boost::filesystem;
CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDirectory, size_t depth, bool initial):
CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, boost::filesystem::path baseDirectory, size_t depth, bool initial):
baseDirectory(std::move(baseDirectory)),
mountPoint(std::move(_mountPoint)),
fileList(listFiles(mountPoint, depth, initial)),
@@ -28,7 +26,7 @@ CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDire
std::unique_ptr<CInputStream> CFilesystemLoader::load(const ResourceID & resourceName) const
{
assert(fileList.count(resourceName));
bfs::path file = baseDirectory / fileList.at(resourceName);
boost::filesystem::path file = baseDirectory / fileList.at(resourceName);
logGlobal->trace("loading %s", file.string());
return std::make_unique<CFileInputStream>(file);
}
@@ -88,7 +86,7 @@ bool CFilesystemLoader::createResource(std::string filename, bool update)
if (!update)
{
// create file, if not exists
boost::filesystem::fstream file(baseDirectory / filename);
std::fstream file((baseDirectory / filename).c_str());
if (!file.is_open())
return false;
@@ -97,7 +95,7 @@ bool CFilesystemLoader::createResource(std::string filename, bool update)
return true;
}
std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const
std::unordered_map<ResourceID, boost::filesystem::path> CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const
{
static const EResType::Type initArray[] = {
EResType::DIRECTORY,
@@ -108,16 +106,16 @@ std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std
EResType::ARCHIVE_ZIP };
static const std::set<EResType::Type> initialTypes(initArray, initArray + std::size(initArray));
assert(bfs::is_directory(baseDirectory));
std::unordered_map<ResourceID, bfs::path> fileList;
assert(boost::filesystem::is_directory(baseDirectory));
std::unordered_map<ResourceID, boost::filesystem::path> fileList;
std::vector<bfs::path> path; //vector holding relative path to our file
std::vector<boost::filesystem::path> path; //vector holding relative path to our file
bfs::recursive_directory_iterator enddir;
boost::filesystem::recursive_directory_iterator enddir;
#if BOOST_VERSION >= 107200 // 1.72
bfs::recursive_directory_iterator it(baseDirectory, bfs::directory_options::follow_directory_symlink);
boost::filesystem::recursive_directory_iterator it(baseDirectory, boost::filesystem::directory_options::follow_directory_symlink);
#else
bfs::recursive_directory_iterator it(baseDirectory, bfs::symlink_option::recurse);
boost::filesystem::recursive_directory_iterator it(baseDirectory, boost::filesystem::symlink_option::recurse);
#endif
for(; it != enddir; ++it)
@@ -129,7 +127,7 @@ std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std
const auto currentDepth = it.level();
#endif
if (bfs::is_directory(it->status()))
if (boost::filesystem::is_directory(it->status()))
{
path.resize(currentDepth + 1);
path.back() = it->path().filename();
@@ -148,7 +146,7 @@ std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std
if (!initial || vstd::contains(initialTypes, type))
{
//reconstruct relative filename (not possible via boost AFAIK)
bfs::path filename;
boost::filesystem::path filename;
const size_t iterations = std::min(static_cast<size_t>(currentDepth), path.size());
if (iterations)
{
@@ -161,13 +159,13 @@ std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std
filename = it->path().filename();
std::string resName;
if (bfs::path::preferred_separator != '/')
if (boost::filesystem::path::preferred_separator != '/')
{
// resource names are using UNIX slashes (/)
resName.reserve(resName.size() + filename.native().size());
resName = mountPoint;
for (const char c : filename.string())
if (c != bfs::path::preferred_separator)
if (c != boost::filesystem::path::preferred_separator)
resName.push_back(c);
else
resName.push_back('/');