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-rewrote GarrisonInt with use of object capturing
- BitmapHandler can now load images from any format supported by SDL_Image note: file can have any possible format but extension should be .bmp or .pcx - fixed some warnings
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@ -2,7 +2,11 @@
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#include "CConfigHandler.h"
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#include <boost/bind.hpp>
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#include <boost/function.hpp>
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#if BOOST_VERSION >= 103800
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#include <boost/spirit/include/classic.hpp>
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#else
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#include <boost/spirit.hpp>
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#endif
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#include <fstream>
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using namespace config;
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using namespace boost::spirit;
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