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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@@ -10,7 +10,7 @@
#include "StdInc.h"
#include "CGDwelling.h"
#include "../callback/CGameInfoCallback.h"
#include "../callback/IGameInfoCallback.h"
#include "../callback/IGameEventCallback.h"
#include "../serializer/JsonSerializeFormat.h"
#include "../entities/faction/CTownHandler.h"
@@ -47,7 +47,7 @@ void CGDwellingRandomizationInfo::serializeJson(JsonSerializeFormat & handler)
}
}
CGDwelling::CGDwelling(CGameInfoCallback *cb):
CGDwelling::CGDwelling(IGameInfoCallback *cb):
CArmedInstance(cb)
{}