1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@@ -39,7 +39,7 @@ public:
std::optional<CGDwellingRandomizationInfo> randomizationInfo; //random dwelling options; not serialized
TCreaturesSet creatures; //creatures[level] -> <vector of alternative ids (base creature and upgrades, creatures amount>
CGDwelling(CGameInfoCallback *cb);
CGDwelling(IGameInfoCallback *cb);
~CGDwelling() override;
const IOwnableObject * asOwnable() const final;