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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@@ -11,7 +11,7 @@
#include "StdInc.h"
#include "CGMarket.h"
#include "../callback/CGameInfoCallback.h"
#include "../callback/IGameInfoCallback.h"
#include "../callback/IGameEventCallback.h"
#include "../texts/CGeneralTextHandler.h"
#include "../CCreatureHandler.h"
@@ -78,7 +78,7 @@ std::set<EMarketMode> CGMarket::availableModes() const
return getMarketHandler()->availableModes();
}
CGMarket::CGMarket(CGameInfoCallback *cb)
CGMarket::CGMarket(IGameInfoCallback *cb)
: CGObjectInstance(cb)
, IMarket(cb)
{}