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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@@ -14,7 +14,7 @@
#include "CGHeroInstance.h"
#include "ObjectTemplate.h"
#include "../callback/CGameInfoCallback.h"
#include "../callback/IGameInfoCallback.h"
#include "../callback/IGameEventCallback.h"
#include "../gameState/CGameState.h"
#include "../texts/CGeneralTextHandler.h"
@@ -31,7 +31,7 @@
VCMI_LIB_NAMESPACE_BEGIN
//TODO: remove constructor
CGObjectInstance::CGObjectInstance(CGameInfoCallback *cb):
CGObjectInstance::CGObjectInstance(IGameInfoCallback *cb):
IObjectInterface(cb),
pos(-1,-1,-1),
ID(Obj::NO_OBJ),