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map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@@ -767,7 +767,7 @@ CMapLoaderJson::CMapLoaderJson(CInputStream * stream)
{
}
std::unique_ptr<CMap> CMapLoaderJson::loadMap(CGameInfoCallback * cb)
std::unique_ptr<CMap> CMapLoaderJson::loadMap(IGameInfoCallback * cb)
{
LOG_TRACE(logGlobal);
auto result = std::make_unique<CMap>(cb);