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map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@@ -167,7 +167,7 @@ public:
*
* @return a unique ptr of the loaded map class
*/
std::unique_ptr<CMap> loadMap(CGameInfoCallback * cb) override;
std::unique_ptr<CMap> loadMap(IGameInfoCallback * cb) override;
/**
* Loads the VCMI/Json map header.