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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@@ -13,7 +13,7 @@
#include "CGPathNode.h"
#include "PathfinderOptions.h"
#include "../callback/CGameInfoCallback.h"
#include "../callback/IGameInfoCallback.h"
#include "../mapObjects/CGHeroInstance.h"
VCMI_LIB_NAMESPACE_BEGIN
@@ -35,7 +35,7 @@ std::shared_ptr<CPathsInfo> PathfinderCache::buildPaths(const CGHeroInstance * h
return result;
}
PathfinderCache::PathfinderCache(const CGameInfoCallback * cb, const PathfinderOptions & options)
PathfinderCache::PathfinderCache(const IGameInfoCallback * cb, const PathfinderOptions & options)
: cb(cb)
, options(options)
{