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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00

map objects hierarchy now uses IGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 15:50:13 +03:00
parent 6f20235d07
commit 4d4da0454f
111 changed files with 485 additions and 507 deletions

View File

@ -30,7 +30,6 @@ VCMI_REGISTER_CORE_SCRIPT_API(GameCbProxy, "Game");
const std::vector<GameCbProxy::CustomRegType> GameCbProxy::REGISTER_CUSTOM =
{
{"getDate", LuaMethodWrapper<GameCb, decltype(&GameCb::getDate), &GameCb::getDate>::invoke, false},
{"getPlayer", LuaMethodWrapper<GameCb, decltype(&GameCb::getPlayer), &GameCb::getPlayer>::invoke, false},
{"getHero", LuaMethodWrapper<GameCb, decltype(&GameCb::getHero), &GameCb::getHero>::invoke, false},