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showInfoDialog: fix waitWhileDialog regression
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@ -1041,6 +1041,7 @@ void CPlayerInterface::showInfoDialog(EInfoWindowMode type, const std::string &t
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if(autoTryHover || type == EInfoWindowMode::INFO)
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{
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waitWhileDialog(); //Fix for mantis #98
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adventureInt->infoBar->pushComponents(components, text, timer);
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if (makingTurn && GH.listInt.size() && LOCPLINT == this)
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