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@@ -51,7 +51,7 @@ GameResID CGResource::resourceID() const
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std::string CGResource::getHoverText(PlayerColor player) const
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{
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return MetaString::createFromTextID(resourceID().toResource()->getNameTextID()).toString();
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return resourceID().toResource()->getNameTranslated();
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}
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void CGResource::pickRandomObject(IGameRandomizer & gameRandomizer)
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