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Fix issues reported by Sonar, review fixes
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@ -21,33 +21,31 @@ struct static_caster
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CLoadFile::CLoadFile(const boost::filesystem::path & fname, IGameCallback * cb)
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: serializer(this)
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, fName(fname.string())
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, sfile(fname.c_str(), std::ios::in | std::ios::binary)
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{
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serializer.cb = cb;
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serializer.loadingGamestate = true;
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assert(!serializer.reverseEndianness);
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fName = fname.string();
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sfile.exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
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if(!sfile)
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throw std::runtime_error("Error: cannot open file '" + fName + "' for reading!");
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throw std::runtime_error("Error: cannot open file '" + fname.string() + "' for reading!");
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//we can read
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char magic[4];
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sfile.read(magic, 4);
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if(std::memcmp(magic, "VCMI", 4) != 0)
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throw std::runtime_error("Error: '" + fName + "' is not a VCMI file!");
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static const std::string MAGIC = "VCMI";
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std::string readMagic = MAGIC;
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sfile.read(readMagic.data(), 4);
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if(readMagic != MAGIC)
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throw std::runtime_error("Error: '" + fname.string() + "' is not a VCMI file!");
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sfile.read(reinterpret_cast<char*>(&serializer.version), sizeof(serializer.version));
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if(serializer.version < ESerializationVersion::MINIMAL)
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throw std::runtime_error("Error: too old file format detected in '" + fName + "'!");
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throw std::runtime_error("Error: too old file format detected in '" + fname.string() + "'!");
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if(serializer.version > ESerializationVersion::CURRENT)
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{
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logGlobal->warn("Warning format version mismatch: found %d when current is %d! (file %s)\n", vstd::to_underlying(serializer.version), vstd::to_underlying(ESerializationVersion::CURRENT), fName);
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logGlobal->warn("Warning format version mismatch: found %d when current is %d! (file %s)\n", vstd::to_underlying(serializer.version), vstd::to_underlying(ESerializationVersion::CURRENT), fname.string());
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auto * versionptr = reinterpret_cast<char *>(&serializer.version);
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std::reverse(versionptr, versionptr + 4);
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@ -59,7 +57,7 @@ CLoadFile::CLoadFile(const boost::filesystem::path & fname, IGameCallback * cb)
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serializer.reverseEndianness = true;
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}
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else
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throw std::runtime_error("Error: too new file format detected in '" + fName + "'!");
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throw std::runtime_error("Error: too new file format detected in '" + fname.string() + "'!");
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}
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std::string loaded = SAVEGAME_MAGIC;
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