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Fix missing gold component in "join for money" dialog
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@ -171,6 +171,7 @@ void CGCreature::onHeroVisit( const CGHeroInstance * h ) const
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//ask if player agrees to pay gold
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BlockingDialog ynd(true,false);
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ynd.player = h->tempOwner;
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ynd.components.emplace_back(ComponentType::RESOURCE, GameResID(GameResID::GOLD), action);
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std::string tmp = VLC->generaltexth->advobtxt[90];
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boost::algorithm::replace_first(tmp, "%d", std::to_string(getStackCount(SlotID(0))));
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boost::algorithm::replace_first(tmp, "%d", std::to_string(action));
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