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spelling fix
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@ -1601,7 +1601,7 @@ bool CRmgTemplateZone::guardObject(CMapGenerator* gen, CGObjectInstance* object,
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for (auto tile : tiles)
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{
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//crunching path may fail if center of teh zone is dirrectly over wide object
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//crunching path may fail if center of the zone is directly over wide object
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//make sure object is accessible before surrounding it with blocked tiles
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if (crunchPath (gen, tile, findClosestTile(freePaths, tile), id, addToFreePaths ? &freePaths : nullptr))
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{
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