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Minor improvements for the Hill Fort.

This commit is contained in:
Michał W. Urbańczyk 2010-07-23 12:13:03 +00:00
parent 8487653a8e
commit 4e9e3fce73

View File

@ -6024,7 +6024,7 @@ CHillFortWindow::CHillFortWindow(const CGHeroInstance *visitor, const CGObjectIn
}
BLOCK_CAPTURING;
garr = new CGarrisonInt(pos.x+107, pos.x+84, 18, Point(),bg->bg,Point(107,60),hero,NULL);
garr = new CGarrisonInt(pos.x+108, pos.y+60, 18, Point(),bg->bg,Point(108,60),hero,NULL);
updateGarrisons();
}
@ -6094,7 +6094,7 @@ void CHillFortWindow::makeDeal(int slot)
std::vector<SComponent*>(), soundBase::sound_todo);
break;
case 1:
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[315 + offset],
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[313 + offset],
std::vector<SComponent*>(), soundBase::sound_todo);
break;
case 2: