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A variety of suggested style tweaks
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@ -701,7 +701,7 @@ DLL_LINKAGE void GiveHero::applyGs(CGameState *gs)
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DLL_LINKAGE void NewObject::applyGs(CGameState *gs)
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{
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TTerrain terrainType = Terrain::BORDER;
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TTerrainId terrainType = Terrain::BORDER;
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if(ID == Obj::BOAT && !gs->isInTheMap(pos)) //special handling for bug #3060 - pos outside map but visitablePos is not
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{
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