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A variety of suggested style tweaks
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@@ -66,7 +66,7 @@ std::vector<BattleHex> ObstacleInfo::getBlocked(BattleHex hex) const
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return ret;
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}
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bool ObstacleInfo::isAppropriate(const TTerrain terrainType, const BattleField & battlefield) const
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bool ObstacleInfo::isAppropriate(const TTerrainId terrainType, const BattleField & battlefield) const
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{
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auto bgInfo = battlefield.getInfo();
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