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Partially unified handling of pregame and in-game chats

This commit is contained in:
Ivan Savenko
2024-03-18 19:52:53 +02:00
parent 0b89d3804c
commit 4ed961fb96
14 changed files with 248 additions and 72 deletions

View File

@@ -468,7 +468,7 @@ void ClientCommandManager::printCommandMessage(const std::string &commandMessage
boost::mutex::scoped_lock interfaceLock(GH.interfaceMutex);
if(LOCPLINT && LOCPLINT->cingconsole)
{
LOCPLINT->cingconsole->print(commandMessage);
LOCPLINT->cingconsole->addMessage("", "System", commandMessage);
}
}
}