Partially unified handling of pregame and in-game chats

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Ivan Savenko committed 2024-03-27 13:10:55 +02:00
1 parent 0b89d3804c
commit 4ed961fb96
14 files changed
+248 -72

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@@ -468,7 +468,7 @@ void ClientCommandManager::printCommandMessage(const std::string &commandMessage
boost::mutex::scoped_lock interfaceLock(GH.interfaceMutex);
if(LOCPLINT && LOCPLINT->cingconsole)
{
LOCPLINT->cingconsole->print(commandMessage);
LOCPLINT->cingconsole->addMessage("", "System", commandMessage);
}
}
}