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Merge pull request #2605 from Laserlicht/map_preview

Map preview
This commit is contained in:
Nordsoft91 2023-08-21 14:56:21 +04:00 committed by GitHub
commit 4edee00a97
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 158 additions and 3 deletions

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@ -18,6 +18,7 @@
#include "../CServerHandler.h"
#include "../gui/CGuiHandler.h"
#include "../gui/Shortcut.h"
#include "../gui/WindowHandler.h"
#include "../widgets/CComponent.h"
#include "../widgets/Buttons.h"
#include "../widgets/MiscWidgets.h"
@ -27,7 +28,9 @@
#include "../windows/GUIClasses.h"
#include "../windows/InfoWindows.h"
#include "../render/CAnimation.h"
#include "../render/Canvas.h"
#include "../render/IImage.h"
#include "../render/Graphics.h"
#include "../../CCallback.h"
@ -37,9 +40,12 @@
#include "../../lib/GameSettings.h"
#include "../../lib/filesystem/Filesystem.h"
#include "../../lib/campaign/CampaignState.h"
#include "../../lib/mapping/CMap.h"
#include "../../lib/mapping/CMapService.h"
#include "../../lib/mapping/CMapInfo.h"
#include "../../lib/mapping/CMapHeader.h"
#include "../../lib/mapping/MapFormat.h"
#include "../../lib/TerrainHandler.h"
#include "../../lib/serializer/Connection.h"
bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
@ -357,7 +363,7 @@ void SelectionTab::showPopupWindow(const Point & cursorPosition)
if(curItems[py]->date != "")
text += boost::str(boost::format("\r\n\r\n%1%:\r\n%2%") % CGI->generaltexth->translate("vcmi.lobby.creationDate") % curItems[py]->date);
CRClickPopup::createAndPush(text);
GH.windows().createAndPushWindow<CMapInfoTooltipBox>(text, ResourceID(curItems[py]->fileURI), tabType);
}
}
@ -806,6 +812,121 @@ std::unordered_set<ResourceID> SelectionTab::getFiles(std::string dirURI, int re
return ret;
}
SelectionTab::CMapInfoTooltipBox::CMapInfoTooltipBox(std::string text, ResourceID resource, ESelectionScreen tabType)
: CWindowObject(BORDERED | RCLICK_POPUP)
{
drawPlayerElements = tabType == ESelectionScreen::newGame;
renderImage = tabType == ESelectionScreen::newGame && settings["lobby"]["mapPreview"].Bool();
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
std::vector<std::shared_ptr<IImage>> mapLayerImages;
if(renderImage)
mapLayerImages = createMinimaps(ResourceID(resource.getName(), EResType::MAP), IMAGE_SIZE);
if(mapLayerImages.size() == 0)
renderImage = false;
pos = Rect(0, 0, 3 * BORDER + 2 * IMAGE_SIZE, 2000);
auto drawLabel = [&]() {
label = std::make_shared<CTextBox>(text, Rect(BORDER, BORDER, BORDER + 2 * IMAGE_SIZE, 350), 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
if(!label->slider)
label->resize(Point(BORDER + 2 * IMAGE_SIZE, label->label->textSize.y));
};
drawLabel();
int textHeight = std::min(350, label->label->textSize.y);
pos.h = BORDER + textHeight + BORDER;
if(renderImage)
pos.h += IMAGE_SIZE + BORDER;
backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK", pos);
updateShadow();
drawLabel();
if(renderImage)
{
if(mapLayerImages.size() == 1)
image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER + (BORDER + IMAGE_SIZE) / 2, textHeight + 2 * BORDER));
else
{
image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER, textHeight + 2 * BORDER));
image2 = std::make_shared<CPicture>(mapLayerImages[1], Point(BORDER + IMAGE_SIZE + BORDER, textHeight + 2 * BORDER));
}
}
center(GH.getCursorPosition()); //center on mouse
#ifdef VCMI_MOBILE
moveBy({0, -pos.h / 2});
#endif
fitToScreen(10);
}
Canvas SelectionTab::CMapInfoTooltipBox::createMinimapForLayer(std::unique_ptr<CMap> & map, int layer)
{
Canvas canvas = Canvas(Point(map->width, map->height));
for (int y = 0; y < map->height; ++y)
for (int x = 0; x < map->width; ++x)
{
TerrainTile & tile = map->getTile(int3(x, y, layer));
ColorRGBA color = tile.terType->minimapUnblocked;
if (tile.blocked && (!tile.visitable))
color = tile.terType->minimapBlocked;
if(drawPlayerElements)
// if object at tile is owned - it will be colored as its owner
for (const CGObjectInstance *obj : tile.blockingObjects)
{
PlayerColor player = obj->getOwner();
if(player == PlayerColor::NEUTRAL)
{
color = graphics->neutralColor;
break;
}
if (player < PlayerColor::PLAYER_LIMIT)
{
color = graphics->playerColors[player.getNum()];
break;
}
}
canvas.drawPoint(Point(x, y), color);
}
return canvas;
}
std::vector<std::shared_ptr<IImage>> SelectionTab::CMapInfoTooltipBox::createMinimaps(ResourceID resource, int size)
{
std::vector<std::shared_ptr<IImage>> ret = std::vector<std::shared_ptr<IImage>>();
CMapService mapService;
std::unique_ptr<CMap> map;
try
{
map = mapService.loadMap(resource);
}
catch (...)
{
return ret;
}
for(int i = 0; i < (map->twoLevel ? 2 : 1); i++)
{
Canvas canvas = createMinimapForLayer(map, i);
Canvas canvasScaled = Canvas(Point(size, size));
canvasScaled.drawScaled(canvas, Point(0, 0), Point(size, size));
std::shared_ptr<IImage> img = IImage::createFromSurface(canvasScaled.getInternalSurface());
ret.push_back(img);
}
return ret;
}
SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss)
: CIntObject(LCLICK, position)
{

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@ -10,10 +10,15 @@
#pragma once
#include "CSelectionBase.h"
VCMI_LIB_NAMESPACE_BEGIN
class CMap;
VCMI_LIB_NAMESPACE_END
#include "../../lib/mapping/CMapInfo.h"
class CSlider;
class CLabel;
class CPicture;
class IImage;
enum ESortBy
{
@ -62,6 +67,24 @@ class SelectionTab : public CIntObject
std::shared_ptr<CAnimation> iconsVictoryCondition;
std::shared_ptr<CAnimation> iconsLossCondition;
class CMapInfoTooltipBox : public CWindowObject
{
const int IMAGE_SIZE = 169;
const int BORDER = 30;
bool drawPlayerElements;
bool renderImage;
std::shared_ptr<CFilledTexture> backgroundTexture;
std::shared_ptr<CTextBox> label;
std::shared_ptr<CPicture> image1;
std::shared_ptr<CPicture> image2;
Canvas createMinimapForLayer(std::unique_ptr<CMap> & map, int layer);
std::vector<std::shared_ptr<IImage>> createMinimaps(ResourceID resource, int size);
public:
CMapInfoTooltipBox(std::string text, ResourceID resource, ESelectionScreen tabType);
};
public:
std::vector<std::shared_ptr<ElementInfo>> allItems;
std::vector<std::shared_ptr<ElementInfo>> curItems;
@ -100,7 +123,6 @@ public:
void restoreLastSelection();
private:
std::shared_ptr<CPicture> background;
std::shared_ptr<CSlider> slider;
std::vector<std::shared_ptr<CButton>> buttonsSortBy;

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@ -3,7 +3,7 @@
{
"type" : "object",
"$schema" : "http://json-schema.org/draft-04/schema",
"required" : [ "general", "video", "adventure", "battle", "input", "server", "logging", "launcher", "gameTweaks" ],
"required" : [ "general", "video", "adventure", "battle", "input", "server", "logging", "launcher", "lobby", "gameTweaks" ],
"definitions" : {
"logLevelEnum" : {
"type" : "string",
@ -526,6 +526,18 @@
}
}
},
"lobby" : {
"type" : "object",
"additionalProperties" : false,
"default" : {},
"required" : [ "mapPreview" ],
"properties" : {
"mapPreview" : {
"type" : "boolean",
"default" : true
}
}
},
"gameTweaks" : {
"type" : "object",
"default" : {},