mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
commit
4edee00a97
@ -18,6 +18,7 @@
|
||||
#include "../CServerHandler.h"
|
||||
#include "../gui/CGuiHandler.h"
|
||||
#include "../gui/Shortcut.h"
|
||||
#include "../gui/WindowHandler.h"
|
||||
#include "../widgets/CComponent.h"
|
||||
#include "../widgets/Buttons.h"
|
||||
#include "../widgets/MiscWidgets.h"
|
||||
@ -27,7 +28,9 @@
|
||||
#include "../windows/GUIClasses.h"
|
||||
#include "../windows/InfoWindows.h"
|
||||
#include "../render/CAnimation.h"
|
||||
#include "../render/Canvas.h"
|
||||
#include "../render/IImage.h"
|
||||
#include "../render/Graphics.h"
|
||||
|
||||
#include "../../CCallback.h"
|
||||
|
||||
@ -37,9 +40,12 @@
|
||||
#include "../../lib/GameSettings.h"
|
||||
#include "../../lib/filesystem/Filesystem.h"
|
||||
#include "../../lib/campaign/CampaignState.h"
|
||||
#include "../../lib/mapping/CMap.h"
|
||||
#include "../../lib/mapping/CMapService.h"
|
||||
#include "../../lib/mapping/CMapInfo.h"
|
||||
#include "../../lib/mapping/CMapHeader.h"
|
||||
#include "../../lib/mapping/MapFormat.h"
|
||||
#include "../../lib/TerrainHandler.h"
|
||||
#include "../../lib/serializer/Connection.h"
|
||||
|
||||
bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
|
||||
@ -357,7 +363,7 @@ void SelectionTab::showPopupWindow(const Point & cursorPosition)
|
||||
if(curItems[py]->date != "")
|
||||
text += boost::str(boost::format("\r\n\r\n%1%:\r\n%2%") % CGI->generaltexth->translate("vcmi.lobby.creationDate") % curItems[py]->date);
|
||||
|
||||
CRClickPopup::createAndPush(text);
|
||||
GH.windows().createAndPushWindow<CMapInfoTooltipBox>(text, ResourceID(curItems[py]->fileURI), tabType);
|
||||
}
|
||||
}
|
||||
|
||||
@ -806,6 +812,121 @@ std::unordered_set<ResourceID> SelectionTab::getFiles(std::string dirURI, int re
|
||||
return ret;
|
||||
}
|
||||
|
||||
SelectionTab::CMapInfoTooltipBox::CMapInfoTooltipBox(std::string text, ResourceID resource, ESelectionScreen tabType)
|
||||
: CWindowObject(BORDERED | RCLICK_POPUP)
|
||||
{
|
||||
drawPlayerElements = tabType == ESelectionScreen::newGame;
|
||||
renderImage = tabType == ESelectionScreen::newGame && settings["lobby"]["mapPreview"].Bool();
|
||||
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
||||
|
||||
std::vector<std::shared_ptr<IImage>> mapLayerImages;
|
||||
if(renderImage)
|
||||
mapLayerImages = createMinimaps(ResourceID(resource.getName(), EResType::MAP), IMAGE_SIZE);
|
||||
|
||||
if(mapLayerImages.size() == 0)
|
||||
renderImage = false;
|
||||
|
||||
pos = Rect(0, 0, 3 * BORDER + 2 * IMAGE_SIZE, 2000);
|
||||
|
||||
auto drawLabel = [&]() {
|
||||
label = std::make_shared<CTextBox>(text, Rect(BORDER, BORDER, BORDER + 2 * IMAGE_SIZE, 350), 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
|
||||
if(!label->slider)
|
||||
label->resize(Point(BORDER + 2 * IMAGE_SIZE, label->label->textSize.y));
|
||||
};
|
||||
drawLabel();
|
||||
|
||||
int textHeight = std::min(350, label->label->textSize.y);
|
||||
pos.h = BORDER + textHeight + BORDER;
|
||||
if(renderImage)
|
||||
pos.h += IMAGE_SIZE + BORDER;
|
||||
backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK", pos);
|
||||
updateShadow();
|
||||
|
||||
drawLabel();
|
||||
|
||||
if(renderImage)
|
||||
{
|
||||
if(mapLayerImages.size() == 1)
|
||||
image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER + (BORDER + IMAGE_SIZE) / 2, textHeight + 2 * BORDER));
|
||||
else
|
||||
{
|
||||
image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER, textHeight + 2 * BORDER));
|
||||
image2 = std::make_shared<CPicture>(mapLayerImages[1], Point(BORDER + IMAGE_SIZE + BORDER, textHeight + 2 * BORDER));
|
||||
}
|
||||
}
|
||||
|
||||
center(GH.getCursorPosition()); //center on mouse
|
||||
#ifdef VCMI_MOBILE
|
||||
moveBy({0, -pos.h / 2});
|
||||
#endif
|
||||
fitToScreen(10);
|
||||
}
|
||||
|
||||
Canvas SelectionTab::CMapInfoTooltipBox::createMinimapForLayer(std::unique_ptr<CMap> & map, int layer)
|
||||
{
|
||||
Canvas canvas = Canvas(Point(map->width, map->height));
|
||||
|
||||
for (int y = 0; y < map->height; ++y)
|
||||
for (int x = 0; x < map->width; ++x)
|
||||
{
|
||||
TerrainTile & tile = map->getTile(int3(x, y, layer));
|
||||
|
||||
ColorRGBA color = tile.terType->minimapUnblocked;
|
||||
if (tile.blocked && (!tile.visitable))
|
||||
color = tile.terType->minimapBlocked;
|
||||
|
||||
if(drawPlayerElements)
|
||||
// if object at tile is owned - it will be colored as its owner
|
||||
for (const CGObjectInstance *obj : tile.blockingObjects)
|
||||
{
|
||||
PlayerColor player = obj->getOwner();
|
||||
if(player == PlayerColor::NEUTRAL)
|
||||
{
|
||||
color = graphics->neutralColor;
|
||||
break;
|
||||
}
|
||||
if (player < PlayerColor::PLAYER_LIMIT)
|
||||
{
|
||||
color = graphics->playerColors[player.getNum()];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
canvas.drawPoint(Point(x, y), color);
|
||||
}
|
||||
|
||||
return canvas;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<IImage>> SelectionTab::CMapInfoTooltipBox::createMinimaps(ResourceID resource, int size)
|
||||
{
|
||||
std::vector<std::shared_ptr<IImage>> ret = std::vector<std::shared_ptr<IImage>>();
|
||||
|
||||
CMapService mapService;
|
||||
std::unique_ptr<CMap> map;
|
||||
try
|
||||
{
|
||||
map = mapService.loadMap(resource);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
return ret;
|
||||
}
|
||||
|
||||
for(int i = 0; i < (map->twoLevel ? 2 : 1); i++)
|
||||
{
|
||||
Canvas canvas = createMinimapForLayer(map, i);
|
||||
Canvas canvasScaled = Canvas(Point(size, size));
|
||||
canvasScaled.drawScaled(canvas, Point(0, 0), Point(size, size));
|
||||
std::shared_ptr<IImage> img = IImage::createFromSurface(canvasScaled.getInternalSurface());
|
||||
|
||||
ret.push_back(img);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss)
|
||||
: CIntObject(LCLICK, position)
|
||||
{
|
||||
|
@ -10,10 +10,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "CSelectionBase.h"
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
class CMap;
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
#include "../../lib/mapping/CMapInfo.h"
|
||||
|
||||
class CSlider;
|
||||
class CLabel;
|
||||
class CPicture;
|
||||
class IImage;
|
||||
|
||||
enum ESortBy
|
||||
{
|
||||
@ -62,6 +67,24 @@ class SelectionTab : public CIntObject
|
||||
std::shared_ptr<CAnimation> iconsVictoryCondition;
|
||||
std::shared_ptr<CAnimation> iconsLossCondition;
|
||||
|
||||
class CMapInfoTooltipBox : public CWindowObject
|
||||
{
|
||||
const int IMAGE_SIZE = 169;
|
||||
const int BORDER = 30;
|
||||
|
||||
bool drawPlayerElements;
|
||||
bool renderImage;
|
||||
|
||||
std::shared_ptr<CFilledTexture> backgroundTexture;
|
||||
std::shared_ptr<CTextBox> label;
|
||||
std::shared_ptr<CPicture> image1;
|
||||
std::shared_ptr<CPicture> image2;
|
||||
|
||||
Canvas createMinimapForLayer(std::unique_ptr<CMap> & map, int layer);
|
||||
std::vector<std::shared_ptr<IImage>> createMinimaps(ResourceID resource, int size);
|
||||
public:
|
||||
CMapInfoTooltipBox(std::string text, ResourceID resource, ESelectionScreen tabType);
|
||||
};
|
||||
public:
|
||||
std::vector<std::shared_ptr<ElementInfo>> allItems;
|
||||
std::vector<std::shared_ptr<ElementInfo>> curItems;
|
||||
@ -100,7 +123,6 @@ public:
|
||||
void restoreLastSelection();
|
||||
|
||||
private:
|
||||
|
||||
std::shared_ptr<CPicture> background;
|
||||
std::shared_ptr<CSlider> slider;
|
||||
std::vector<std::shared_ptr<CButton>> buttonsSortBy;
|
||||
|
@ -3,7 +3,7 @@
|
||||
{
|
||||
"type" : "object",
|
||||
"$schema" : "http://json-schema.org/draft-04/schema",
|
||||
"required" : [ "general", "video", "adventure", "battle", "input", "server", "logging", "launcher", "gameTweaks" ],
|
||||
"required" : [ "general", "video", "adventure", "battle", "input", "server", "logging", "launcher", "lobby", "gameTweaks" ],
|
||||
"definitions" : {
|
||||
"logLevelEnum" : {
|
||||
"type" : "string",
|
||||
@ -526,6 +526,18 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"lobby" : {
|
||||
"type" : "object",
|
||||
"additionalProperties" : false,
|
||||
"default" : {},
|
||||
"required" : [ "mapPreview" ],
|
||||
"properties" : {
|
||||
"mapPreview" : {
|
||||
"type" : "boolean",
|
||||
"default" : true
|
||||
}
|
||||
}
|
||||
},
|
||||
"gameTweaks" : {
|
||||
"type" : "object",
|
||||
"default" : {},
|
||||
|
Loading…
Reference in New Issue
Block a user