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fix health bar for commander
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@@ -321,7 +321,7 @@ void BattleStacksController::showStackAmountBox(Canvas & canvas, const CStack *
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{
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double healthMaxType = stack->unitType()->getMaxHealth();
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double healthMaxStack = stack->getMaxHealth();
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double healthMaxRatio = healthMaxStack / healthMaxType;
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double healthMaxRatio = std::min(healthMaxStack / healthMaxType, 1.0);
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double healthRemaining = std::max(stack->getAvailableHealth() - (stack->getCount() - 1) * healthMaxStack, .0) * healthMaxRatio;
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Rect r(boxPosition.x, boxPosition.y - 3, amountBG->width(), 4);
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canvas.drawColor(r, Colors::RED);
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