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* minor fix
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@ -2529,7 +2529,7 @@ bool CGameHandler::makeBattleAction( BattleAction &ba )
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}
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//return
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if(curStack->hasFeatureOfType(StackFeature::RETURN_AFTER_STRIKE))
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if(curStack->hasFeatureOfType(StackFeature::RETURN_AFTER_STRIKE) && startingPos != curStack->position)
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{
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moveStack(ba.stackNumber, startingPos);
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}
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