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A few upgrades and bugfixes in battles

This commit is contained in:
mateuszb 2008-03-24 13:25:11 +00:00
parent d5a5a04811
commit 500f55cd52
5 changed files with 71 additions and 46 deletions

View File

@ -289,45 +289,52 @@ void CBattleInterface::stackMoved(int number, int destHex)
void CBattleInterface::showRange(SDL_Surface * to, int initialPlace, int radius) void CBattleInterface::showRange(SDL_Surface * to, int initialPlace, int radius)
{ {
int dists[187]; //calculated distances int * dists = new int[187]; //calculated distances
std::queue<int> hexq; //bfs queue std::queue<int> hexq; //bfs queue
hexq.push(initialPlace); hexq.push(initialPlace);
for(int g=0; g<187; ++g) for(int g=0; g<187; ++g)
dists[g] = 100000000; dists[g] = 100000000;
dists[initialPlace] = 0; dists[initialPlace] = 0;
int curNext = -1; //for bfs loop only (helper var)
while(!hexq.empty()) //bfs loop while(!hexq.empty()) //bfs loop
{ {
int curHex = hexq.front(); int curHex = hexq.front();
hexq.pop(); hexq.pop();
if((curHex - 18 > 0) && bfield[curHex-18].accesible && (dists[curHex] + 1 < dists[curHex-18]) && (curHex-18)%17!=0 && (curHex-18)%17!=16) //top left curNext = curHex - ( (curHex/17)%2 ? 17 : 18 );
if((curNext > 0) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top left
{ {
hexq.push(curHex - 18); hexq.push(curNext);
dists[curHex-18] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
} }
if((curHex - 17 > 0) && bfield[curHex-17].accesible && (dists[curHex] + 1 < dists[curHex-17]) && (curHex-17)%17!=0 && (curHex-17)%17!=16) //top right curNext = curHex - ( (curHex/17)%2 ? 16 : 17 );
if((curNext > 0) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top right
{ {
hexq.push(curHex - 17); hexq.push(curNext);
dists[curHex-17] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
} }
if((curHex - 1 > 0) && bfield[curHex-1].accesible && (dists[curHex] + 1 < dists[curHex-1]) && (curHex-1)%17!=0 && (curHex-1)%17!=16) //left curNext = curHex - 1;
if((curNext > 0) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //left
{ {
hexq.push(curHex - 1); hexq.push(curNext);
dists[curHex-1] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
} }
if((curHex + 1 < 187) && bfield[curHex+1].accesible && (dists[curHex] + 1 < dists[curHex+1]) && (curHex+1)%17!=0 && (curHex+1)%17!=16) //right curNext = curHex + 1;
if((curNext < 187) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //right
{ {
hexq.push(curHex + 1); hexq.push(curNext);
dists[curHex+1] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
} }
if((curHex + 17 < 187) && bfield[curHex+17].accesible && (dists[curHex] + 1 < dists[curHex+17]) && (curHex+17)%17!=0 && (curHex+17)%17!=16) //bottom left curNext = curHex + ( (curHex/17)%2 ? 16 : 17 );
if((curNext < 187) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom left
{ {
hexq.push(curHex + 17); hexq.push(curNext);
dists[curHex+17] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
} }
if((curHex + 18 < 187) && bfield[curHex+18].accesible && (dists[curHex] + 1 < dists[curHex+18]) && (curHex+18)%17!=0 && (curHex+18)%17!=16) //bottom right curNext = curHex + ( (curHex/17)%2 ? 17 : 18 );
if((curNext < 187) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom right
{ {
hexq.push(curHex + 18); hexq.push(curNext);
dists[curHex+18] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
} }
} }
for(int i=0; i<187; ++i) for(int i=0; i<187; ++i)
@ -423,12 +430,14 @@ void CBattleHex::activate()
{ {
Hoverable::activate(); Hoverable::activate();
MotionInterested::activate(); MotionInterested::activate();
ClickableL::activate();
} }
void CBattleHex::deactivate() void CBattleHex::deactivate()
{ {
Hoverable::deactivate(); Hoverable::deactivate();
MotionInterested::deactivate(); MotionInterested::deactivate();
ClickableL::deactivate();
} }
void CBattleHex::hover(bool on) void CBattleHex::hover(bool on)
@ -455,3 +464,7 @@ void CBattleHex::mouseMoved(SDL_MouseMotionEvent &sEvent)
} }
} }
} }
void CBattleHex::clickLeft(boost::logic::tribool down)
{
}

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@ -22,7 +22,7 @@ public:
~CBattleHero(); //d-tor ~CBattleHero(); //d-tor
}; };
class CBattleHex : public Hoverable, public MotionInterested class CBattleHex : public Hoverable, public MotionInterested, public ClickableL
{ {
public: public:
unsigned int myNumber; unsigned int myNumber;
@ -35,6 +35,7 @@ public:
void activate(); void activate();
void deactivate(); void deactivate();
void mouseMoved (SDL_MouseMotionEvent & sEvent); void mouseMoved (SDL_MouseMotionEvent & sEvent);
void clickLeft(boost::logic::tribool down);
CBattleHex(); CBattleHex();
}; };

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@ -552,7 +552,11 @@ std::map<int, CStack> CCallback::battleGetStacks()
CCreature CCallback::battleGetCreature(int number) CCreature CCallback::battleGetCreature(int number)
{ {
return *(CGI->state->curB->stacks[number]->creature); for(int h=0; h<CGI->state->curB->stacks.size(); ++h)
{
if(CGI->state->curB->stacks[h]->ID == number) //creature found
return *(CGI->state->curB->stacks[h]->creature);
}
} }
bool CCallback::battleMoveCreature(int ID, int dest) bool CCallback::battleMoveCreature(int ID, int dest)

View File

@ -228,45 +228,52 @@ bool CGameState::battleMoveCreatureStack(int ID, int dest)
for(int g=0; g<187; ++g) for(int g=0; g<187; ++g)
dists[g] = 100000000; dists[g] = 100000000;
dists[hexq.front()] = 0; dists[hexq.front()] = 0;
int curNext = -1; //for bfs loop only (helper var)
while(!hexq.empty()) //bfs loop while(!hexq.empty()) //bfs loop
{ {
int curHex = hexq.front(); int curHex = hexq.front();
hexq.pop(); hexq.pop();
if((curHex - 18 > 0) && accessibility[curHex-18] && (dists[curHex] + 1 < dists[curHex-18]) && (curHex-18)%17!=0 && (curHex-18)%17!=16) //top left curNext = curHex - ( (curHex/17)%2 ? 17 : 18 );
if((curNext > 0) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top left
{ {
hexq.push(curHex - 18); hexq.push(curNext);
dists[curHex-18] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
predecessor[curHex-18] = curHex; predecessor[curNext] = curHex;
} }
if((curHex - 17 > 0) && accessibility[curHex-17] && (dists[curHex] + 1 < dists[curHex-17]) && (curHex-17)%17!=0 && (curHex-17)%17!=16) //top right curNext = curHex - ( (curHex/17)%2 ? 16 : 17 );
if((curNext > 0) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top right
{ {
hexq.push(curHex - 17); hexq.push(curNext);
dists[curHex-17] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
predecessor[curHex-17] = curHex; predecessor[curNext] = curHex;
} }
if((curHex - 1 > 0) && accessibility[curHex-1] && (dists[curHex] + 1 < dists[curHex-1]) && (curHex-1)%17!=0 && (curHex-1)%17!=16) //left curNext = curHex - 1;
if((curNext > 0) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //left
{ {
hexq.push(curHex - 1); hexq.push(curNext);
dists[curHex-1] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
predecessor[curHex-1] = curHex; predecessor[curNext] = curHex;
} }
if((curHex + 1 < 187) && accessibility[curHex+1] && (dists[curHex] + 1 < dists[curHex+1]) && (curHex+1)%17!=0 && (curHex+1)%17!=16) //right curNext = curHex + 1;
if((curNext < 187) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //right
{ {
hexq.push(curHex + 1); hexq.push(curNext);
dists[curHex+1] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
predecessor[curHex+1] = curHex; predecessor[curNext] = curHex;
} }
if((curHex + 17 < 187) && accessibility[curHex+17] && (dists[curHex] + 1 < dists[curHex+17]) && (curHex+17)%17!=0 && (curHex+17)%17!=16) //bottom left curNext = curHex + ( (curHex/17)%2 ? 16 : 17 );
if((curNext < 187) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom left
{ {
hexq.push(curHex + 17); hexq.push(curNext);
dists[curHex+17] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
predecessor[curHex+17] = curHex; predecessor[curNext] = curHex;
} }
if((curHex + 18 < 187) && accessibility[curHex+18] && (dists[curHex] + 1 < dists[curHex+18]) && (curHex+18)%17!=0 && (curHex+18)%17!=16) //bottom right curNext = curHex + ( (curHex/17)%2 ? 17 : 18 );
if((curNext < 187) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom right
{ {
hexq.push(curHex + 18); hexq.push(curNext);
dists[curHex+18] = dists[curHex] + 1; dists[curNext] = dists[curHex] + 1;
predecessor[curHex+18] = curHex; predecessor[curNext] = curHex;
} }
} }
//following the Path //following the Path

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@ -1900,7 +1900,7 @@ void CPlayerInterface::actionFinished(Action action)//occurs AFTER every action
void CPlayerInterface::activeStack(int stackID) //called when it's turn of that stack void CPlayerInterface::activeStack(int stackID) //called when it's turn of that stack
{ {
unsigned char showCount = 0; unsigned char showCount = 0;
((CBattleInterface*)curint)->stackActivated(stackID); dynamic_cast<CBattleInterface*>(curint)->stackActivated(stackID);
while(true) while(true)
{ {
++showCount; ++showCount;