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A few upgrades and bugfixes in battles

This commit is contained in:
mateuszb 2008-03-24 13:25:11 +00:00
parent d5a5a04811
commit 500f55cd52
5 changed files with 71 additions and 46 deletions

View File

@ -289,45 +289,52 @@ void CBattleInterface::stackMoved(int number, int destHex)
void CBattleInterface::showRange(SDL_Surface * to, int initialPlace, int radius)
{
int dists[187]; //calculated distances
int * dists = new int[187]; //calculated distances
std::queue<int> hexq; //bfs queue
hexq.push(initialPlace);
for(int g=0; g<187; ++g)
dists[g] = 100000000;
dists[initialPlace] = 0;
int curNext = -1; //for bfs loop only (helper var)
while(!hexq.empty()) //bfs loop
{
int curHex = hexq.front();
hexq.pop();
if((curHex - 18 > 0) && bfield[curHex-18].accesible && (dists[curHex] + 1 < dists[curHex-18]) && (curHex-18)%17!=0 && (curHex-18)%17!=16) //top left
curNext = curHex - ( (curHex/17)%2 ? 17 : 18 );
if((curNext > 0) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top left
{
hexq.push(curHex - 18);
dists[curHex-18] = dists[curHex] + 1;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
}
if((curHex - 17 > 0) && bfield[curHex-17].accesible && (dists[curHex] + 1 < dists[curHex-17]) && (curHex-17)%17!=0 && (curHex-17)%17!=16) //top right
curNext = curHex - ( (curHex/17)%2 ? 16 : 17 );
if((curNext > 0) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top right
{
hexq.push(curHex - 17);
dists[curHex-17] = dists[curHex] + 1;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
}
if((curHex - 1 > 0) && bfield[curHex-1].accesible && (dists[curHex] + 1 < dists[curHex-1]) && (curHex-1)%17!=0 && (curHex-1)%17!=16) //left
curNext = curHex - 1;
if((curNext > 0) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //left
{
hexq.push(curHex - 1);
dists[curHex-1] = dists[curHex] + 1;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
}
if((curHex + 1 < 187) && bfield[curHex+1].accesible && (dists[curHex] + 1 < dists[curHex+1]) && (curHex+1)%17!=0 && (curHex+1)%17!=16) //right
curNext = curHex + 1;
if((curNext < 187) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //right
{
hexq.push(curHex + 1);
dists[curHex+1] = dists[curHex] + 1;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
}
if((curHex + 17 < 187) && bfield[curHex+17].accesible && (dists[curHex] + 1 < dists[curHex+17]) && (curHex+17)%17!=0 && (curHex+17)%17!=16) //bottom left
curNext = curHex + ( (curHex/17)%2 ? 16 : 17 );
if((curNext < 187) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom left
{
hexq.push(curHex + 17);
dists[curHex+17] = dists[curHex] + 1;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
}
if((curHex + 18 < 187) && bfield[curHex+18].accesible && (dists[curHex] + 1 < dists[curHex+18]) && (curHex+18)%17!=0 && (curHex+18)%17!=16) //bottom right
curNext = curHex + ( (curHex/17)%2 ? 17 : 18 );
if((curNext < 187) && bfield[curNext].accesible && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom right
{
hexq.push(curHex + 18);
dists[curHex+18] = dists[curHex] + 1;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
}
}
for(int i=0; i<187; ++i)
@ -423,12 +430,14 @@ void CBattleHex::activate()
{
Hoverable::activate();
MotionInterested::activate();
ClickableL::activate();
}
void CBattleHex::deactivate()
{
Hoverable::deactivate();
MotionInterested::deactivate();
ClickableL::deactivate();
}
void CBattleHex::hover(bool on)
@ -455,3 +464,7 @@ void CBattleHex::mouseMoved(SDL_MouseMotionEvent &sEvent)
}
}
}
void CBattleHex::clickLeft(boost::logic::tribool down)
{
}

View File

@ -22,7 +22,7 @@ public:
~CBattleHero(); //d-tor
};
class CBattleHex : public Hoverable, public MotionInterested
class CBattleHex : public Hoverable, public MotionInterested, public ClickableL
{
public:
unsigned int myNumber;
@ -35,6 +35,7 @@ public:
void activate();
void deactivate();
void mouseMoved (SDL_MouseMotionEvent & sEvent);
void clickLeft(boost::logic::tribool down);
CBattleHex();
};

View File

@ -552,7 +552,11 @@ std::map<int, CStack> CCallback::battleGetStacks()
CCreature CCallback::battleGetCreature(int number)
{
return *(CGI->state->curB->stacks[number]->creature);
for(int h=0; h<CGI->state->curB->stacks.size(); ++h)
{
if(CGI->state->curB->stacks[h]->ID == number) //creature found
return *(CGI->state->curB->stacks[h]->creature);
}
}
bool CCallback::battleMoveCreature(int ID, int dest)

View File

@ -228,45 +228,52 @@ bool CGameState::battleMoveCreatureStack(int ID, int dest)
for(int g=0; g<187; ++g)
dists[g] = 100000000;
dists[hexq.front()] = 0;
int curNext = -1; //for bfs loop only (helper var)
while(!hexq.empty()) //bfs loop
{
int curHex = hexq.front();
hexq.pop();
if((curHex - 18 > 0) && accessibility[curHex-18] && (dists[curHex] + 1 < dists[curHex-18]) && (curHex-18)%17!=0 && (curHex-18)%17!=16) //top left
curNext = curHex - ( (curHex/17)%2 ? 17 : 18 );
if((curNext > 0) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top left
{
hexq.push(curHex - 18);
dists[curHex-18] = dists[curHex] + 1;
predecessor[curHex-18] = curHex;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
predecessor[curNext] = curHex;
}
if((curHex - 17 > 0) && accessibility[curHex-17] && (dists[curHex] + 1 < dists[curHex-17]) && (curHex-17)%17!=0 && (curHex-17)%17!=16) //top right
curNext = curHex - ( (curHex/17)%2 ? 16 : 17 );
if((curNext > 0) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //top right
{
hexq.push(curHex - 17);
dists[curHex-17] = dists[curHex] + 1;
predecessor[curHex-17] = curHex;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
predecessor[curNext] = curHex;
}
if((curHex - 1 > 0) && accessibility[curHex-1] && (dists[curHex] + 1 < dists[curHex-1]) && (curHex-1)%17!=0 && (curHex-1)%17!=16) //left
curNext = curHex - 1;
if((curNext > 0) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //left
{
hexq.push(curHex - 1);
dists[curHex-1] = dists[curHex] + 1;
predecessor[curHex-1] = curHex;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
predecessor[curNext] = curHex;
}
if((curHex + 1 < 187) && accessibility[curHex+1] && (dists[curHex] + 1 < dists[curHex+1]) && (curHex+1)%17!=0 && (curHex+1)%17!=16) //right
curNext = curHex + 1;
if((curNext < 187) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //right
{
hexq.push(curHex + 1);
dists[curHex+1] = dists[curHex] + 1;
predecessor[curHex+1] = curHex;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
predecessor[curNext] = curHex;
}
if((curHex + 17 < 187) && accessibility[curHex+17] && (dists[curHex] + 1 < dists[curHex+17]) && (curHex+17)%17!=0 && (curHex+17)%17!=16) //bottom left
curNext = curHex + ( (curHex/17)%2 ? 16 : 17 );
if((curNext < 187) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom left
{
hexq.push(curHex + 17);
dists[curHex+17] = dists[curHex] + 1;
predecessor[curHex+17] = curHex;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
predecessor[curNext] = curHex;
}
if((curHex + 18 < 187) && accessibility[curHex+18] && (dists[curHex] + 1 < dists[curHex+18]) && (curHex+18)%17!=0 && (curHex+18)%17!=16) //bottom right
curNext = curHex + ( (curHex/17)%2 ? 17 : 18 );
if((curNext < 187) && accessibility[curNext] && (dists[curHex] + 1 < dists[curNext]) && (curNext)%17!=0 && (curNext)%17!=16) //bottom right
{
hexq.push(curHex + 18);
dists[curHex+18] = dists[curHex] + 1;
predecessor[curHex+18] = curHex;
hexq.push(curNext);
dists[curNext] = dists[curHex] + 1;
predecessor[curNext] = curHex;
}
}
//following the Path

View File

@ -1900,7 +1900,7 @@ void CPlayerInterface::actionFinished(Action action)//occurs AFTER every action
void CPlayerInterface::activeStack(int stackID) //called when it's turn of that stack
{
unsigned char showCount = 0;
((CBattleInterface*)curint)->stackActivated(stackID);
dynamic_cast<CBattleInterface*>(curint)->stackActivated(stackID);
while(true)
{
++showCount;