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Converted all h3 banks to rewardable, remove most of hardcoded checks
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@@ -10,12 +10,6 @@
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#pragma once
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#include "FuzzyEngines.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class CBank;
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VCMI_LIB_NAMESPACE_END
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namespace NKAI
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{
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@@ -30,8 +24,6 @@ private:
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public:
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FuzzyHelper(const Nullkiller * ai): ai(ai) {}
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ui64 estimateBankDanger(const CBank * bank); //TODO: move to another class?
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ui64 evaluateDanger(const CGObjectInstance * obj);
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ui64 evaluateDanger(const int3 & tile, const CGHeroInstance * visitor, bool checkGuards = true);
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};
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