From 50887a4f3036b6e9d209b06d30bf06d6d6c5b521 Mon Sep 17 00:00:00 2001 From: kdmcser Date: Fri, 2 May 2025 22:16:35 +0800 Subject: [PATCH] fix hangs after a siege battle --- lib/mapObjects/CGTownInstance.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/mapObjects/CGTownInstance.cpp b/lib/mapObjects/CGTownInstance.cpp index 615688279..e373fd7b1 100644 --- a/lib/mapObjects/CGTownInstance.cpp +++ b/lib/mapObjects/CGTownInstance.cpp @@ -644,7 +644,7 @@ void CGTownInstance::clearArmy() const { while(!stacks.empty()) { - cb->eraseStack(StackLocation(id, stacks.begin()->first)); + cb->eraseStack(StackLocation(id, stacks.begin()->first), true); } }