mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-03 00:46:55 +02:00
- build system update
- compile fix for quests (vector can't be used to store const data) - fixed several "unitialized" warnings
This commit is contained in:
@ -1477,7 +1477,7 @@ IexpValStr ERMInterpreter::getVar(std::string toFollow, boost::optional<int> ini
|
|||||||
IexpValStr ret;
|
IexpValStr ret;
|
||||||
ret.type = IexpValStr::WRONGVAL;
|
ret.type = IexpValStr::WRONGVAL;
|
||||||
|
|
||||||
int initV;
|
int initV=0;
|
||||||
bool hasInit = false;
|
bool hasInit = false;
|
||||||
if(initVal.is_initialized())
|
if(initVal.is_initialized())
|
||||||
{
|
{
|
||||||
|
@ -150,10 +150,10 @@ CCreatureWindow::CCreatureWindow (const CCommanderInstance * Commander):
|
|||||||
CCreatureWindow::CCreatureWindow (std::vector<ui32> &skills, const CCommanderInstance * Commander, boost::function<void(ui32)> &callback):
|
CCreatureWindow::CCreatureWindow (std::vector<ui32> &skills, const CCommanderInstance * Commander, boost::function<void(ui32)> &callback):
|
||||||
CWindowObject(PLAYER_COLORED),
|
CWindowObject(PLAYER_COLORED),
|
||||||
type(COMMANDER_LEVEL_UP),
|
type(COMMANDER_LEVEL_UP),
|
||||||
upgradeOptions(skills), //copy skills to choose from
|
|
||||||
commander (Commander),
|
commander (Commander),
|
||||||
levelUp (callback),
|
selectedOption (0), //choose something before drawing
|
||||||
selectedOption (0) //choose something before drawing
|
upgradeOptions(skills), //copy skills to choose from
|
||||||
|
levelUp (callback)
|
||||||
{
|
{
|
||||||
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
||||||
|
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
|
|
||||||
struct QuestInfo;
|
struct QuestInfo;
|
||||||
|
|
||||||
CQuestLog::CQuestLog (std::vector<const QuestInfo> & Quests) :
|
CQuestLog::CQuestLog (const std::vector<QuestInfo> & Quests) :
|
||||||
CWindowObject(PLAYER_COLORED, "QuestLog.pcx"),
|
CWindowObject(PLAYER_COLORED, "QuestLog.pcx"),
|
||||||
quests (Quests), slider (NULL)
|
quests (Quests), slider (NULL)
|
||||||
{
|
{
|
||||||
|
@ -46,7 +46,7 @@ public:
|
|||||||
|
|
||||||
class CQuestLog : public CWindowObject
|
class CQuestLog : public CWindowObject
|
||||||
{
|
{
|
||||||
std::vector<const QuestInfo> & quests;
|
const std::vector<QuestInfo> quests;
|
||||||
CTextBox * description;
|
CTextBox * description;
|
||||||
CQuestMinimap * minimap;
|
CQuestMinimap * minimap;
|
||||||
CSlider * slider; //scrolls quests
|
CSlider * slider; //scrolls quests
|
||||||
@ -54,7 +54,7 @@ class CQuestLog : public CWindowObject
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
CQuestLog (std::vector<const QuestInfo> & Quests);
|
CQuestLog (const std::vector<QuestInfo> & Quests);
|
||||||
|
|
||||||
~CQuestLog(){};
|
~CQuestLog(){};
|
||||||
|
|
||||||
|
@ -82,6 +82,8 @@ vcmiclient_SOURCES = \
|
|||||||
CSpellWindow.h \
|
CSpellWindow.h \
|
||||||
CVideoHandler.cpp \
|
CVideoHandler.cpp \
|
||||||
CVideoHandler.h \
|
CVideoHandler.h \
|
||||||
|
CQuestLog.cpp \
|
||||||
|
CQuestLog.h \
|
||||||
FontBase.h \
|
FontBase.h \
|
||||||
FunctionList.h \
|
FunctionList.h \
|
||||||
Graphics.cpp \
|
Graphics.cpp \
|
||||||
|
@ -89,7 +89,8 @@ am_vcmiclient_OBJECTS = vcmiclient-CCallback.$(OBJEXT) \
|
|||||||
vcmiclient-CPreGame.$(OBJEXT) vcmiclient-CSndHandler.$(OBJEXT) \
|
vcmiclient-CPreGame.$(OBJEXT) vcmiclient-CSndHandler.$(OBJEXT) \
|
||||||
vcmiclient-CSpellWindow.$(OBJEXT) \
|
vcmiclient-CSpellWindow.$(OBJEXT) \
|
||||||
vcmiclient-CVideoHandler.$(OBJEXT) \
|
vcmiclient-CVideoHandler.$(OBJEXT) \
|
||||||
vcmiclient-Graphics.$(OBJEXT) vcmiclient-GUIClasses.$(OBJEXT) \
|
vcmiclient-CQuestLog.$(OBJEXT) vcmiclient-Graphics.$(OBJEXT) \
|
||||||
|
vcmiclient-GUIClasses.$(OBJEXT) \
|
||||||
vcmiclient-mapHandler.$(OBJEXT) \
|
vcmiclient-mapHandler.$(OBJEXT) \
|
||||||
vcmiclient-NetPacksClient.$(OBJEXT)
|
vcmiclient-NetPacksClient.$(OBJEXT)
|
||||||
vcmiclient_OBJECTS = $(am_vcmiclient_OBJECTS)
|
vcmiclient_OBJECTS = $(am_vcmiclient_OBJECTS)
|
||||||
@ -386,6 +387,8 @@ vcmiclient_SOURCES = \
|
|||||||
CSpellWindow.h \
|
CSpellWindow.h \
|
||||||
CVideoHandler.cpp \
|
CVideoHandler.cpp \
|
||||||
CVideoHandler.h \
|
CVideoHandler.h \
|
||||||
|
CQuestLog.cpp \
|
||||||
|
CQuestLog.h \
|
||||||
FontBase.h \
|
FontBase.h \
|
||||||
FunctionList.h \
|
FunctionList.h \
|
||||||
Graphics.cpp \
|
Graphics.cpp \
|
||||||
@ -509,6 +512,7 @@ distclean-compile:
|
|||||||
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMusicHandler.Po@am__quote@
|
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMusicHandler.Po@am__quote@
|
||||||
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPlayerInterface.Po@am__quote@
|
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPlayerInterface.Po@am__quote@
|
||||||
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPreGame.Po@am__quote@
|
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPreGame.Po@am__quote@
|
||||||
|
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CQuestLog.Po@am__quote@
|
||||||
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSndHandler.Po@am__quote@
|
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSndHandler.Po@am__quote@
|
||||||
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSpellWindow.Po@am__quote@
|
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSpellWindow.Po@am__quote@
|
||||||
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CVideoHandler.Po@am__quote@
|
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CVideoHandler.Po@am__quote@
|
||||||
@ -975,6 +979,20 @@ vcmiclient-CVideoHandler.obj: CVideoHandler.cpp
|
|||||||
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
|
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
|
||||||
@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CVideoHandler.obj `if test -f 'CVideoHandler.cpp'; then $(CYGPATH_W) 'CVideoHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/CVideoHandler.cpp'; fi`
|
@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CVideoHandler.obj `if test -f 'CVideoHandler.cpp'; then $(CYGPATH_W) 'CVideoHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/CVideoHandler.cpp'; fi`
|
||||||
|
|
||||||
|
vcmiclient-CQuestLog.o: CQuestLog.cpp
|
||||||
|
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CQuestLog.o -MD -MP -MF $(DEPDIR)/vcmiclient-CQuestLog.Tpo -c -o vcmiclient-CQuestLog.o `test -f 'CQuestLog.cpp' || echo '$(srcdir)/'`CQuestLog.cpp
|
||||||
|
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CQuestLog.Tpo $(DEPDIR)/vcmiclient-CQuestLog.Po
|
||||||
|
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(AM_V_CXX)source='CQuestLog.cpp' object='vcmiclient-CQuestLog.o' libtool=no @AMDEPBACKSLASH@
|
||||||
|
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
|
||||||
|
@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CQuestLog.o `test -f 'CQuestLog.cpp' || echo '$(srcdir)/'`CQuestLog.cpp
|
||||||
|
|
||||||
|
vcmiclient-CQuestLog.obj: CQuestLog.cpp
|
||||||
|
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CQuestLog.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CQuestLog.Tpo -c -o vcmiclient-CQuestLog.obj `if test -f 'CQuestLog.cpp'; then $(CYGPATH_W) 'CQuestLog.cpp'; else $(CYGPATH_W) '$(srcdir)/CQuestLog.cpp'; fi`
|
||||||
|
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CQuestLog.Tpo $(DEPDIR)/vcmiclient-CQuestLog.Po
|
||||||
|
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(AM_V_CXX)source='CQuestLog.cpp' object='vcmiclient-CQuestLog.obj' libtool=no @AMDEPBACKSLASH@
|
||||||
|
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
|
||||||
|
@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CQuestLog.obj `if test -f 'CQuestLog.cpp'; then $(CYGPATH_W) 'CQuestLog.cpp'; else $(CYGPATH_W) '$(srcdir)/CQuestLog.cpp'; fi`
|
||||||
|
|
||||||
vcmiclient-Graphics.o: Graphics.cpp
|
vcmiclient-Graphics.o: Graphics.cpp
|
||||||
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-Graphics.o -MD -MP -MF $(DEPDIR)/vcmiclient-Graphics.Tpo -c -o vcmiclient-Graphics.o `test -f 'Graphics.cpp' || echo '$(srcdir)/'`Graphics.cpp
|
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-Graphics.o -MD -MP -MF $(DEPDIR)/vcmiclient-Graphics.Tpo -c -o vcmiclient-Graphics.o `test -f 'Graphics.cpp' || echo '$(srcdir)/'`Graphics.cpp
|
||||||
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-Graphics.Tpo $(DEPDIR)/vcmiclient-Graphics.Po
|
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-Graphics.Tpo $(DEPDIR)/vcmiclient-Graphics.Po
|
||||||
|
@ -39,7 +39,7 @@ static const CStack *takeStack(std::vector<const CStack *> &st, int &curside, in
|
|||||||
{
|
{
|
||||||
const CStack *ret = NULL;
|
const CStack *ret = NULL;
|
||||||
unsigned i, //fastest stack
|
unsigned i, //fastest stack
|
||||||
j; //fastest stack of the other side
|
j=0; //fastest stack of the other side
|
||||||
for(i = 0; i < st.size(); i++)
|
for(i = 0; i < st.size(); i++)
|
||||||
if(st[i])
|
if(st[i])
|
||||||
break;
|
break;
|
||||||
|
@ -1227,7 +1227,7 @@ void CGameState::init(StartInfo * si)
|
|||||||
if (chosenBonus.isBonusForHero() && chosenBonus.info1 != 0xFFFE) //exclude generated heroes
|
if (chosenBonus.isBonusForHero() && chosenBonus.info1 != 0xFFFE) //exclude generated heroes
|
||||||
{
|
{
|
||||||
//find human player
|
//find human player
|
||||||
int humanPlayer;
|
int humanPlayer=GameConstants::NEUTRAL_PLAYER;
|
||||||
for (std::map<ui8, PlayerState>::iterator it=players.begin(); it != players.end(); ++it)
|
for (std::map<ui8, PlayerState>::iterator it=players.begin(); it != players.end(); ++it)
|
||||||
{
|
{
|
||||||
if(it->second.human)
|
if(it->second.human)
|
||||||
@ -1236,6 +1236,8 @@ void CGameState::init(StartInfo * si)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
assert(humanPlayer != GameConstants::NEUTRAL_PLAYER);
|
||||||
|
|
||||||
std::vector<ConstTransitivePtr<CGHeroInstance> > & heroes = players[humanPlayer].heroes;
|
std::vector<ConstTransitivePtr<CGHeroInstance> > & heroes = players[humanPlayer].heroes;
|
||||||
|
|
||||||
if (chosenBonus.info1 == 0xFFFD) //most powerful
|
if (chosenBonus.info1 == 0xFFFD) //most powerful
|
||||||
|
@ -449,7 +449,7 @@ struct DLL_LINKAGE QuestInfo //universal interface for human and AI
|
|||||||
|
|
||||||
QuestInfo(){};
|
QuestInfo(){};
|
||||||
QuestInfo (const CQuest * Quest, const CGObjectInstance * Obj, int3 Tile) :
|
QuestInfo (const CQuest * Quest, const CGObjectInstance * Obj, int3 Tile) :
|
||||||
quest (Quest), obj (obj), tile (tile){}
|
quest (Quest), obj (Obj), tile (Tile){}
|
||||||
|
|
||||||
//std::vector<std::string> > texts //allow additional info for quest log?
|
//std::vector<std::string> > texts //allow additional info for quest log?
|
||||||
|
|
||||||
|
@ -1154,6 +1154,9 @@ void CGHeroInstance::UpdateSpeciality()
|
|||||||
case PrimarySkill::DEFENSE:
|
case PrimarySkill::DEFENSE:
|
||||||
param = creatures[it->additionalInfo]->defence;
|
param = creatures[it->additionalInfo]->defence;
|
||||||
break;
|
break;
|
||||||
|
default:
|
||||||
|
assert(0);
|
||||||
|
param = 0;
|
||||||
}
|
}
|
||||||
it->val = ceil(param * (1 + primSkillModifier)) - param; //yep, overcomplicated but matches original
|
it->val = ceil(param * (1 + primSkillModifier)) - param; //yep, overcomplicated but matches original
|
||||||
break;
|
break;
|
||||||
@ -2857,7 +2860,7 @@ void CTownBonus::onHeroVisit (const CGHeroInstance * h) const
|
|||||||
if ((town->builtBuildings.find(ID) != town->builtBuildings.end()) && (visitors.find(heroID) == visitors.end()))
|
if ((town->builtBuildings.find(ID) != town->builtBuildings.end()) && (visitors.find(heroID) == visitors.end()))
|
||||||
{
|
{
|
||||||
InfoWindow iw;
|
InfoWindow iw;
|
||||||
int what, val, mid;
|
int what=0, val=0, mid=0;
|
||||||
switch (ID)
|
switch (ID)
|
||||||
{
|
{
|
||||||
case 23:
|
case 23:
|
||||||
@ -2901,6 +2904,7 @@ void CTownBonus::onHeroVisit (const CGHeroInstance * h) const
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
assert(mid);
|
||||||
iw.player = cb->getOwner(heroID);
|
iw.player = cb->getOwner(heroID);
|
||||||
iw.text << VLC->generaltexth->allTexts[mid];
|
iw.text << VLC->generaltexth->allTexts[mid];
|
||||||
cb->showInfoDialog(&iw);
|
cb->showInfoDialog(&iw);
|
||||||
@ -3521,7 +3525,7 @@ bool CGVisitableOPW::wasVisited(ui8 player) const
|
|||||||
|
|
||||||
void CGVisitableOPW::onHeroVisit( const CGHeroInstance * h ) const
|
void CGVisitableOPW::onHeroVisit( const CGHeroInstance * h ) const
|
||||||
{
|
{
|
||||||
int mid, sound = 0;
|
int mid=0, sound = 0;
|
||||||
switch (ID)
|
switch (ID)
|
||||||
{
|
{
|
||||||
case 55: //mystical garden
|
case 55: //mystical garden
|
||||||
@ -3536,6 +3540,8 @@ void CGVisitableOPW::onHeroVisit( const CGHeroInstance * h ) const
|
|||||||
sound = soundBase::GENIE;
|
sound = soundBase::GENIE;
|
||||||
mid = 164;
|
mid = 164;
|
||||||
break;
|
break;
|
||||||
|
default:
|
||||||
|
assert(0);
|
||||||
}
|
}
|
||||||
if (visited)
|
if (visited)
|
||||||
{
|
{
|
||||||
@ -3552,7 +3558,7 @@ void CGVisitableOPW::onHeroVisit( const CGHeroInstance * h ) const
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
int type, sub, val;
|
int type, sub=0, val=0;
|
||||||
type = 2;
|
type = 2;
|
||||||
switch (ID)
|
switch (ID)
|
||||||
{
|
{
|
||||||
@ -4271,7 +4277,7 @@ void CGSeerHut::onHeroVisit( const CGHeroInstance * h ) const
|
|||||||
{
|
{
|
||||||
bool firstVisit = !progress;
|
bool firstVisit = !progress;
|
||||||
bool failRequirements = !checkQuest(h);
|
bool failRequirements = !checkQuest(h);
|
||||||
bool isCustom;
|
bool isCustom=false;
|
||||||
std::string text;
|
std::string text;
|
||||||
if (firstVisit)
|
if (firstVisit)
|
||||||
{
|
{
|
||||||
@ -4732,7 +4738,7 @@ bool CGBonusingObject::wasVisited (const CGHeroInstance * h) const
|
|||||||
void CGBonusingObject::onHeroVisit( const CGHeroInstance * h ) const
|
void CGBonusingObject::onHeroVisit( const CGHeroInstance * h ) const
|
||||||
{
|
{
|
||||||
bool visited = h->hasBonusFrom(Bonus::OBJECT,ID);
|
bool visited = h->hasBonusFrom(Bonus::OBJECT,ID);
|
||||||
int messageID;
|
int messageID=0;
|
||||||
int bonusMove = 0, sound = -1;
|
int bonusMove = 0, sound = -1;
|
||||||
InfoWindow iw;
|
InfoWindow iw;
|
||||||
iw.player = h->tempOwner;
|
iw.player = h->tempOwner;
|
||||||
@ -4880,6 +4886,7 @@ void CGBonusingObject::onHeroVisit( const CGHeroInstance * h ) const
|
|||||||
gbonus.bdescr << std::pair<ui8,ui32>(6, 100);
|
gbonus.bdescr << std::pair<ui8,ui32>(6, 100);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
assert(messageID);
|
||||||
if(visited)
|
if(visited)
|
||||||
{
|
{
|
||||||
if(ID==64 || ID==56 || ID==52 || ID==94)
|
if(ID==64 || ID==56 || ID==52 || ID==94)
|
||||||
@ -6557,7 +6564,7 @@ void CCartographer::onHeroVisit( const CGHeroInstance * h ) const
|
|||||||
if (cb->getResource(h->tempOwner, 6) >= 1000) //if he can afford a map
|
if (cb->getResource(h->tempOwner, 6) >= 1000) //if he can afford a map
|
||||||
{
|
{
|
||||||
//ask if he wants to buy one
|
//ask if he wants to buy one
|
||||||
int text;
|
int text=0;
|
||||||
switch (subID)
|
switch (subID)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
@ -6572,6 +6579,7 @@ void CCartographer::onHeroVisit( const CGHeroInstance * h ) const
|
|||||||
default:
|
default:
|
||||||
tlog2 << "Unrecognized subtype of cartographer" << std::endl;
|
tlog2 << "Unrecognized subtype of cartographer" << std::endl;
|
||||||
}
|
}
|
||||||
|
assert(text);
|
||||||
BlockingDialog bd (true, false);
|
BlockingDialog bd (true, false);
|
||||||
bd.player = h->getOwner();
|
bd.player = h->getOwner();
|
||||||
bd.soundID = soundBase::LIGHTHOUSE;
|
bd.soundID = soundBase::LIGHTHOUSE;
|
||||||
|
@ -1217,9 +1217,9 @@ std::vector < const CGDwelling * > CPlayerSpecificInfoCallback::getMyDwellings()
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector <const QuestInfo> CPlayerSpecificInfoCallback::getMyQuests() const
|
std::vector <QuestInfo> CPlayerSpecificInfoCallback::getMyQuests() const
|
||||||
{
|
{
|
||||||
std::vector <const QuestInfo> ret;
|
std::vector <QuestInfo> ret;
|
||||||
BOOST_FOREACH (auto quest, gs->getPlayer(player)->quests)
|
BOOST_FOREACH (auto quest, gs->getPlayer(player)->quests)
|
||||||
{
|
{
|
||||||
ret.push_back (quest);
|
ret.push_back (quest);
|
||||||
|
@ -234,7 +234,7 @@ public:
|
|||||||
std::vector <const CGHeroInstance *> getHeroesInfo(bool onlyOur = true) const; //true -> only owned; false -> all visible
|
std::vector <const CGHeroInstance *> getHeroesInfo(bool onlyOur = true) const; //true -> only owned; false -> all visible
|
||||||
std::vector <const CGDwelling *> getMyDwellings() const; //returns all dwellings that belong to player
|
std::vector <const CGDwelling *> getMyDwellings() const; //returns all dwellings that belong to player
|
||||||
std::vector <const CGObjectInstance * > getMyObjects() const; //returns all objects flagged by belonging player
|
std::vector <const CGObjectInstance * > getMyObjects() const; //returns all objects flagged by belonging player
|
||||||
std::vector <const QuestInfo> getMyQuests() const;
|
std::vector <QuestInfo> getMyQuests() const;
|
||||||
|
|
||||||
int getResourceAmount(int type)const;
|
int getResourceAmount(int type)const;
|
||||||
TResources getResourceAmount() const;
|
TResources getResourceAmount() const;
|
||||||
|
@ -293,7 +293,7 @@ void CMapHeader::loadViCLossConditions( const ui8 * bufor, int &i)
|
|||||||
victoryCondition.condition = (EVictoryConditionType::EVictoryConditionType)bufor[i++];
|
victoryCondition.condition = (EVictoryConditionType::EVictoryConditionType)bufor[i++];
|
||||||
if (victoryCondition.condition != EVictoryConditionType::WINSTANDARD) //specific victory conditions
|
if (victoryCondition.condition != EVictoryConditionType::WINSTANDARD) //specific victory conditions
|
||||||
{
|
{
|
||||||
int nr;
|
int nr=0;
|
||||||
switch (victoryCondition.condition) //read victory conditions
|
switch (victoryCondition.condition) //read victory conditions
|
||||||
{
|
{
|
||||||
case EVictoryConditionType::ARTIFACT:
|
case EVictoryConditionType::ARTIFACT:
|
||||||
@ -366,6 +366,8 @@ void CMapHeader::loadViCLossConditions( const ui8 * bufor, int &i)
|
|||||||
nr = 4;
|
nr = 4;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
default:
|
||||||
|
assert(0);
|
||||||
}
|
}
|
||||||
victoryCondition.allowNormalVictory = bufor[i++];
|
victoryCondition.allowNormalVictory = bufor[i++];
|
||||||
victoryCondition.appliesToAI = bufor[i++];
|
victoryCondition.appliesToAI = bufor[i++];
|
||||||
|
Reference in New Issue
Block a user