mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
Freeze current state
This commit is contained in:
@@ -371,7 +371,7 @@ DLL_LINKAGE void PlayerReinitInterface::applyGs(CGameState *gs)
|
||||
return;
|
||||
|
||||
//TODO: what does mean if more that one player connected?
|
||||
gs->scenarioOps->getIthPlayersSettings(player).connectedPlayerIDs.clear();
|
||||
//gs->scenarioOps->getIthPlayersSettings(player).connectedPlayerIDs.clear();
|
||||
}
|
||||
|
||||
DLL_LINKAGE void RemoveBonus::applyGs(CGameState *gs)
|
||||
|
||||
Reference in New Issue
Block a user