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REMOVED FILES: CPatgFinder.h/cpp
Updated project files for MSVC and automake (I hope I didn't break it) * Refactored pathfinding and integrated into CGameState. * Fixed issues with wrong calculating movement cost at server side * Hero infowindow won't be redrawed each time experience changes * Removed memory leaks with CPaths-s * Support for Sign objects * Bumped savegame formt version to ensure old not compatible saves won't be readed * Spellscrolls will disappear on visit (won't be treated as spellbooks anymore)
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@ -1,22 +1,7 @@
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#define VCMI_DLL
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#include "stdafx.h"
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#include "CConsoleHandler.h"
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#include "CAdvmapInterface.h"
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#include "CCastleInterface.h"
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#include "CPlayerInterface.h"
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#include "CGameInfo.h"
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#include "global.h"
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#include "CGameState.h"
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#include "CCallback.h"
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#include "CPathfinder.h"
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#include "mapHandler.h"
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#include <sstream>
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#include "SDL_Extensions.h"
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#include "hch/CHeroHandler.h"
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#include "hch/CLodHandler.h"
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#include <boost/algorithm/string.hpp>
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#include "boost/function.hpp"
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#include <boost/thread.hpp>
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#ifdef _WIN32
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#include <windows.h>
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