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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-17 01:32:21 +02:00

REMOVED FILES: CPatgFinder.h/cpp

Updated project files for MSVC and automake (I hope I didn't break it)
* Refactored pathfinding and integrated into CGameState. 
* Fixed issues with wrong calculating movement cost at server side
* Hero infowindow won't be redrawed each time experience changes
* Removed memory leaks with CPaths-s
* Support for Sign objects
* Bumped savegame formt version to ensure old not compatible saves won't be readed
* Spellscrolls will disappear on visit (won't be treated as spellbooks anymore)
This commit is contained in:
Michał W. Urbańczyk
2009-03-19 14:17:19 +00:00
parent a0057c5014
commit 516b1e2b00
22 changed files with 299 additions and 344 deletions

View File

@ -257,6 +257,15 @@ void CGeneralTextHandler::load()
restypes.push_back(temp);
}
tlog5 << "\t\tReading RANDSIGN \n";
buf = bitmaph->getTextFile("RANDSIGN.TXT");
it=0;
while (it<buf.length()-1)
{
loadToIt(temp,buf,it,3);
randsign.push_back(temp);
}
tlog5 << "\t\tReading ZCRGN1 \n";
buf = bitmaph->getTextFile("ZCRGN1.TXT");
it=0;