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Fix for wrong merge :(
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@ -175,11 +175,6 @@ void BattleFieldController::redrawBackgroundWithHexes()
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if(activeStack)
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occupyableHexes = owner.curInt->cb->battleGetAvailableHexes(activeStack, true, true, &attackableHexes);
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auto accessibility = owner.curInt->cb->getAccesibility();
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for(int i = 0; i < accessibility.size(); i++)
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stackCountOutsideHexes[i] = (accessibility[i] == EAccessibility::ACCESSIBLE);
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// prepare background graphic with hexes and shaded hexes
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backgroundWithHexes->draw(background, Point(0,0));
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owner.obstacleController->showAbsoluteObstacles(*backgroundWithHexes);
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@ -348,7 +343,6 @@ std::set<BattleHex> BattleFieldController::getHighlightedHexesMovementTarget()
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void BattleFieldController::showHighlightedHexes(Canvas & canvas)
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{
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//std::set<BattleHex> hoveredStack = getHighlightedHexesForActiveStack();
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std::set<BattleHex> hoveredStackHexes = getMovementRangeForHoveredStack();
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std::set<BattleHex> hoveredSpellHexes = getHighlightedHexesForSpellRange();
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std::set<BattleHex> hoveredMoveHexes = getHighlightedHexesMovementTarget();
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