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CPlayerInterface: all new code for automatic teleport usage
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@@ -89,6 +89,7 @@ class CPlayerInterface : public CGameInterface, public ILockedUpdatable
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const CArmedInstance * currentSelection;
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public:
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bool observerInDuelMode;
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ObjectInstanceID destinationTeleport; //contain -1 or object id if teleportation
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//minor interfaces
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CondSh<bool> *showingDialog; //indicates if dialog box is displayed
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