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	cleanup
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		| @@ -720,17 +720,6 @@ void CPlayerInterface::battleObstaclesRemoved(const std::set<si32> & removedObst | ||||
| 	EVENT_HANDLER_CALLED_BY_CLIENT; | ||||
| 	BATTLE_EVENT_POSSIBLE_RETURN; | ||||
|  | ||||
| // 	for(std::set<si32>::const_iterator it = removedObstacles.begin(); it != removedObstacles.end(); ++it) | ||||
| // 	{ | ||||
| // 		for(std::map< int, CDefHandler * >::iterator itBat = battleInt->idToObstacle.begin(); itBat != battleInt->idToObstacle.end(); ++itBat) | ||||
| // 		{ | ||||
| // 			if(itBat->first == *it) //remove this obstacle | ||||
| // 			{ | ||||
| // 				battleInt->idToObstacle.erase(itBat); | ||||
| // 				break; | ||||
| // 			} | ||||
| // 		} | ||||
| // 	} | ||||
| 	//update accessible hexes | ||||
| 	battleInt->redrawBackgroundWithHexes(battleInt->activeStack); | ||||
| } | ||||
|   | ||||
| @@ -29,7 +29,6 @@ | ||||
|  | ||||
| class CButton; | ||||
| class CToggleGroup; | ||||
| class CDefHandler; | ||||
| struct TryMoveHero; | ||||
| class CGHeroInstance; | ||||
| class CAdvMapInt; | ||||
|   | ||||
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