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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

GameHandler now uses GameConnectionID instead of connection pointers

This commit is contained in:
Ivan Savenko
2025-06-29 16:13:56 +03:00
parent 3576efc3f3
commit 52da332640
32 changed files with 238 additions and 363 deletions

View File

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/*
* GameConnectionID.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
enum class GameConnectionID : int8_t
{
INVALID = -1,
FIRST_CONNECTION = 1
};
VCMI_LIB_NAMESPACE_END