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gui input

This commit is contained in:
Laserlicht
2024-07-24 22:26:44 +02:00
parent 2b7e42004f
commit 5310f94e99
2 changed files with 26 additions and 7 deletions

View File

@@ -30,6 +30,7 @@ class CSlider;
class LRClickableArea;
class FilledTexturePlayerColored;
class TransparentFilledRectangle;
/// The options tab which is shown at the map selection phase.
class OptionsTab : public OptionsTabBase
@@ -165,6 +166,7 @@ private:
std::shared_ptr<FilledTexturePlayerColored> backgroundTexture;
std::vector<std::shared_ptr<CLabel>> labels;
std::vector<std::shared_ptr<TransparentFilledRectangle>> textinputbackgrounds;
std::map<PlayerColor, std::map<EGameResID, std::shared_ptr<CTextInput>>> textinputs;
std::vector<std::shared_ptr<CButton>> buttons;