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Fix localization-related error messages
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@@ -222,7 +222,7 @@
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{
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{
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"name": "chessFieldTurn",
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"name": "chessFieldTurn",
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"callback": "parseAndSetTimer_turn",
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"callback": "parseAndSetTimer_turn",
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"help": "vcmi.optionsTab.chessFieldTurn.help"
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"help": "vcmi.optionsTab.chessFieldTurnAccumulate.help"
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},
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},
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{
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{
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"name": "chessFieldBattle",
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"name": "chessFieldBattle",
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@@ -232,7 +232,7 @@
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{
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{
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"name": "chessFieldUnit",
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"name": "chessFieldUnit",
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"callback": "parseAndSetTimer_unit",
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"callback": "parseAndSetTimer_unit",
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"help": "vcmi.optionsTab.chessFieldUnit.help"
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"help": "vcmi.optionsTab.chessFieldUnitAccumulate.help"
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}
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}
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]
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]
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},
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},
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@@ -325,7 +325,7 @@ void CQuest::defineQuestName()
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void CQuest::addKillTargetReplacements(MetaString &out) const
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void CQuest::addKillTargetReplacements(MetaString &out) const
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{
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{
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if(!heroName.empty())
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if(!heroName.empty())
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out.replaceTextID(heroName);
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out.replaceRawString(heroName);
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if(stackToKill != CreatureID::NONE)
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if(stackToKill != CreatureID::NONE)
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{
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{
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out.replaceNamePlural(stackToKill);
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out.replaceNamePlural(stackToKill);
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