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get rid of boost::assign

This commit is contained in:
AlexVinS
2014-10-04 00:34:13 +04:00
parent 66b022f93e
commit 54453aee73
20 changed files with 64 additions and 65 deletions

View File

@@ -18,8 +18,6 @@
#include "../IGameCallback.h"
#include "../CGameState.h"
using namespace boost::assign;
std::vector<const CArtifact *> CGTownInstance::merchantArtifacts;
std::vector<int> CGTownInstance::universitySkills;
@@ -676,7 +674,7 @@ bool CGTownInstance::passableFor(PlayerColor color) const
void CGTownInstance::getOutOffsets( std::vector<int3> &offsets ) const
{
offsets += int3(-1,2,0), int3(-3,2,0);
offsets = {int3(-1,2,0), int3(-3,2,0)};
}
void CGTownInstance::removeCapitols (PlayerColor owner) const