1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-06 09:09:40 +02:00

Update VS files to 2019, partially fix test project

This commit is contained in:
Dydzio
2019-06-09 17:28:55 +02:00
parent c2ad0e67de
commit 54550b50de
12 changed files with 310 additions and 35 deletions

View File

@@ -21,14 +21,14 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{BA25F3F0-EB87-4164-AAB9-073C50A3557A}</ProjectGuid>
<RootNamespace>VCMI_client</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
@@ -93,6 +93,9 @@
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|x64'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
<IncludePath>$(SolutionDir)\AI\FuzzyLite\fuzzylite;$(SolutionDir)\test\googletest\googlemock\include;$(SolutionDir)\test\googletest\googletest\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>
@@ -139,7 +142,7 @@
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>VCMI_lib.lib;VCAI.lib;FuzzyLite.lib;gmock.lib;gtest.lib;%(AdditionalDependencies)</AdditionalDependencies>
<Driver>NotSet</Driver>
<LinkTimeCodeGeneration>
</LinkTimeCodeGeneration>
@@ -168,19 +171,80 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Battlefield.cpp" />
<ClCompile Include="CMapEditManagerTest.cpp" />
<ClCompile Include="battle\BattleHexTest.cpp" />
<ClCompile Include="battle\battle_UnitTest.cpp" />
<ClCompile Include="battle\CBattleInfoCallbackTest.cpp" />
<ClCompile Include="battle\CHealthTest.cpp" />
<ClCompile Include="battle\CUnitStateMagicTest.cpp" />
<ClCompile Include="battle\CUnitStateTest.cpp" />
<ClCompile Include="CMemoryBufferTest.cpp" />
<ClCompile Include="CVcmiTestConfig.cpp" />
<ClCompile Include="game\CGameStateTest.cpp" />
<ClCompile Include="JsonComparer.cpp" />
<ClCompile Include="map\CMapEditManagerTest.cpp" />
<ClCompile Include="map\CMapFormatTest.cpp" />
<ClCompile Include="map\MapComparer.cpp" />
<ClCompile Include="mock\mock_BonusBearer.cpp" />
<ClCompile Include="mock\mock_CPSICallback.cpp" />
<ClCompile Include="mock\mock_IGameCallback.cpp" />
<ClCompile Include="mock\mock_MapService.cpp" />
<ClCompile Include="spells\AbilityCasterTest.cpp" />
<ClCompile Include="spells\effects\CatapultTest.cpp" />
<ClCompile Include="spells\effects\CloneTest.cpp" />
<ClCompile Include="spells\effects\DamageTest.cpp" />
<ClCompile Include="spells\effects\DispelTest.cpp" />
<ClCompile Include="spells\effects\EffectFixture.cpp" />
<ClCompile Include="spells\effects\HealTest.cpp" />
<ClCompile Include="spells\effects\SacrificeTest.cpp" />
<ClCompile Include="spells\effects\SummonTest.cpp" />
<ClCompile Include="spells\effects\TeleportTest.cpp" />
<ClCompile Include="spells\effects\TimedTest.cpp" />
<ClCompile Include="spells\targetConditions\AbsoluteLevelConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\AbsoluteSpellConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\BonusConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\CreatureConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\ElementalConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\HealthValueConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\ImmunityNegationConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\NormalLevelConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\NormalSpellConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\ReceptiveFeatureConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\SpellEffectConditionTest.cpp" />
<ClCompile Include="spells\targetConditions\TargetConditionItemFixture.cpp" />
<ClCompile Include="spells\TargetConditionTest.cpp" />
<ClCompile Include="StdInc.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="vcai\mock_ResourceManager.cpp" />
<ClCompile Include="vcai\mock_VCAI.cpp" />
<ClCompile Include="vcai\ResurceManagerTest.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="CVcmiTestConfig.h" />
<ClInclude Include="JsonComparer.h" />
<ClInclude Include="map\MapComparer.h" />
<ClInclude Include="mock\mock_battle_IBattleState.h" />
<ClInclude Include="mock\mock_battle_Unit.h" />
<ClInclude Include="mock\mock_BonusBearer.h" />
<ClInclude Include="mock\mock_CPSICallback.h" />
<ClInclude Include="mock\mock_IGameCallback.h" />
<ClInclude Include="mock\mock_MapService.h" />
<ClInclude Include="mock\mock_spells_Mechanics.h" />
<ClInclude Include="mock\mock_spells_Problem.h" />
<ClInclude Include="mock\mock_spells_Spell.h" />
<ClInclude Include="mock\mock_UnitEnvironment.h" />
<ClInclude Include="mock\mock_UnitInfo.h" />
<ClInclude Include="mock\mock_vstd_RNG.h" />
<ClInclude Include="spells\effects\EffectFixture.h" />
<ClInclude Include="spells\targetConditions\TargetConditionItemFixture.h" />
<ClInclude Include="StdInc.h" />
<ClInclude Include="vcai\mock_ResourceManager.h" />
<ClInclude Include="vcai\mock_VCAI.h" />
<ClInclude Include="vcai\mock_VCAI_CGoal.h" />
<ClInclude Include="vcai\ResourceManagerTest.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">