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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-21 00:19:29 +02:00

Extract library entity randomization logic to separate class

This commit is contained in:
Ivan Savenko
2025-05-16 17:20:56 +03:00
parent 184e841b16
commit 54a46b77a9
55 changed files with 605 additions and 441 deletions

View File

@ -55,13 +55,13 @@ void CRewardableConstructor::assignBonuses(std::vector<Bonus> & bonuses, MapObje
}
}
Rewardable::Configuration CRewardableConstructor::generateConfiguration(IGameInfoCallback * cb, vstd::RNG & rand, MapObjectID objectID, const std::map<std::string, JsonNode> & presetVariables) const
Rewardable::Configuration CRewardableConstructor::generateConfiguration(IGameInfoCallback * cb, IGameRandomizer & gameRandomizer, MapObjectID objectID, const std::map<std::string, JsonNode> & presetVariables) const
{
Rewardable::Configuration result;
result.variables.preset = presetVariables;
try {
objectInfo.configureObject(result, rand, cb);
objectInfo.configureObject(result, gameRandomizer, cb);
}
catch (const JsonRandomizationException & e)
{
@ -78,14 +78,14 @@ Rewardable::Configuration CRewardableConstructor::generateConfiguration(IGameInf
return result;
}
void CRewardableConstructor::configureObject(CGObjectInstance * object, vstd::RNG & rng) const
void CRewardableConstructor::configureObject(CGObjectInstance * object, IGameRandomizer & gameRandomizer) const
{
auto * rewardableObject = dynamic_cast<CRewardableObject*>(object);
if (!rewardableObject)
throw std::runtime_error("Object " + std::to_string(object->getObjGroupIndex()) + ", " + std::to_string(object->getObjTypeIndex()) + " is not a rewardable object!" );
rewardableObject->configuration = generateConfiguration(object->cb, rng, object->ID, rewardableObject->configuration.variables.preset);
rewardableObject->configuration = generateConfiguration(object->cb, gameRandomizer, object->ID, rewardableObject->configuration.variables.preset);
rewardableObject->initializeGuards();
if (rewardableObject->configuration.info.empty())