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AINodeStorage.h NKAI #define to NK2AI
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@@ -27,7 +27,7 @@ double HitMapInfo::value() const
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void logHitmap(PlayerColor playerID, DangerHitMapAnalyzer & data)
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{
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#if NKAI_TRACE_LEVEL >= 1
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#if NK2AI_TRACE_LEVEL >= 1
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logVisual->updateWithLock(playerID.toString() + ".danger.max", [&data](IVisualLogBuilder & b)
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{
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foreach_tile_pos([&b, &data](const int3 & pos)
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